terabin Posted July 15, 2011 Share Posted July 15, 2011 I have not found errorI use Eclipse Galaxy.Someone tell me where the error might be. Link to comment Share on other sites More sharing options...
RyokuHasu Posted July 15, 2011 Share Posted July 15, 2011 @terabin:> I use Eclipse Galaxy.that might be the problem right there.its possible that its not, but im gona go out on a limb and say it might be your problem. Link to comment Share on other sites More sharing options...
Annahstas Posted July 16, 2011 Share Posted July 16, 2011 This is really nice! I think I will be adding this to my project! ^^Also bookmarked ya ^^ Link to comment Share on other sites More sharing options...
SpiceyWolf Posted July 21, 2011 Share Posted July 21, 2011 I really want this… but a few days ago i tried it.. either its not compatible with EO 2.0 or i did somethin wrong tryna move over the missin pieces in the NPC editor and frm main... but either way not my copy of the engine is almost done with all the new features i wanted to add... so can someone make a post for what to add for those forms or just let me know whether theres still hope to get this or not... ty ahead of time for the response :) Link to comment Share on other sites More sharing options...
tsuki Posted July 22, 2011 Share Posted July 22, 2011 I got a problem.The system works, but with a bug in the quest log.The only quest displayed is the first and sometimes when a click, it cancel the quest. Link to comment Share on other sites More sharing options...
Skillzalot Posted July 22, 2011 Share Posted July 22, 2011 it doesnt update automatically, you need to close your quest log and re open it Link to comment Share on other sites More sharing options...
tsuki Posted July 23, 2011 Share Posted July 23, 2011 @Skillzalot:> it doesnt update automatically, you need to close your quest log and re open itEven if I close and open again it happens.The questlog only shows one quest (the first on the quest editor menu) and when I click, the quest gets canceled Link to comment Share on other sites More sharing options...
Skillzalot Posted July 23, 2011 Share Posted July 23, 2011 what did you do the quest log works fine for me Link to comment Share on other sites More sharing options...
Ru-her Posted July 24, 2011 Share Posted July 24, 2011 Hey man, thanks for the system.I was wondering if you could put EXP and SPELL as reward?Thanks. Link to comment Share on other sites More sharing options...
SaulemOfAzeroth Posted July 25, 2011 Share Posted July 25, 2011 i love Alatar Quest system but im wondering how i can changed the "array size" for the number of quests i can have in my game… i already checked mod.Constants with the Editor and nothing showed up... is there a way i can changed the Max number of Quests i have?-Saulem Link to comment Share on other sites More sharing options...
Domino_ Posted July 25, 2011 Share Posted July 25, 2011 @SaulemOfAzeroth:> i love Alatar Quest system but im wondering how i can changed the "array size" for the number of quests i can have in my game… i already checked mod.Constants with the Editor and nothing showed up... is there a way i can changed the Max number of Quests i have?> -Saulem**Client Side**modQuests -> "Public Const MAX_QUESTS As Byte ="And don't forget to change in**Server Side**ModSvQuest -> "Public Const MAX_QUESTS As Byte =" Link to comment Share on other sites More sharing options...
ness Posted July 25, 2011 Share Posted July 25, 2011 thnx for the help -saulem Link to comment Share on other sites More sharing options...
Nighthawk0973 Posted July 26, 2011 Share Posted July 26, 2011 This quest system is not working properly. When I try and make it so that players receive an axe when they start the woodcutting quest it doesn't work. I changed the value of 'give item on start' to the item of my axe (2) and changed the other slider to 1 so that it would give players 1 axe. The problem is when I accept the quest my character is not getting the axe! I looked in my inventory and it's not there. I also tried to drop the quest and accept it again. Does anybody know why this is happening? Link to comment Share on other sites More sharing options...
Sunku Posted July 26, 2011 Share Posted July 26, 2011 @Nighthawk0973:> This quest system is not working properly. When I try and make it so that players receive an axe when they start the woodcutting quest it doesn't work. I changed the value of 'give item on start' to the item of my axe (2) and changed the other slider to 1 so that it would give players 1 axe. The problem is when I accept the quest my character is not getting the axe! I looked in my inventory and it's not there. I also tried to drop the quest and accept it again. Does anybody know why this is happening?as i can remember at the first post it says that under the todo list Link to comment Share on other sites More sharing options...
Darth Tyllo Posted July 26, 2011 Share Posted July 26, 2011 Yeah, that is a known bug, I believe Alatar pointed it out in his original post. I'll try to help you when I decide to install it.Warning - while you were typing a new reply has been posted. You may wish to review your post.Darn, beat me to it! Link to comment Share on other sites More sharing options...
Sunku Posted July 26, 2011 Share Posted July 26, 2011 @Darth:> Yeah, that is a known bug, I believe Alatar pointed it out in his original post. I'll try to help you when I decide to install it.> > Warning - while you were typing a new reply has been posted. You may wish to review your post.> > Darn, beat me to it!yes i have very very sorry. Link to comment Share on other sites More sharing options...
erkro1 Posted July 26, 2011 Share Posted July 26, 2011 @Nighthawk0973:> This quest system is not working properly. When I try and make it so that players receive an axe when they start the woodcutting quest it doesn't work. I changed the value of 'give item on start' to the item of my axe (2) and changed the other slider to 1 so that it would give players 1 axe. The problem is when I accept the quest my character is not getting the axe! I looked in my inventory and it's not there. I also tried to drop the quest and accept it again. Does anybody know why this is happening?@Erwin:> Also, I've made a fix for taking/giving items on the start of a quest :> In **modHandleData** replace **HandlePlayerHandleQuest** with this :> ```> Sub HandlePlayerHandleQuest(ByVal index As Long, ByRef Data() As Byte, ByVal StartAddr As Long, ByVal ExtraVar As Long)> Dim Buffer As clsBuffer> Dim QuestNum As Long, Order As Long> > Set Buffer = New clsBuffer> Buffer.WriteBytes Data()> QuestNum = Buffer.ReadLong> Order = Buffer.ReadLong '1 = accept, 2 = cancel> If Order = 1 Then> Player(index).PlayerQuest(QuestNum).Status = QUEST_STARTED '1> Player(index).PlayerQuest(QuestNum).ActualTask = 1> Player(index).PlayerQuest(QuestNum).CurrentCount = 0> PlayerMsg index, "New quest accepted: " & Trim$(Quest(QuestNum).Name) & "!", BrightGreen> If Quest(QuestNum).StartItem > 0 And Quest(QuestNum).StartItemValue > 0 Then> GiveInvItem index, Quest(QuestNum).StartItem, Quest(QuestNum).StartItemValue> End If> If HasItem(index, Quest(QuestNum).StartRemoveItem) And Quest(QuestNum).StartRemoveItem > 0 And Quest(QuestNum).StartRemoveItemValue > 0 Then> TakeInvItem index, Quest(QuestNum).StartRemoveItem, Quest(QuestNum).StartRemoveItemValue> End If> ElseIf Order = 2 Then> Player(index).PlayerQuest(QuestNum).Status = QUEST_NOT_STARTED '2> End If> SavePlayer index> SendPlayerData index> SendPlayerQuest index, QuestNum> Set Buffer = Nothing> End Sub> ``` Link to comment Share on other sites More sharing options...
Nighthawk0973 Posted July 27, 2011 Share Posted July 27, 2011 hmm I don't have VB so I think I'll just leave it as it is and find some other route around it. Shouldn't be too hard and there's not much difference :D Link to comment Share on other sites More sharing options...
RyokuHasu Posted July 27, 2011 Share Posted July 27, 2011 =_= its not hard to get a copy of VB6… (if your set aside your morals for like 5 min) Link to comment Share on other sites More sharing options...
lilakabee Posted July 28, 2011 Share Posted July 28, 2011 i cant find "Call OnDeath(victim)" please help Link to comment Share on other sites More sharing options...
erkro1 Posted July 28, 2011 Share Posted July 28, 2011 @lilakabee:> i cant find "Call OnDeath(victim)" please helpDid you select Current Project while searching? Link to comment Share on other sites More sharing options...
Nighthawk0973 Posted July 29, 2011 Share Posted July 29, 2011 @RyokuHasu:> =_= its not hard to get a copy of VB6… (if your set aside your morals for like 5 min)unfortunately my computer is going to take much longer than 5 minutes to install visual basic and all the SQL server stuff (which is obivously required for editing the source of eclipse) in which case I will cancel the installation :D or deinstall the program.Anyways the reason I came on this thread was to ask you guys (hopefully the last time I need help with this thing) for some help. I was creating the quest that teaches the woodcutting skill. I created a item called 'log' and used the 'Gather Items' quest option, and configured it so that you needed 3 logs to complete the quest, and then you would 'End Quest' but when I get 3 logs than he says the meanwhile speech and doesn't finish the quest! I made sure that the item number I input and the item number of the log match too. Please help me? Maybe I'm doing something wrong? (in which case I would like a tutorial on how to get this done right) Hopefully this isn't on his to-do list to fix or else I'm ditching this quest system… Link to comment Share on other sites More sharing options...
erkro1 Posted July 29, 2011 Share Posted July 29, 2011 @Nighthawk0973:> unfortunately my computer is going to take much longer than 5 minutes to install visual basic and all the SQL server stuff (which is obivously required for editing the source of eclipse) in which case I will cancel the installation :D or deinstall the program.You dont need SQL stuff, because EO isn't using SQL, and you're installing VB6 right?@Nighthawk0973:> Anyways the reason I came on this thread was to ask you guys (hopefully the last time I need help with this thing) for some help. I was creating the quest that teaches the woodcutting skill. I created a item called 'log' and used the 'Gather Items' quest option, and configured it so that you needed 3 logs to complete the quest, and then you would 'End Quest' but when I get 3 logs than he says the meanwhile speech and doesn't finish the quest! I made sure that the item number I input and the item number of the log match too. Please help me? Maybe I'm doing something wrong? (in which case I would like a tutorial on how to get this done right) Hopefully this isn't on his to-do list to fix or else I'm ditching this quest system…Alatar doesn't provide support for this anymore, but I'll keep posting fixes and help people. ;)I'll post a fix for it soon. ;) Link to comment Share on other sites More sharing options...
nuxis351 Posted July 30, 2011 Share Posted July 30, 2011 how do you open the quest log? Link to comment Share on other sites More sharing options...
erkro1 Posted July 30, 2011 Share Posted July 30, 2011 @nuxis351:> how do you open the quest log?Press end key Link to comment Share on other sites More sharing options...
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