Richy420Rich Posted March 14, 2011 Author Share Posted March 14, 2011 Okay an update is up for Nova. The updates are;1\. Upon exiting server, it should remove players pets off maps. This doesn't work closing by X. So be sure to click Control tab / Exit or Shutdown when you're gonna close down the server, or else you'd have to manually look for everyones pet as there isn't no load up routine yet.2\. I added text quest description support to the quest log. I'm having trouble enabling it for Resources.. This is simply used by clicking the little command box that is next to the quest name, it'll bring up a textbox where you can type in your description, then you can save quest when you're finished with it.GUI support is still enabled for both Quest/Resource logs, there is a folder in gui/main named Logs. Both quest and resource images can go in there, they need to be named the same as quest/resource name and in .jpeg format. There are example images in the folder.Update is out now.@_nasa_3322:> may i hve your link to get your quest maker plz?The link is in the original post, just click where it says Modification(S) 2.5 Nova in the bold text.EDIT: I had to add another quickfix for Quest Progress as it was dupping other quest progress captions.. That update is also up now. Link to comment Share on other sites More sharing options...
Zetasis Posted March 14, 2011 Share Posted March 14, 2011 Hey Richy/n00b I just thought I would let you know that I downloaded Nova 2.5 and for some reason I am not getting any errors during saving/compiling. I haven't had a chance yet to play around with the new edits yet but I'll post any bugs if I can find them. Link to comment Share on other sites More sharing options...
elementaldisaster Posted March 14, 2011 Share Posted March 14, 2011 Ok, ive looked everywhere, and i cant find it. How do you create the item which summons a pet? Link to comment Share on other sites More sharing options...
DawnOfEarth Posted March 14, 2011 Share Posted March 14, 2011 its under the items mod on server side Link to comment Share on other sites More sharing options...
Runeblade Posted March 14, 2011 Share Posted March 14, 2011 Suggestion: Allow pets to be spells instead of items. ;)Also, where can I find the quest editor? I looked in your original post, but could not find it, just an image. Could you give me a direct link? Thanks! :D Link to comment Share on other sites More sharing options...
Richy420Rich Posted March 14, 2011 Author Share Posted March 14, 2011 @Runeblade:> Suggestion: Allow pets to be spells instead of items. ;)> > Also, where can I find the quest editor? I looked in your original post, but could not find it, just an image. Could you give me a direct link? Thanks! :DIt's built into Nova on the server… Click the control tab and you'll see it. Link to comment Share on other sites More sharing options...
hammer Posted March 14, 2011 Share Posted March 14, 2011 @richy hey men good work am using this and work awsome… btw how you select the script on scripted npc?other thing the currency cant be droped? Link to comment Share on other sites More sharing options...
Richy420Rich Posted March 15, 2011 Author Share Posted March 15, 2011 The Npc Number will be the Script Number. Right click on the currency while not in bank or trade and it should drop. I'll have to look at that one. I might have screwed the visibility of the drop box up. Link to comment Share on other sites More sharing options...
azviking Posted March 15, 2011 Share Posted March 15, 2011 good work, bravo bravo,a few ideas for next version,could you make it have a customizable ui ?have customizable controls, make it so someone can choose to use wads instead of arrows,make it so you need to hit enter in order to use chat, and have hotkeys to open windows / change the ui from character to inventory or whatever.NPC factions,..more ideas to come Link to comment Share on other sites More sharing options...
DawnOfEarth Posted March 15, 2011 Share Posted March 15, 2011 every time i open this up in vb i get thisLine 1111: Class RichTextLib.RichTextBox of control txtChat was not a loaded control class. Link to comment Share on other sites More sharing options...
Viral Dragon Posted March 15, 2011 Share Posted March 15, 2011 @Azviking: You know you could do that yourself, right?-Viral. Link to comment Share on other sites More sharing options...
PetkovProductions Posted March 15, 2011 Share Posted March 15, 2011 I dont know if this have been reported but if you use all of your currency it still stays in the inventory.Example: If i have 5 gold and buy a sword for 5 gold the gold icon will still stay in the inventory. Link to comment Share on other sites More sharing options...
Viral Dragon Posted March 15, 2011 Share Posted March 15, 2011 hats probably because Gold takes up inventory space.So even if you run out, it should still stay there. That wayyou don't accidentally use up all the free spaces and thenhave no way of getting money unless you drop/sell something.-Viral. Link to comment Share on other sites More sharing options...
PetkovProductions Posted March 15, 2011 Share Posted March 15, 2011 Yeah but if you have alot of currencys in the game like me (ores,wood etc…) it takes alot of space. Link to comment Share on other sites More sharing options...
Viral Dragon Posted March 15, 2011 Share Posted March 15, 2011 Petkov:How did you get multiple currencies? There should only be one,By currency I mean stuff you use to buy with. Like gold, when you sayore/wood, it sounds like an item, that you can trade/sell. Which isn'treally a currency then (well I suppose it is kinda).Mind elaborating please? I've been trying to source edit to allow upto 3-4 diff types of currencies.-Viral. Link to comment Share on other sites More sharing options...
Admir Posted March 15, 2011 Share Posted March 15, 2011 The spell editor bugged.'Class required' keep go none after I save it. I already choose em for each classesbut when I check back at spell editor, all spell class required goes to none. Link to comment Share on other sites More sharing options...
PetkovProductions Posted March 15, 2011 Share Posted March 15, 2011 Viral:Its like gold but only with name change.So like i can trade wood for wood items.I can give a screen if you need. Link to comment Share on other sites More sharing options...
Viral Dragon Posted March 15, 2011 Share Posted March 15, 2011 Nah, Just wnated to know how you wereusing multiple currencies if it only allows for one.-Viral Link to comment Share on other sites More sharing options...
PetkovProductions Posted March 15, 2011 Share Posted March 15, 2011 It allows more than one. Link to comment Share on other sites More sharing options...
Sickey Posted March 15, 2011 Share Posted March 15, 2011 Hey Richy the your mods is working great! :D But could you make (like the quest editor) A pet editor like:NPC:LionItem:Summon lion (Item which summon pet)And so on ;) Cuz my Vb6 dont work and i dont know how to add more npcs. Link to comment Share on other sites More sharing options...
OmegaRedd Posted March 15, 2011 Share Posted March 15, 2011 How do I get to the admin panel on this mod? Link to comment Share on other sites More sharing options...
Viral Dragon Posted March 15, 2011 Share Posted March 15, 2011 ^Omega: /admin-Viral. Link to comment Share on other sites More sharing options...
OmegaRedd Posted March 15, 2011 Share Posted March 15, 2011 Thanks Link to comment Share on other sites More sharing options...
sytes Posted March 15, 2011 Share Posted March 15, 2011 I've got one Q, how do I change the Pic on the Quest characters showing up ? Like how do I change Richy's avatar pic?And by the way good work on this. Link to comment Share on other sites More sharing options...
hammer Posted March 15, 2011 Share Posted March 15, 2011 @richy yeah you hidden the drop select on currency. btw i recomend implement te spell scaling on next version, maybe check poin tile ? xDbtw awsome work men Link to comment Share on other sites More sharing options...
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