Punika Posted October 11, 2009 Share Posted October 11, 2009 @Tyr:> WAY better then your first attempt. Tough, the trees need some more depth. looks really flat to me.Because of the dithering. Link to comment Share on other sites More sharing options...
magezhilo Posted October 11, 2009 Author Share Posted October 11, 2009 @Punika:> Because of the dithering.Wait, do you mean the trees look flat because of the dithering or do you mean that it looks better because of the dithering? Link to comment Share on other sites More sharing options...
Punika Posted October 11, 2009 Share Posted October 11, 2009 It looks flat because of the dithering. Link to comment Share on other sites More sharing options...
magezhilo Posted October 11, 2009 Author Share Posted October 11, 2009 Do you have any recommendations on how I might shade it, have it be detailed, and not be flat? Link to comment Share on other sites More sharing options...
devilbleep Posted October 11, 2009 Share Posted October 11, 2009 @Kreator:> Looks absolutely bad in every way possible. You've demonstrated not a single technique or quality of a pixel artist, and anyone who rated ABOVE 1/10 for them is a jerk off.> > 0/10I will never understand you. Link to comment Share on other sites More sharing options...
Punika Posted October 11, 2009 Share Posted October 11, 2009 Kreators tries to be an ass. This way he wants the people to respect him. Just ignore him. PxWell change dithering to normal shading. NEVER use dithering if its not in the whole game. Link to comment Share on other sites More sharing options...
magezhilo Posted October 11, 2009 Author Share Posted October 11, 2009 @Punika:> Kreators tries to be an ass. This way he wants the people to respect him. Just ignore him. PxAgreed XD@Punika:> Well change dithering to normal shading. NEVER use dithering if its not in the whole game.Ok, I'll edit that now and post the outcome. Link to comment Share on other sites More sharing options...
Dark Crusade Posted October 11, 2009 Share Posted October 11, 2009 @à ² _à ² :> I will never understand you.I checked the first post again and saw nothing I remember commenting on, he must have updated. xD@Punika:> Kreators tries to be an ass. This way he wants the people to respect him.Aw maybe sometimes. ;P Link to comment Share on other sites More sharing options...
magezhilo Posted October 11, 2009 Author Share Posted October 11, 2009 So, this is my edit. I left some dithering because without it looked very bland and flat :P[![](http://img514.imageshack.us/img514/928/examplen.png)](http://img514.imageshack.us/i/examplen.png/)Also, now that I'm actually looking at the tree I've noticed I never put a lightsource on the trunk of the tree. XD Link to comment Share on other sites More sharing options...
demon xxx x Posted October 11, 2009 Share Posted October 11, 2009 @Kreator:> Don't be sorry, paint is all you need and all I use for pixel art. In all truth theres very little feedback I can give you to help you improve because you wouldn't understand it. You should start with the very basics. Work out your lineart, and selecting a palette.A quote I love to hear from Kreator. xPThat's what he told me to do basically, lol. And I've improved from then, and it seems like you're improving too. o_o so keep up the good work, and keep updating. Link to comment Share on other sites More sharing options...
Punika Posted October 11, 2009 Share Posted October 11, 2009 @Kreator:> Aw maybe sometimes. ;PFor not taking it too serious you got my respect. =)By the way. This tree will never look good because you made it like one big piece of plastic.Have a look at the trees from my game [Tale Of Wonder](http://www.touchofdeathforums.com/smf/index.php/board,398.0.html).This looks more like a tree since you can see the single leaves. Try to do it like that.![](http://img97.imageshack.us/img97/6396/treezq.png) Link to comment Share on other sites More sharing options...
magezhilo Posted October 11, 2009 Author Share Posted October 11, 2009 I'll try that, but I doubt I'll have it done for awhile :icon_crap:When it is done I'll post another comparison. Link to comment Share on other sites More sharing options...
Tyr Posted October 12, 2009 Share Posted October 12, 2009 @Wraith:> So, this is my edit. I left some dithering because without it looked very bland and flat :pIt looks still flat, try adding some leaves? shade the leaves.. will help a lot. Link to comment Share on other sites More sharing options...
Dark Crusade Posted October 12, 2009 Share Posted October 12, 2009 YAR doing it wrong.The dithering that is. You haven't yet grasped the concept or techniques. You have to transition it, and use it appropriately for different textures, and such. Link to comment Share on other sites More sharing options...
magezhilo Posted October 12, 2009 Author Share Posted October 12, 2009 Well, I'll probably ditch dithering and go with the leaves on this next attempt. Link to comment Share on other sites More sharing options...
magezhilo Posted October 12, 2009 Author Share Posted October 12, 2009 So when I looked at the outcome of the tree with leaves I didn't like it. Then I looked at it on a map and it does look much better and a lot less flat. :icon_surprised:[![](http://img203.imageshack.us/img203/9053/examplek.png)](http://img203.imageshack.us/i/examplek.png/) Link to comment Share on other sites More sharing options...
devilbleep Posted October 12, 2009 Share Posted October 12, 2009 that looks COOL! Link to comment Share on other sites More sharing options...
Punika Posted October 12, 2009 Share Posted October 12, 2009 Way better now. Good progress. Link to comment Share on other sites More sharing options...
magezhilo Posted October 12, 2009 Author Share Posted October 12, 2009 For some reason I was inspired to work on the GUI of my game a bit and decided to work on the logo and this s what I've come up with. I made a different logo because I want mine to stand out more then the past one.[![](http://img210.imageshack.us/img210/8167/logocopyn.png)](http://img210.imageshack.us/i/logocopyn.png/)The only problem I can see with it is it might be too hard to read for some people.**CC please.** Link to comment Share on other sites More sharing options...
Punika Posted October 13, 2009 Share Posted October 13, 2009 Got inspired to make a GUI for "some reason"? ^^ I know someone who has just posted a new GUI on [Tale Of Wonder](http://www.touchofdeathforums.com/smf/index.php/topic,52838.0.html)By the way, your new logo is like a bazillion times better then the old one.The blue is great. Then the lower part of the logo. It's simple but awesome.You are getting better.I love to see people evolving in their skills. Link to comment Share on other sites More sharing options...
Jeff Posted October 13, 2009 Share Posted October 13, 2009 wow nice! Definitely great graphics. 8/10 Link to comment Share on other sites More sharing options...
magezhilo Posted October 13, 2009 Author Share Posted October 13, 2009 @Jeff:> wow nice! Definitely great graphics. 8/10Ty :cheesy:@Punika:> Got inspired to make a GUI for "some reason"? ^^ I know someone who has just posted a new GUI on [Tale Of Wonder](http://www.touchofdeathforums.com/smf/index.php/topic,52838.0.html)Lol, I know that you posted your GUI and maybe that was what inspired me. But, for awhile now I've had my whole games GUI layed out I just haven't gotten to making it. Since it seems like you guys like the logo I guess I'll keep this one and make my main menu. Link to comment Share on other sites More sharing options...
Tyr Posted October 15, 2009 Share Posted October 15, 2009 @-{Wraith}-:> [![](http://img203.imageshack.us/img203/9053/examplek.png)](http://img203.imageshack.us/i/examplek.png/)way better, now use the same style on your bushes etc… that will look alright. Link to comment Share on other sites More sharing options...
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