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Dream World.Net v0.1.0


iHero
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Deathbeam removed his event system to add jcsnier's, this shows deathbeam's event system is inferior to JC Denton's so if Ricardo ever adds an event system i believe it should be JC Denton's.

Apart from that great work Ricardo, keep it up.
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> Deathbeam removed his event system to add jcsnier's, this shows deathbeam's event system is inferior to JC Denton Denton's so if Ricardo ever adds an event system i believe it should be JC Denton Denton's.
>
> Apart from that great work Ricardo, keep it up.

I removed it only from MC, becouse i wanted to have more RPG Maker´s feeling. But still, my event system is better opinion that JC´s, althrought it is very limited. But i think Ricardo will make his own.
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Today I started programming the event system. At the time, I just made the editor:

![](http://img585.imageshack.us/img585/3628/semttulohwt.png)

xD

Now I'm gonna download the RPG Maker for I have a base event system.
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![](http://img202.imageshack.us/img202/7357/dreamworldr.png)

**_News_**

I stand firm in programming the events system ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png). I finished the part of the commands, now just add them e.e

![](http://img515.imageshack.us/img515/5771/semttulobwl.png)

>! > Muito Bom acho que vou fazer um projeto nela, parabens
>! ^^ Obrigado
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> ![](http://img202.imageshack.us/img202/7357/dreamworldr.png)
>
> **_News_**
>
> I stand firm in programming the events system ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png). I finished the part of the commands, now just add them e.e
>
> ![](http://img515.imageshack.us/img515/5771/semttulobwl.png)
>
>
> >! ^^ Obrigado

Great, you are following my idea of global event editor, and not JC´s (and RPG Makers) map tile events ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)
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![](http://img202.imageshack.us/img202/7357/dreamworldr.png)

_**News!**_

Oh, I'm out of time to program: P. .. I'm hungry xD. I finished some things on events system

![](http://imageshack.us/a/img845/3607/semttuloroj.png)

![](http://imageshack.us/a/img826/6738/87115959.png)

![](http://imageshack.us/a/img17/4022/29778908.png)

>! > Great, you are following my idea of global event editor, and not JC´s (and RPG Makers) map tile events ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)
>! I'm doing the best possible way
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![](http://img202.imageshack.us/img202/7357/dreamworldr.png)

**_News_**

Well, I'll transfer the editors for out of the game, it might take a while.

>! The topic is pinned
>! ![](http://www.originalhive.com/wp-content/uploads/2013/01/Meme-Wallpaper-memes-30218785-2560-1950.jpg)
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as for the event editor…. just dont make it limited like death >.> sry but thats anoyin O.o...

other then dat keep the functionality same as rpgmaker and beyond! XD...

![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png) hope to see improvments ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png)

as for making editors outside good idea to come extent. it will be intrestin see ur map editor setup for that xD...
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> as for the event editor…. just dont make it limited like death >.> sry but thats anoyin O.o...
>
> other then dat keep the functionality same as rpgmaker and beyond! XD...
>
> ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png) hope to see improvments ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png)
>
> as for making editors outside good idea to come extent. it will be intrestin see ur map editor setup for that xD...

Thanks, I'll do my best ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)

> Keep going, its getting there. I feel like you started something you won't be able to finish. If you do finish it though. Others will have to work extra hard to keep up.

![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png)

> That editor layout seems familiar to me (<<) (>>)

Basically, I'm using Eclipse Reborn/RPG Maker VX Ace as based ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png)
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This is looking like the best engine in the custom engines IMO (and I really don't care what others think) It just has so much potential. It's scary….

Although.... I have not bug tested this in a while......
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> This is looking like the best engine in the custom engines IMO (and I really don't care what others think) It just has so much potential. It's scary….
>
> Although.... I have not bug tested this in a while......

At the moment it is not the best, but it will be the best. ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)
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it has a major problem with dx8 XD it either has something missfiring or a file is crupted, wont see i got dx8 ;P i love to know y this and Reborn both got dis problem of not wanting to notice you have the dll in question xD…
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> it has a major problem with dx8 XD it either has something missfiring or a file is crupted, wont see i got dx8 ;P i love to know y this and Reborn both got dis problem of not wanting to notice you have the dll in question xD…

Maybe in the future I go to convert the engine to VB.Net and eventually I will exchange the D3D8 to D3D9
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> Maybe in the future I go to convert the engine to VB.Net and eventually I will exchange the D3D8 to D3D9

You know that you can also use DX9 in vb6? ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png)
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**I'll give a quick stop in the programming of engine. I'm kinda sick and too lazy to program, but I'll be back in a few days with everything.**

> You know that you can also use DX9 in vb6? ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png)

Yes, but the VB6 it was not made to withstand the DX9 and I do not like to declare the DLL codes

> would be better in VB.NET I am quite more familiar with VB.NET

![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)
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![](http://img202.imageshack.us/img202/7357/dreamworldr.png)

As no bug was reported, _the next version will take_. Some news from the Dream World:

* Event System
* Separated editors of the game
* Faster game (2x)
* Fixed some bugs
* Edited quest system
* New features in items/spells/npcs/quest/title
* Interface render by DirectX8
* New interface
* Edited and improved various parts of the engine
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