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Niko

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  1. Is this his right walking sprite? looks strange if its a forward view. Hes very small, was that the style you were looking for? Its going to be very hard to pd sprites of this stature, unless the minimal detail/old school look is what your intentions are for the entire game.
  2. As for the graphics, I think its odd that the water tiles are all detailed, including shadows from the cliffs. Then you move to the dirt and grass tiles and they are one solid color (with low sat). In order for this to look correct in my min, the water would have to be simplified down to a basic color like the rest, or the grass and dirt tiles should get some detail added to them. Then you got your random ground details scattered all over the place, but its only the same three ground details over and over again. If I were you, I add some ground detail varients(more than what you have) and add some detail to the dirt and grass tiles.
  3. Ive re designed the sprites countless times, dont know which ones will make it to the final game.
  4. Im not much of a depth person, never have been. Also just to note it is 2d.. Just because there is no illusion of depth does not make it 1d… Thats Just retarded..
  5. This game throws you right into the magical land of Orderia, You start off in Ogre country where the local Ogres started a Small settlement in the woods called Callapar. The ogres believed that Elephants were the gods and worshiped them accordingly. Throughout the Forrest community known as Callapar you will see many statues and tributes to these Elephant gods. Right Now there is 145 items, 40 different magic spells, about 15 different mele skills. I am working on npc's so the land is not so empty. As of now I have farming, woodcutting, and fishing as the main resource skills. There will be any more, I just need to finish drawing the graphics oriented with them. All trees seen on map are chop-able, all fishing areas are fish-able, and all gardens with vegetation are able to be gathered. All equipment will be paperdolled, once I come up with a good base sprite for players. Additional information can be given upon request, I don't want to disclose to much information to the public because the game is still in development. Within a month i believe I will be conducting a closed beta testing for the game. If any of you are interested in possibly helping test the game, please leave some sort of contact information below. Also you can go like the newly created facebook page (made today) that will act as a sort of development blog for the game. If you like the f.b page it will be much more easier to contact you. http://www.facebook.com/pages/Lands-of-Orderia/561317750546496 Village of the Deppens (human is not complete, that is jsimply a base, and yes I know hes nakid) ![](http://i77.photobucket.com/albums/j59/BigNiko188/callapar_zpsa1be706c.png) Display some items (We currently have 180 items in game, the menu layout and buttons seen here are subject to change.) and skills on the hot-bar. ![](http://i77.photobucket.com/albums/j59/BigNiko188/preview-3_zpse103c520.png) ![](http://i77.photobucket.com/albums/j59/BigNiko188/notherprev.png) ![](http://i77.photobucket.com/albums/j59/BigNiko188/prev.png) ![](http://i77.photobucket.com/albums/j59/BigNiko188/watershowoof.png) ![](http://i77.photobucket.com/albums/j59/BigNiko188/banky.png) ![](http://i77.photobucket.com/albums/j59/BigNiko188/bats-1.png) ![](http://i77.photobucket.com/albums/j59/BigNiko188/fishshop2.png) ![](http://i77.photobucket.com/albums/j59/BigNiko188/cliff.png) ![](http://i77.photobucket.com/albums/j59/BigNiko188/Gameaction-1.png)
  6. Ok ive been steadily working on custom graphics for my eclipse project entitled "Lands Of Orderia". For me to acheive some of the gameplay aspects I was hoping to implement I am going to need a basic programmer to continue my works. Programming simple features such as a friends list, multiple item drops for npcs, additional tools for resources ex. Callapar, the land of the Deppens, which are a mini Ogre tribe who worship the elaphent gods. ![](http://i77.photobucket.com/albums/j59/BigNiko188/callapar_zpsa1be706c.png) ![](http://i77.photobucket.com/albums/j59/BigNiko188/preview-3_zpse103c520.png) This game throws you right into the magical land of Orderia, You start off in Ogre country where the local Ogres started a Small settlement in the woods called Callapar. The ogres beileved that Elaphants were the gods and worshiped them accordingly. Throughout the Forrest community known as Callapar you will see many statues and tributes to these Elaphant gods. Right Now there is 145 items, 40 different magic spells, about 15 different mele skills. Im working on npc's so the land isnt so empty. As of now I have farming, woodcutting, and fishing as the main resource skills. There will be any more, I just need to finish drawing the graphics oriented with them. All trees seen on map are chopable, all fishing areas are fishable, and all gardens with vegatation are able to be gathered. All equipment will be paperdolled, once I come up with a good base sprite for players. Aditional information can be given upon request, I dont want to disclose to much information to the public, this early in development. Any takers?
  7. When do you plan on releasing it, Im interested in this role. But how long would I have.. Heres an old GUI I made(please not my skill has improved dramatically since then): [http://s77.beta.phot…tml?sort=3&o=82](http://s77.beta.photobucket.com/user/BigNiko188/media/main-1.gif.html?sort=3&o=82) Heres an EVEN OLDER GUI made for a apocolyptical type rpg: http://s77.beta.photobucket.com/user/BigNiko188/media/guibase2.png.html?sort=3&o=110
  8. Yup, adjusting colors is a good method to create contrast. Like Nook said, vegetation shouldn't all be the same green Or it gets challenging to distinguish one from another.
  9. You derailed what little i had going over in my thread. Bastard.
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