Guest Posted January 11, 2014 Share Posted January 11, 2014 ![](http://i.imgur.com/JnUxKZ1.png)**Changelog:****v2.0*** **Multi-threaded network enhancment*** **SMFL-Audio*** **SFML Graphics (OpenGL)*** **Special timer class based off System.Stopwatch to allow faster/reliable timeing*** **Optimized game loop, and server loop****Credits: Thanks 'Richy' for converting the rough form work, Jian Teles Lima**[**Download Demo Client Here**](http://www.mediafire.com/download/ggksolu7brfdqjk/EO2.0+Test.zip)![](http://i.imgur.com/OTqdnS4.png)**![](http://i.imgur.com/mJLjLmL.png)** Link to comment Share on other sites More sharing options...
Dr.House Posted January 11, 2014 Share Posted January 11, 2014 So, combat, inventory, etc everything works, or aren't done yet? Link to comment Share on other sites More sharing options...
Guest Posted January 11, 2014 Share Posted January 11, 2014 All done, however because this code is a rough conversion from vb6, sometimes .NET is like "Wtf is this *" and gives me random error messages sometimes…..so its gonna be a little bit so I can go through everything and buffer them all out.For example; some parts of rendering are not being disposed properly giving me a SFML error in things such as rendering muitiple graphics instances in 1 form. Obviously this is the screen wich shows your character, Npcs, the world, tiles, ect ect. SO thats priority #1. Link to comment Share on other sites More sharing options...
Seb Posted January 11, 2014 Share Posted January 11, 2014 Nice Link to comment Share on other sites More sharing options...
kibbelz Posted January 11, 2014 Share Posted January 11, 2014 Looks good. I love it. Link to comment Share on other sites More sharing options...
Guest Posted January 11, 2014 Share Posted January 11, 2014 Released demo, do try not to crash my server will you :D Link to comment Share on other sites More sharing options...
Fabzy Posted January 11, 2014 Share Posted January 11, 2014 is this faster than the vb6 version then ? Link to comment Share on other sites More sharing options...
Guest Posted January 11, 2014 Share Posted January 11, 2014 Yes, its a nice upgrade from vb6 version. In terms of performance, yes as well. Using OpenGL and a modern way of networking, is better than outdated codes. Link to comment Share on other sites More sharing options...
BeNjO Posted January 11, 2014 Share Posted January 11, 2014 w00t im famous, looking really good looking forward to seeing the source :D Link to comment Share on other sites More sharing options...
Guest Posted January 11, 2014 Share Posted January 11, 2014 love your sig btw ;) Link to comment Share on other sites More sharing options...
BeNjO Posted January 11, 2014 Share Posted January 11, 2014 nawww thanks, your sigs better :D. really impressive work, considering everyone said it could not be done. There are a few problems which you know about but what can you expect in such a early phase. If you need a tester drop me a skype/pm as i love .net :D Link to comment Share on other sites More sharing options...
Matt Posted January 11, 2014 Share Posted January 11, 2014 > nawww thanks, your sigs better :D. really impressive work, considering everyone said it could not be done. There are a few problems which you know about but what can you expect in such a early phase. If you need a tester drop me a skype/pm as i love .net :DNobody said it couldn't be done. When everyone said "I'll just make EO in VB.net", majority of them failed. It's the experience of the users who said this that led this mentality of "It can't be done". The language was fully capable, and if you have someone experienced enough with the language, it's extremely plausible. Only Thomas and Tyler are the two who made something presentable in VB.net. And so far, it's looking awesome. Link to comment Share on other sites More sharing options...
Guest Posted January 11, 2014 Share Posted January 11, 2014 Open source soon enough. Link to comment Share on other sites More sharing options...
mixxarn Posted January 11, 2014 Share Posted January 11, 2014 I just have to post so my sig shows.Dax you dog, you're doing fine work! Link to comment Share on other sites More sharing options...
Guest Posted January 11, 2014 Share Posted January 11, 2014 I started a revolution with my sig :D +10 Link to comment Share on other sites More sharing options...
aaaron Posted January 11, 2014 Share Posted January 11, 2014 > is this faster than the vb6 version then ?Only on Sundays. Link to comment Share on other sites More sharing options...
Helladen Posted January 11, 2014 Share Posted January 11, 2014 Chrome keeps blocking the download link. Try a different host please. Link to comment Share on other sites More sharing options...
Guest Posted January 11, 2014 Share Posted January 11, 2014 Changed Link. Link to comment Share on other sites More sharing options...
unknown Posted January 12, 2014 Share Posted January 12, 2014 Hey, congrats and good job. I hope you thought a lot about the structure of the code and didn't just run the conversion tool + fix bugs. Link to comment Share on other sites More sharing options...
Richy420Rich Posted January 12, 2014 Share Posted January 12, 2014 Yeah it would need to be optimized also, but it's sweet that it works in its current form, and I think once Dax gets everything fixed, he'll start optimizing.. Link to comment Share on other sites More sharing options...
hisherwin Posted January 12, 2014 Share Posted January 12, 2014 Please tell me if you release an open source.. i'll stop studying C++ for a while and start studying .NET xD Link to comment Share on other sites More sharing options...
Guest Posted January 12, 2014 Share Posted January 12, 2014 Update: I just received my relocation information today. For those of you who do not know, I am in the Army and I am going on my first deployment for 6 months. So clearly I will not be doing anything for a good while. I leave next month, in witch time I will be doing little with the engine, but still working on it. Before I leave I will have it on gitHub and the rights to everything will belong to RpgDevs/KAOInteractive. I apologise, I truly dident think I would be deployed, especially since I have only been in for about a year. But it is what it is. Link to comment Share on other sites More sharing options...
Dr.House Posted January 12, 2014 Share Posted January 12, 2014 Good luck, if you need some medical reasons not to go, just contact me. Don't forget to buy me a beer though. Link to comment Share on other sites More sharing options...
Guest Posted January 12, 2014 Share Posted January 12, 2014 hahaha thanks Doc. Ill keep that in mind. Link to comment Share on other sites More sharing options...
hisherwin Posted January 13, 2014 Share Posted January 13, 2014 Well good luck on your deployment , anyway a plain working online rpg engine that was made on .NET will be enough for me, i hope you can finish it so i can start studying .NET Link to comment Share on other sites More sharing options...
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