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Map Inspiration


Cheech
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Hey folks, I was asked in another thread to show someone what I consider a good map to look like. Well, I figured I'd start a thread of inspiration, since the majority of you suffer from making bad maps.

I don't mean this as an insult; I was never that great of a mapper either, but maybe if I can show you some of my favourite maps, it might help you to improve your games.

Now, most (if not all) of these maps will be from RPG Maker, but the same principals stand. The points that I want to stress are as follows:

* **Nature is not symmetrical**, it is **not comprised of squares**; it is messy.
* Towns are also not symmetrical by nature. Castles? Sometimes, but **most real castles are not symmetrical eithe**r.
* Town builders **do not leave wide open areas** between buildings; maximize your space.
* Indoor maps do not need to take up the whole screen. **Houses are small** on the outside; are your villagers Time Lords?

The best mapper that I knew's username was Kiriashi; he disappeared a few years ago, sadly, but a lot of these maps were his.

![](http://www.gdunlimited.net/media/uploads/tutorials/kiriashis-mapping-tutorials-lesson-3-adding-atmosphere/snap10.png)

![](http://www.gdunlimited.net/media/uploads/tutorials/kiriashis-mapping-tutorials-lesson-3-adding-atmosphere/snap11.png)

![](http://www.gdunlimited.net/media/uploads/tutorials/kiriashis-mapping-tutorials-lesson-3-adding-atmosphere/snap8t.png)

![](http://www.gdunlimited.net/media/uploads/tutorials/kiriashis-mapping-tutorials-lesson-3-adding-atmosphere/contestswamo.png)

![](http://www.gdunlimited.net/forums/uploads/gallery/album_140/gallery_2908_140_137283.png)

![](http://i58.photobucket.com/albums/g252/xkrimx/BeachcoveRevamp.jpg)

![](https://thestoryteller01.files.wordpress.com/2014/02/beach11.png)

![](http://www.gdunlimited.net/forums/uploads/1206077576/gallery_1_18_94832.jpg)

![](http://i766.photobucket.com/albums/xx304/sralston2/MapClass.jpg)

![](http://i889.photobucket.com/albums/ac98/BenBurge24/Silver%20Moon/Capture.png)

![](http://downloads.chaos-project.com/heretic86/images/CollectionMap.jpg)

![](http://img.photobucket.com/albums/v413/VevilaD/rmxp/foresthouse.png)

![](http://rpgmaker.net/media/content/games/2584/screenshots/MapSample__049.jpg)

![](http://i38.photobucket.com/albums/e120/shayshay2_2008/takanivillagemap_zps5f5b0ac2.png)

![](http://i.imgur.com/P6KkpdU.png)

![](http://i51.tinypic.com/28sxbao.jpg)

![](http://orig03.deviantart.net/f22b/f/2013/199/4/0/cottage_garden__rpg_maker_map__2__by_akara_legend-d6e3lng.png)

![](http://i58.tinypic.com/2yv8bnn.jpg)

![](http://pre05.deviantart.net/b138/th/pre/f/2010/090/0/5/cascade___port_by_dal_obsidienne.png)

![](http://rpgmaker.net/media/content/games/920/screenshots/House%20Interior.png)

![](http://i743.photobucket.com/albums/xx78/snowflakesandsemiquavers/DrakesHouse2F.png)

![](http://www.mediafire.com/convkey/7da6/jkq7idzrn7jfbbifg.jpg?size_id=5)

![](http://rpgmaker.net/media/content/users/1013/locker/inner1.png)

![](http://rpgmaker.net/media/content/games/1599/screenshots/Gardeners_HQ.png)

Hopefully these maps will help to inspire you!
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The maps are nice and I agree with you one the fact that the mapping skills around here are sub-par but the majority of the maps also look like they had some parallax mapping work done. Not saying thats makes them any less impressive but it is hard to achieve the same quality of a parallaxed map with Eclipse engines.
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These maps are great for people to look at, well done. I just seriously dislike this map
![](http://www.gdunlimited.net/forums/uploads/1206077576/gallery_1_18_94832.jpg)
If you look at the water and the ground, they change differently. At one point, the water flows up a hill. I'm just going to put it out there that this isn't what you'd want to do, if the water wasn't there then it'd be a great map, but it is there.
Basically, when you're mapping, don't go too far and don't get in over your head, it's really easy to do and I still find myself doing it from time to time.

Other than that, I think all of these maps are great to learn from and use as for reference :)
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@'sherwin':

> This are the maps that i won't be able to see on the games that are being created on this site
>
> Too bad, all good mappers already left this site  (or just stay hidden)

Don't be a downer bud- the reason they left is because no one's making actual projects and advertising them.
"Build it and they will come."
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@'God':

> @'sherwin':
>
> > This are the maps that i won't be able to see on the games that are being created on this site
> >
> > Too bad, all good mappers already left this site  (or just stay hidden)
>
> Don't be a downer bud- the reason they left is because no one's making actual projects and advertising them.
> "Build it and they will come."

That being said, I could use help from a decent mapper. O.o
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  • 3 months later...
Sorry to bring up an older post but I just wanted to say this map was made by me. Its made with a 32x32 pixel parallax. I just wanted to say I appreciate your support of liking my map and if anyone has any questions or needs help with parallax mapping I will gladly help anyone who asks. :)

![](http://i38.photobucket.com/albums/e120/shayshay2_2008/takanivillagemap_zps5f5b0ac2.png)
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