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zade_o

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  1. Haha, true shit Robin. In regards to the original post though, I still don't know what exactly he's showing off.
  2. eh, kinda foolish to generalize about America like that. My high school programming classes were all taught by the same teacher and he was phenomenal. The first 2 years he taught the basics pretty much and after that it was all about problem solving and learning algorithms. For instance, finding the smallest path from the bottom to the top in a matrix of values. Anywho, the first 3 years of college have been a joke, haven't learned anything that I didn't teach myself 1 or 2 years prior. My final year however, I'm now taking Programming Languages, Database Management, and Operating systems. Programming languages forces us to learn 4 separate languages in a short amount of time. Database management goes into specifics about how to set up databases, and not just using mysql queries, but actually setting up the tables to have field sizes that match up with RAM to allow for the fastest access times. It also goes in depth to indexing methods. And operating systems teaches us the actual coding involved in creating operating systems and we learn how to create an operating system. All 3 of these are fairly new to me, I just wish this is how college had started instead of how it had ended. Learning on your own will always trump taking classes but that doesn't mean the education system is flawed…. except for when you need a tutorial to make simple games in an AP class.
  3. Where I'm from AP stands for advanced placement because it's essentially a college class you take in high school. And ryoku, in college, credits are based on how many hours the class takes out of your week. All I was saying when I made that first statement though was that by the time I was in AP I didn't need a guide to make a game like asteroids. Anyways, I still don't know what he's showing off here unless he's just showing that he can make an asteroid appear randomly
  4. Uhm, no but my school system had me take 3 programming classes before taking AP…. because it's AP for a reason... if you're taking ap and just learning about loops and you get college credit for that that's just absurd. I had actually been programming 4 years before taking AP computer science.
  5. You're in AP computer science and you have to use a tutorial book to make asteroids? O.o what is wrong with schools now a days. Anywho, the graphics in the first screenshot have that nice arcadey feel to it. Although it's not very clear if the graphics are yours or not so I don't really know what you're showing off here, I'm assuming the graphics.
  6. /le sigh @Ghost: > The legs are a stylistic choice Legs aren't changing, they're like that on purpose.
  7. which one? the walking one was messed up when I created the gif, so check it again. If you mean how much he swings his arm, I was wondering if that was too much or not and I may just have to fix it.
  8. ![](http://oi51.tinypic.com/dyrx9g.jpg)![](http://oi51.tinypic.com/1zob038.jpg)old one: ![](http://oi53.tinypic.com/2hnoqqc.jpg) I feel like the muscle structures give a good representation of the motion, but I threw some drawers on there for you Robin haha. Reworked the shoulder muscles some and messed around with the walking frames, also tried out a quick idle animation EDIT - fixed the walk animation, the frames were mispositioned when i created the gif.
  9. Haha, probably just my construed outlook of shoulder anatomy. I'll work on smoothing it out a bit and fix up those shoulders
  10. Well, now I'm eating my words. I'm using the old sprite again. I did however edit that one, using hue shifts and a bit more muscular structure. ![](http://oi53.tinypic.com/2hnoqqc.jpg)
  11. The legs are a stylistic choice, I guess I should make only his upper body move during the idle animation so it doesn't look like he's shitting.
  12. ![](http://oi53.tinypic.com/2d9btv.jpg) Tried touching up a few more places, and moving the legs around a bit to look less awkward. Worked on an idle animation. In turn bulked the legs up a bit more as well Sorry to say but I'm not gonna go back to the old sprite. Again, ignore his weapon, not my work at all.
  13. ![](http://oi56.tinypic.com/291drnc.jpg) Alright, I buffed up his shoulders a bit more and put his right shoulder a bit more into perspective. Moved the elbow out slightly as well. Fixed his right pec a bit too. Kusy, the games not completely top down? But I moved his eyes down a bit and put a highlight on his head to try and show that he's not looking completely straight at you, idk if that fixes it for you or not. The legs may be a losing battle for you haha cus they look just how I want them. I may beef em up a bit but right now I like it.
  14. Alright, I put it in the top post. I'm trying to make it look like he's kinda hunched over ready to swing his maul at all times EDIT_ took a while to find an example, but this is kinda what I'm going for. ![](http://i53.tinypic.com/14kheuh.)
  15. Now that i'm not worried quite as much about paperdolling stuff, I went with a slightly more lively pose for my sprite, it seems off in some areas to me. any advice or edits are welcome ![](http://oi51.tinypic.com/208gnps.jpg) v2: ![](http://oi56.tinypic.com/291drnc.jpg) v3: ![](http://oi53.tinypic.com/2d9btv.jpg) here's the old one: ![](http://img651.imageshack.us/img651/1895/newsprite.gif) v2: ![](http://oi53.tinypic.com/2hnoqqc.jpg) P.s. Ignore the 10 second weapon he's holding, that's just to show that it's meant to hold 2 handed weapons.
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