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Need a programmer [$$$]


savy2007
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ik this is possible, i have seen it been done, but could someone possibly make the eclipse engine 3D? im willing to pay $$$ if someone could make a 3D eclipse engine, i will pay even more $$$ if someone could add editors to the 3D engine. message me for how much you will want to do this project, im willing to pay. if your need more specifications, message me
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Doing 3D has been done in eclipse, however it's not a good idea, this engine is not made for 3D games as it can barely handle 2D ones in its current state. I suggest you use Unity, but in this case you'd need to learn java or C# or have someone who already knows either of the two, the problem with Unity is that if you'd like to publish your game it costs a great deal of money!

Here are some great resources to get you started, if you choose the Unity route!

[http://www.mybringback.com/tutorial-series/13624/learn-javascript-1-tutorials-intro-to-javascript/](http://www.mybringback.com/tutorial-series/13624/learn-javascript-1-tutorials-intro-to-javascript/)

[http://learnunity3d.com](http://learnunity3d.com)

If you're only interested in eclipse being 3D there are indeed a few people who I've seen get as close as possible with this engine, but I can't say the results in-game were great, never the less it was a major feat for this engine.

- Link
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> never the less it was a major feat for this engine and lel's mother is incredibly awesome for giving birth to him =)

JC's event system release was a "major feat for this engine" as well. When first released it came with huge amounts of bugs and mishaps. After time, other variations/versions were made with either improvements and/or additions to make it better. All it takes is one person to say something like….... " I can make this 3D and stable..... It will take a lot of work and rewriting on my part ( basically rebuilding the whole engine.) But I can do this......"  

and yes my mother is awesome thank you.
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> You're not wrong as I clearly stated this in my post above, lol. But Unity does not start off with networking, no, all has to be programmed.

… it does start with a lot of networking support (or did when i was last using it)

Even playing singleplayer effectively starts a server and then joins itself. All you need to do is configure the joining setup + UI hooks for the multiplayer side of things.
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> … it does start with a lot of networking support (or did when i was last using it)
>
>  
>
> Even playing singleplayer effectively starts a server and then joins itself. All you need to do is configure the joining setup + UI hooks for the multiplayer side of things.

> You're not wrong as I clearly stated this in my post above, lol. But Unity does not start off with networking, no, all has to be programmed.

> I believe its script based and uses Java, C#, C++ and JavaScript. I might be wrong though.

thanks guys, and sorry death, i didn't see that at first
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