demon xxx x Posted January 7, 2009 Share Posted January 7, 2009 @Japez:> Don't question us betch.> > Joking, Haha. More time converting, less time working on game.Good point XD Link to comment Share on other sites More sharing options...
Techno 5.0 Posted January 7, 2009 Share Posted January 7, 2009 i can only dream for a particle system in Eclipse lolvey nice Kreator Link to comment Share on other sites More sharing options...
japez Posted January 7, 2009 Share Posted January 7, 2009 @Ninja-Tech:> i can only dream for a particle system in Eclipse lol> > vey nice KreatorAnd Japez and Spainion. Link to comment Share on other sites More sharing options...
Chakkra Posted January 7, 2009 Share Posted January 7, 2009 wow, that smoke goes fast… Link to comment Share on other sites More sharing options...
japez Posted January 7, 2009 Share Posted January 7, 2009 Only because World of Hyrule is flaming hot. ;) Link to comment Share on other sites More sharing options...
Dark Crusade Posted January 7, 2009 Author Share Posted January 7, 2009 Next time someone gives me credit for WoH without mentioning the rest of the team, I'll ban you for life from ever playing WoH.@Chakkra:> wow, that smoke goes fast…It shouldn't be too fast. Unless your exaggerating, its probably the result of whatever your using to view the AVI.@Japez:> Only because World of Hyrule is flaming hot. ;)Damnright Link to comment Share on other sites More sharing options...
Kusy Posted January 7, 2009 Share Posted January 7, 2009 No - I realise they are just in random places. What I mean I just don't like those two sprites themselves. But I sayed it doesn't belong here because this thread is to discuss the particle effect.Yes - I know it'll be animated, I realy can read.Anyways it's a pice of great work. Can't wait to see your work in the final form guys. Spanion did a great pice of work on that engine from what you say/show. Link to comment Share on other sites More sharing options...
The Oracle Posted January 7, 2009 Share Posted January 7, 2009 that's so ducking cool. I love the bubbles. It would be so unoriginal if there was no animation for them or the fire keese's. (i cant believe i actually remember the names!) Link to comment Share on other sites More sharing options...
Kusy Posted January 7, 2009 Share Posted January 7, 2009 I actualy never known them before - for me they were just bats and flying skulls. Link to comment Share on other sites More sharing options...
Dark Crusade Posted January 8, 2009 Author Share Posted January 8, 2009 What about King Dodongo?OMFG HUGE FIREBREATHING DINOSAUR! Link to comment Share on other sites More sharing options...
ddunit Posted January 8, 2009 Share Posted January 8, 2009 @Kreator:> What about King Dodongo?> > OMFG HUGE FIREBREATHING DINOSAUR!Wait… He breathed fire??? D:And the big drum guy, is there gonna be music note shaped particules :D Link to comment Share on other sites More sharing options...
Chief Posted January 8, 2009 Share Posted January 8, 2009 if Eclipse for some reason, cant get the particle engine working, would one be able to make a transaction of sorts to purchase it? or even the whole engine for that matter… im just really wanting them particles... lol Link to comment Share on other sites More sharing options...
ENIGMAX Posted January 8, 2009 Share Posted January 8, 2009 sweet FX Kreator Link to comment Share on other sites More sharing options...
Techno 5.0 Posted January 8, 2009 Share Posted January 8, 2009 @Japez:> And Japez and Spainion.oh sorry xD Link to comment Share on other sites More sharing options...
Dark Crusade Posted January 8, 2009 Author Share Posted January 8, 2009 @əˈnɪgmÉ™x:> sweet FX Kreator@Kreator:> Next time someone gives me credit for WoH without mentioning the rest of the team, I'll ban you for life from ever playing WoH.@Chief:> if Eclipse for some reason, cant get the particle engine working, would one be able to make a transaction of sorts to purchase it? or even the whole engine for that matter… im just really wanting them particles... lolHeh, doubt it, the engine is strictly private. Link to comment Share on other sites More sharing options...
Techno 5.0 Posted January 8, 2009 Share Posted January 8, 2009 sorry once againgood work to you allKreator, japez and spainion Link to comment Share on other sites More sharing options...
GorgyGeorgy Posted January 8, 2009 Share Posted January 8, 2009 very impressive, love it! 10/10! Link to comment Share on other sites More sharing options...
The Oracle Posted January 8, 2009 Share Posted January 8, 2009 the dodongo would be awesome breating fire, although i would see that as more of his attack, not particle effects. Link to comment Share on other sites More sharing options...
Dark Crusade Posted January 9, 2009 Author Share Posted January 9, 2009 @The:> the dodongo would be awesome breating fire, although i would see that as more of his attack, not particle effects.Particle effects isn't a series of frames, or an attack. Particle effects is a visual effect… 0_o Link to comment Share on other sites More sharing options...
zade_o Posted January 9, 2009 Share Posted January 9, 2009 Just wanna say, I spent some time googling all this particle engine stuff … but for directx 7... a lot harder than I thought it would be. So that just makes me commend yall's work even more. Very nice. Link to comment Share on other sites More sharing options...
Dark Crusade Posted January 9, 2009 Author Share Posted January 9, 2009 We are using DX8 in case your not aware. Link to comment Share on other sites More sharing options...
zade_o Posted January 9, 2009 Share Posted January 9, 2009 > I spent some time googling all this particle engine stuff … but for directx 7...I know =) lol. I just don't know how to port over to DX8 and I feel like that's a whole lot to learn right now so i'm trying to do it with what I already have, DX7 Link to comment Share on other sites More sharing options...
Saida Posted January 9, 2009 Share Posted January 9, 2009 I love the particles lol that's what ive been trying to do for a while….. Link to comment Share on other sites More sharing options...
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