figo566 Posted April 28, 2011 Author Share Posted April 28, 2011 Hi everybody,Anyone can say me what is the maximum capacity that eclipse origins can receive.Thanks Link to comment Share on other sites More sharing options...
Yxxe Posted April 28, 2011 Share Posted April 28, 2011 70 without editing the source code. If you're talking about how many it can hold at it's limits, I remember seeing a thread about that recently, which I now can't find. You can easily edit the amount of players you can allow on one server by changing MAX_PLAYERS in modConstants. Link to comment Share on other sites More sharing options...
figo566 Posted April 28, 2011 Author Share Posted April 28, 2011 yes but if i write 1000 in MAX_PLAYERS, the servers running correctly ? Link to comment Share on other sites More sharing options...
MrKris Posted April 28, 2011 Share Posted April 28, 2011 @figo566:> yes but if i write 1000 in MAX_PLAYERS, the servers running correctly ?You would need a powerful computer and a strong internet to hold 1000 players. But, no offence, I don't think an eclipse game will ever have over 30 players on at one time. The max I have seen is around 15-20. Link to comment Share on other sites More sharing options...
figo566 Posted April 28, 2011 Author Share Posted April 28, 2011 @Mr.:> You would need a powerful computer and a strong internet to hold 1000 players. But, no offence, I don't think an eclipse game will ever have over 30 players on at one time. The max I have seen is around 15-20.But with a good computer is possible ? Link to comment Share on other sites More sharing options...
chuchoide Posted April 28, 2011 Share Posted April 28, 2011 @Mr.:> You would need a powerful computer and a strong internet to hold 1000 players. But, no offence, I don't think an eclipse game will ever have over 30 players on at one time. The max I have seen is around 15-20.I've seen an Eclipse EVOLUTION game with over 100 players. Link to comment Share on other sites More sharing options...
figo566 Posted April 28, 2011 Author Share Posted April 28, 2011 what is the best with EO ? Link to comment Share on other sites More sharing options...
chuchoide Posted April 28, 2011 Share Posted April 28, 2011 I don't really know… sorry. Link to comment Share on other sites More sharing options...
figo566 Posted April 28, 2011 Author Share Posted April 28, 2011 an estimation ? Link to comment Share on other sites More sharing options...
Helladen Posted April 28, 2011 Share Posted April 28, 2011 100-200\. XtremeWorlds had 70 players on games before using Mirage Source 3.0.3 so I'm sure Origins can hold at least 30 more with Mirage Source 4's packets. Link to comment Share on other sites More sharing options...
figo566 Posted April 28, 2011 Author Share Posted April 28, 2011 okay thank you for your answers Link to comment Share on other sites More sharing options...
Tivoilos Posted April 29, 2011 Share Posted April 29, 2011 Just depends on what type of connection you have, computer stats etc. Link to comment Share on other sites More sharing options...
MrKris Posted April 29, 2011 Share Posted April 29, 2011 @Chuchoide:> I've seen an Eclipse EVOLUTION game with over 100 players.Sorry this is a little off topic but, what game had over 100? Link to comment Share on other sites More sharing options...
erkro1 Posted April 29, 2011 Share Posted April 29, 2011 It depends on your bandwith, not on pc specs, like Robin already said thousand times. Link to comment Share on other sites More sharing options...
Mikekan13 Posted April 29, 2011 Share Posted April 29, 2011 > It depends on your bandwith, not on pc specs, like Robin already said thousand times.depends on both Link to comment Share on other sites More sharing options...
mrmiguu Posted April 29, 2011 Share Posted April 29, 2011 @figo566:> Hi everybody,> > Anyone can say me what is the maximum capacity that eclipse origins can receive.> > ThanksYou will find out if your game really ends up getting that popular. Be the first **pioneer** to find out how many licks it takes to get to the maximum-center-limit of players of an Eclipse Origins tootsie-pop. Link to comment Share on other sites More sharing options...
kibbelz Posted April 29, 2011 Share Posted April 29, 2011 Or you could just simply find a dedicated server host. Link to comment Share on other sites More sharing options...
mrmiguu Posted April 29, 2011 Share Posted April 29, 2011 @kibbelz:> Or you could just simply find a dedicated server host.Odds are, the language's flexibility in regards to multithreaded sockets will not hold up to the higher quality of the host; therefore, the issue lies in the program and not the hoster, himself. Link to comment Share on other sites More sharing options...
Robin Posted April 29, 2011 Share Posted April 29, 2011 @Erkro1:> It depends on your bandwith, not on pc specs, like Robin already said thousand times.I never said that. I said the bottleneck is your bandwidth. Machine specs still come in to play.Anyway, this thread is stupid. You've just got a load of people coming on saying "LOL I DUNNO" or pulling a figure out of their arse or simply pretending they know the limitations of the engine when they've done fuck all game development with it.Your question can only be answered by _you_. Link to comment Share on other sites More sharing options...
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