Helladen Posted January 18, 2015 Author Share Posted January 18, 2015 What engines do people use the most? I am going to make converters to bring everyone under one engine, upon the release of the new interface in 1.3.0 of Eclipse Worlds.I am willing to convert all the back to the old days of Eclipse Evolution if need be, please tell me if you have any important data and willing to actually use it. I don't want to make converters for data content that you do not plan to use in a game. Link to comment Share on other sites More sharing options...
Officer Johnson Posted January 18, 2015 Share Posted January 18, 2015 i dont see the point in this not everyone wants to use eclipse worlds most people use engines with custom edits anyways and if transferring to yours its not gonna happen especially if you don't fix the bugs. Don't get me wrong im sure some might find this useful but "bring everyone under one engine" i dont think was best choice of words just my opinion Link to comment Share on other sites More sharing options...
Helladen Posted January 18, 2015 Author Share Posted January 18, 2015 > Don't get me wrong im sure some might find this useful but "bring everyone under one engine" i dont think was best choice of words just my opinionThe only reason people edit custom versions is cause there's no scripting. As long as the engine is made in such a way, that it isn't bloated and highly configurable, then everyone should want to use the official Eclipse engine. Link to comment Share on other sites More sharing options...
Jumbofile Posted January 18, 2015 Share Posted January 18, 2015 I personally have all of my old content on EO 2.3, a converter for that would be amazing. Congrats on the new position, I have always been in support of eclipse worlds. Link to comment Share on other sites More sharing options...
whitespirits Posted January 18, 2015 Share Posted January 18, 2015 Best idea would be to make converters for EO 2, 2.3, 3.0 and 4 as they were previously official Link to comment Share on other sites More sharing options...
Jumpahead Posted January 18, 2015 Share Posted January 18, 2015 I agree with white spirits, I'm a big fan of EW and once a converter for 3.0 comes out I'm switching :) Link to comment Share on other sites More sharing options...
J. Black Posted January 18, 2015 Share Posted January 18, 2015 So, how about the features developed by the users? Will need to be rewriten? I think a "major" engine would be nice, but it would make all of the last years meaningless. I really want to see the community active again (this user is new but I use eclipse since 2010) but I don't think Eclipse Worlds is a solution unless it's default features covers the most important and useful features developed by this community in the last years. Link to comment Share on other sites More sharing options...
Matt Posted January 18, 2015 Share Posted January 18, 2015 > Best idea would be to make converters for EO 2, 2.3, 3.0 and 4 as they were previously officialI think this would be best, yeah. Link to comment Share on other sites More sharing options...
Guest Posted January 18, 2015 Share Posted January 18, 2015 I think this is a great idea, especially since Eclipse Worlds is such a great engine. For almost as long as I can remember now, the communities been using a multi-tude of different engines created by different people. Would be nice to bring the community together. Link to comment Share on other sites More sharing options...
Officer Johnson Posted January 18, 2015 Share Posted January 18, 2015 > The only reason people edit custom versions is cause there's no scripting. As long as the engine is made in such a way, that it isn't bloated and highly configurable, then everyone should want to use the official Eclipse engine.I just don't see why people would go through the trouble if they have a full customized engine why would they switch to another one just cause its the "official" and there might be stuff in yours they don't want. Link to comment Share on other sites More sharing options...
UnGod Posted January 18, 2015 Share Posted January 18, 2015 > I just don't see why people would go through the trouble if they have a full customized engine why would they switch to another one just cause its the "official" and there might be stuff in yours they don't want.thats just it though they wouldnt bother to convert and nobody is forcing anybody to convert. Currently i dont see why anyone who wasnt already using EW would suddenly decide to. EW being the official engine of eclipse does not add any new features to the engine. maybe in the future though when the community has provided feedback and the engine has been updated but for now there's little drive to convert. Link to comment Share on other sites More sharing options...
Officer Johnson Posted January 18, 2015 Share Posted January 18, 2015 Exactly what i was trying to get at UnGod in his first post though he said we want to bring everyone under one i just don't think that will ever happen. Link to comment Share on other sites More sharing options...
Helladen Posted January 18, 2015 Author Share Posted January 18, 2015 > Exactly what i was trying to get at UnGod in his first post though he said we want to bring everyone under one i just don't think that will ever happen.I am trying to convert as many people as possible, I will be adding more features over time, and making you able to script in the Event Editor as well as add in a better core engine which is pretty appealing in my opinion to make the switch. Some people may want to keep using their current engine of course, like Nin Online won't be switching cause the amount of work to convert is too great.You also will be able to turn off certain features in the future as well for the people concerned about bloat. Link to comment Share on other sites More sharing options...
SkywardRiver Posted January 18, 2015 Share Posted January 18, 2015 Why you are trying to convert as many people as possible is beyond me. That would just lead to a lack of originality in games. I mean, cmon, out of this whole forum there are perhaps 20 people at any given moment that can program at a capable level with Eclipse. And that means there will be few, if any, games made with Eclipse Worlds that will stand out.Just my piece. I don't want a fight. Link to comment Share on other sites More sharing options...
Officer Johnson Posted January 18, 2015 Share Posted January 18, 2015 > I am trying to convert as many people as possible, I will be adding more features over time, and making you able to script in the Event Editor as well as add in a better core engine which is pretty appealing in my opinion to make the switch. Some people may want to keep using their current engine of course, like Nin Online won't be switching cause the amount of work to convert is too great.> > > > You also will be able to turn off certain features in the future as well for the people concerned about bloat.and if you have a custom engine why switch to worlds even if theirs the option to turn features off thats still space taken up in code thats not required if you don't need the feature period Link to comment Share on other sites More sharing options...
Helladen Posted January 18, 2015 Author Share Posted January 18, 2015 RPG Maker games bring people in from outside the community, because the style is refined and polished. It doesn't matter if games are cookie cutter of Eclipse Worlds, there's enough room in there for creativity. We also want people to actually finish games and not feel discouraged that they have to program. The more people that finish their games, the more active the community will be.> and if you have a custom engine why switch to worlds even if theirs the option to turn features off thats still space taken up in code thats not required if you don't need the feature periodIt won't really affect the performance. Link to comment Share on other sites More sharing options...
Seb Posted January 18, 2015 Share Posted January 18, 2015 you seem really opposed to eclipse worlds johnson Link to comment Share on other sites More sharing options...
SkywardRiver Posted January 18, 2015 Share Posted January 18, 2015 > RPG Maker games bring people in from outside the community, because the style is refined and polished. It doesn't matter if games are cookie cutter of Eclipse Worlds, there's enough room in there for creativity. We also want people to actually finish games and not feel discouraged that they have to program. The more people that finish their games, the more active the community will be.Eclipse Worlds is anything but polished at the moment. Link to comment Share on other sites More sharing options...
Officer Johnson Posted January 18, 2015 Share Posted January 18, 2015 I'm not opposed to it eclipse worlds is fine i just don't see why people need to be brought under it, whats wrong with using own customs if they wanted worlds why wouldnt they of went their in the first place.. This is just my opinion if you guys didnt want opinions why was it put in discussion Link to comment Share on other sites More sharing options...
Helladen Posted January 18, 2015 Author Share Posted January 18, 2015 > Eclipse Worlds is anything but polished at the moment.It's actually very polished. It has bugs, but if you look at the changes I made to it compared to original Eclipse engine, that is polish. It might not be super appealing in the front, but in the back it is very good. Link to comment Share on other sites More sharing options...
SkywardRiver Posted January 18, 2015 Share Posted January 18, 2015 > It's actually very polished. It has bugs, but if you look at the changes I made to it compared to original Eclipse engine, that is polish. It might not be super appealing in the front, but in the back it is very good.Everything looks polished as long as you're comparing everything to the original Eclipse Engine… I'm not saying that Eclipse Worlds doesn't have great optimizations, I'm saying it looks like a turd at the moment. I would consider working on the engine more before asking the public about converters. Link to comment Share on other sites More sharing options...
Officer Johnson Posted January 18, 2015 Share Posted January 18, 2015 > Everything looks polished as long as you're comparing everything to the original Eclipse Engine… > > > > I'm not saying that Eclipse Worlds doesn't have great optimizations, I'm saying it looks like a turd at the moment. I would consider working on the engine more before asking the public about converters.Agree 100% with sky theirs nothing wrong with eclipse worlds it has gone a long way from the original but it just needs a bit more work before you guys start trying to moving everyone over there. Link to comment Share on other sites More sharing options...
Helladen Posted January 18, 2015 Author Share Posted January 18, 2015 > Agree 100% with sky theirs nothing wrong with eclipse worlds it has gone a long way from the original but it just needs a bit more work before you guys start trying to moving everyone over there.I am making the converters for 1.3.0\. Wing is making a custom UI. We're aware that people like DX8 UI, even though I could make an awesome game like Silverdale that doesn't even use DX8 UI. People just always got a reason not to make a switch. It'll always be that way. Link to comment Share on other sites More sharing options...
Officer Johnson Posted January 18, 2015 Share Posted January 18, 2015 Why shouldn't they have a reason its not like eclipse worlds is the best engine for every game like we've said its polished alot from original but doesn't fit for everyones game Link to comment Share on other sites More sharing options...
SkywardRiver Posted January 18, 2015 Share Posted January 18, 2015 > People just always got a reason not to make a switch. It'll always be that way.Don't try and justify. It looks bad.Also, what you can do and what 99% of Eclipse can do are different things. Are you convinced that the rest of Eclipse could make an 'awesome' game like Silverdale with Eclipse Worlds at the moment? Of course you are, cause you're thinking from the viewpoint of the developer of the engine. Link to comment Share on other sites More sharing options...
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