Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Eclipse Origins 2.0 .NET Edition


Guest
 Share

Recommended Posts

Thank you sherwin.

Updates:

* Completed map music.
* Map updating to all clients is completely fixed.
* Fixed spell animations.
* Began pondering adding a brand new event system.
* Began thinking of some GUI options to make it a custom engine.
Link to comment
Share on other sites

General updates that do the same thing EO does, just in a modern/less clunky way. Example: there are way to many un-needed Call "sub here" when you can get straight to the pont and do what you need to do within the parent sub. Takes a HUGE load of clunky code out. As for a new Event system. Just changing the layout of the event system, but basing new commands that actually edit all aspects of the game, such as showing cutscenes, images, movieclips, setting player move routes. Not to huge of an update but it will look awesome im sure…..that is all depending if I can get some shit done before I leave. I do have a social life, and to be honest IF these things get started, I guarantee you I will not be the one to finish them.
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...