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[ENGINE] Eclipse Advanced v3.0.21


tslusny
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I haven't been on in forever, but I checked back here and all I can say is wow.

This project has moved along pretty far, turning out really awesome it appears. I'm going to download it when I'm home and see some of these new features in action.
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So far everything is working as intended it looks great and keep up the awesome work Deathbeam!

However on a engine breaking note here are some bugs I ran into while testing out your engine I would highly suggest fixing these!

-You can heal enemies. (This leads to crashes and other very bad bugs while multiple players are in the same map)

-Damage over time spells crash upon killing an enemy. (DoTs can not be used until this serious issue is fixed)

Thanks again deathbeam and I hope to see these bugs fixed in future releases keep it up!
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> Not it isnt happening to me. Try to run server throught IDE, then when error popup press debug and tell what line it shows

hmmmm… I am a total noob at this, what's IDE? I googled it and I don't think that you mean this [http://www.ideorg.org/](http://www.ideorg.org/)

and I can't even get the server to open now actually, as soon as I double click it, its "subscript out of range"
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No daxter i dont think you understand. eo2.0 and 3.0 are both locked at 64fps but Ea is locked at 30\. It has nothing to do with my computer. durrrr

![](http://onlineorigins.zapto.org/seriouslydur.png) i amd just saying there is no reason to lie and say its faster when it is most definitly not.
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CS:DE is locked on 32 fps, and i done it for some reason. Highter FPS is unlocked, more CPU power is used, so if FPS is highter, game will run slower until you have good processor what can handle it (mine is bad, so i locked it to 32, and target users for Eclipse games do not have very good PCs too)
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> Why not add the option to allow the player to set their fps cap?

Nice idea Agora, i gonna add option for rendering mode, so when i will add it, i will add FPS cap option too ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png)
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I'll give you some suggestions ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png)

Puts moderation system

Puts mapper system

It will be perfect ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/wink.png)
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> I'll give you some suggestions ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png)
>
> Puts moderation system
>
> Puts mapper system
>
> It will be perfect ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/wink.png)

Can you explain them? ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png)
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> Can you explain them? ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png)

The administrator has a box.

![](http://i.imgur.com/16L0O.png)

There could be one to moderator ..

and another for the mapper.

Got it?
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New Version

Eclipse Advanced v3.0.16

**What is new?**

* New server layout with new logs handling (_Eclipse Dawn_)
* Changed many constants on server to enumerations (_Eclipse Dawn_)
* Done what i did in my game few patches ago - i put rendering into timer
* Changed some globals in client to be more fitting
* Removed Sub DrawPing (it wasnt for drawing ping, only for showing Syncing and Local, what wasnt used anywhere)
* Removed many unused globals from DX7 and VB6 GUI
* Moved some things waht was used only in server from _MapNpcRec_ to _TempMapNpcRec_
* Removed some unused variables from some UDTs

Some screenies what i forgot post here about Effect system and some screenies of new Server layout:

![](http://www.freemmorpgmaker.com/files/imagehost/pics/a203c68317367208a885f02fd1215a5c.png)

![](http://www.freemmorpgmaker.com/files/imagehost/pics/30d49e1d15bb0d566cc51ab6ab3800a4.png)

![](http://www.freemmorpgmaker.com/files/imagehost/pics/152099518c2adc4d94c3fc45d14391fc.png)

![](http://www.freemmorpgmaker.com/files/imagehost/pics/be893b608afb50e1423cda3879f903b4.png)
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