magezhilo Posted September 20, 2009 Author Share Posted September 20, 2009 *Update*-Chimney-Changed water so it's not so bumpy-Rounded edges slightly on the ground tiles Link to comment Share on other sites More sharing options...
Dark Crusade Posted September 20, 2009 Share Posted September 20, 2009 @Minilinkki:> be fair, hes newbie or beginner.> everyone knews you're god with spriting.I don't give a shit whether they are new to it or not, I'm not going to give them a high rating because they have no experience, i'm going to give them a low rating because they have no experience! 0 in his case because he has not at all and it shows. Link to comment Share on other sites More sharing options...
magezhilo Posted September 20, 2009 Author Share Posted September 20, 2009 Lovin' the positive feedback Kreator./sarcasm Link to comment Share on other sites More sharing options...
Dark Crusade Posted September 20, 2009 Share Posted September 20, 2009 Lovin' the sarcasm Wraith/sarcasm Link to comment Share on other sites More sharing options...
magezhilo Posted September 20, 2009 Author Share Posted September 20, 2009 Thanks, I try and do my best :azn:/anti-sarcasm Link to comment Share on other sites More sharing options...
Anna Comnena Posted September 20, 2009 Share Posted September 20, 2009 Actually, the tiles are designed very well. The art is subjective; simplistic styles aren't necessarily bad. But seeing the map mock-up and the tileset as it is designed, it's very well done from a map editing AND a GFX creation standpoint. Link to comment Share on other sites More sharing options...
mrmiguu Posted September 20, 2009 Share Posted September 20, 2009 I agree with Anna on this one. Subject is the name of the game! Link to comment Share on other sites More sharing options...
magezhilo Posted September 20, 2009 Author Share Posted September 20, 2009 *Update*-Signs-Small Bushes-Rocks-Small platforms Link to comment Share on other sites More sharing options...
Anna Comnena Posted September 20, 2009 Share Posted September 20, 2009 From a mapping standpoint, in the mockup the sign and sign-holder should be over 1 tile to be more centered on the house structure; also it would give more depth since the sign support will stick "out" more. Link to comment Share on other sites More sharing options...
Drummerpete Posted September 20, 2009 Share Posted September 20, 2009 The pole of the sign leans out the wrong way, Link to comment Share on other sites More sharing options...
magezhilo Posted September 20, 2009 Author Share Posted September 20, 2009 I don't get what you mean :huh:Do you mean the sign should go to the left? Link to comment Share on other sites More sharing options...
Anna Comnena Posted September 20, 2009 Share Posted September 20, 2009 It sticks out of the wall over the left rail of the doorframe, not over the center of the door, or the center of the building. Link to comment Share on other sites More sharing options...
magezhilo Posted September 20, 2009 Author Share Posted September 20, 2009 So you just want me to move it so it's directly over the doorframe? Link to comment Share on other sites More sharing options...
Toasty Posted September 20, 2009 Share Posted September 20, 2009 Can I use these for my game?All I need is sprites, If you could do that and map and stuff,I'd be willing to make you an admin. Link to comment Share on other sites More sharing options...
mrmiguu Posted September 20, 2009 Share Posted September 20, 2009 @Toasty:> Can I use these for my game?> All I need is sprites, If you could do that and map and stuff,I'd be willing to make you an admin.These are his tiles. Odds are he doesn't want you using them, but rather he use them for his game. He is not asking to join a recruit team. Don't ask him stupid questions like this, lol. Link to comment Share on other sites More sharing options...
Toasty Posted September 20, 2009 Share Posted September 20, 2009 @MrMiguuâ„¢:> These are his tiles. Odds are he doesn't want you using them, but rather he use them for his game. He is not asking to join a recruit team. Don't ask him stupid questions like this, lol.You are cool. Link to comment Share on other sites More sharing options...
magezhilo Posted September 20, 2009 Author Share Posted September 20, 2009 @Toasty:> Can I use these for my game?> All I need is sprites, If you could do that and map and stuff,I'd be willing to make you an admin.If I can't get Project Vertigo fixed then I'll probably give these sprites to the community, but not yet.Anyway, I'm working on a sprite for the tiles now and am sucking at eyes :lipsrsealed: I'll show the sprite when I finally get it the way I like it (might be a bit). Link to comment Share on other sites More sharing options...
mrmiguu Posted September 20, 2009 Share Posted September 20, 2009 @Toasty:> your ugly.Correction: **You're* ugly**. You're is a contraction between **you** and **are**. Learn to use proper grammar when calling someone names, you ignorant bastard! :D Link to comment Share on other sites More sharing options...
devilbleep Posted September 20, 2009 Share Posted September 20, 2009 Love It! But the desert one… Sand on top of sand? o_O Link to comment Share on other sites More sharing options...
mrmiguu Posted September 20, 2009 Share Posted September 20, 2009 @à ² _à ² :> Love It! But the desert one… Sand on top of sand? o_OSand on top of dirt~ Link to comment Share on other sites More sharing options...
devilbleep Posted September 20, 2009 Share Posted September 20, 2009 Uhm. Well, I still think you should make the top part the same as the bottom part. Link to comment Share on other sites More sharing options...
Anna Comnena Posted September 20, 2009 Share Posted September 20, 2009 @Toasty:> your ugly.:icon_nif:Good job, you're my first warning since my vacation.@à ² _à ² :> Uhm. Well, I still think you should make the top part the same as the bottom part.Actually, sand in deserts is usually just a topsoil, there are usually denser soils or rock beneath the sand. So having the entire "block" sand would just be repetitive in my opinion. Link to comment Share on other sites More sharing options...
magezhilo Posted September 20, 2009 Author Share Posted September 20, 2009 I actually did try that before linking and it looked better like the way it is.This is what I have so far of my sprite:[![](http://img147.imageshack.us/img147/7338/exampleg.png)](http://img147.imageshack.us/i/exampleg.png/) Link to comment Share on other sites More sharing options...
Anna Comnena Posted September 20, 2009 Share Posted September 20, 2009 Not bad although the leg kinda pulls a Dhalsim YOGA! move when it steps forward. Link to comment Share on other sites More sharing options...
guzmanm Posted September 20, 2009 Share Posted September 20, 2009 o.0….ignore that, I think its cool and very nice. :D Link to comment Share on other sites More sharing options...
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