Alatar Posted September 28, 2011 Share Posted September 28, 2011 I can't believe I haven't seen this before. This is awesome one of the few worthy custom edits over here. Downloading right now :)@Encyclopedia:> So this is an uber late reply but, considering almost every custom engine in this board is once again tutorials crammed together with no originality or optimizations, **I will once again be working on this project.**:cheesy:EDIT: lol, there are a few GUI errors :P with scrollbars on Item Editor and NPC Editor, also when I hit the Resource button I get a 380 RTE and highlights this line:```.scrlResourceEditor(5).Value = Resource(EditorIndex).health``` Link to comment Share on other sites More sharing options...
The New World Posted October 15, 2011 Author Share Posted October 15, 2011 There were a few easily fixed GUI bugs, I thought I posted a fix earlier. Basically just delete the extra scroll bar at the top, and change the resource editors health scroll bar's minimum property.Simple as that. Link to comment Share on other sites More sharing options...
evilbunnie Posted November 22, 2011 Share Posted November 22, 2011 Bump for action. Link to comment Share on other sites More sharing options...
mrmiguu Posted November 23, 2011 Share Posted November 23, 2011 @Captain:> Bump for action.Let's occupy the Eclipse Galaxy Thread! Link to comment Share on other sites More sharing options...
evilbunnie Posted November 24, 2011 Share Posted November 24, 2011 @Alexander:> Let's occupy the Eclipse Galaxy Thread!#OccupyEG - Done and done my friend. Link to comment Share on other sites More sharing options...
Murdoc Posted December 11, 2011 Share Posted December 11, 2011 @Touch:> So this is an uber late reply but, considering almost every custom engine in this board is once again tutorials crammed together with no originality or optimizations, I will once again be working on this project.Where's this work you spoke of? It's been 3 months and no updates… Link to comment Share on other sites More sharing options...
Likestodraw Posted January 23, 2012 Share Posted January 23, 2012 When I try to open up Eclipse Galaxy.exe it ways RTE 5 invalid cell arrangement (or something like that). Link to comment Share on other sites More sharing options...
The New World Posted January 25, 2012 Author Share Posted January 25, 2012 Read through the thread then. I've been sparsely working on this. In it's place I've been working on a Java engine I'll be releasing. But I can't say much about that without breaking the rules. There is a version 0.1 of Eclipse Galaxy coming, so don't worry. Link to comment Share on other sites More sharing options...
The New World Posted February 17, 2012 Author Share Posted February 17, 2012 Bump, I think?Anyways, been working on an RMXP style eventing system. I'm working on the basic ground work for it so I have something to build off of for the more advanced things such as conditional statements and the such. Then the UI will prove to be an annoyance. But for now, I've been focusing on the tree. ;D![](http://i.imgur.com/AYRoW.png)May not look like a lot but trees in VB6 are a lot different than I'm used to. So I spent a while researching and toying with examples, but now it's a breeze. The only challenge now is developing my own optimal and extendable system. **I'll also be writing a tutorial to implement this into your own source.**Also, the nodes presented above will have their own child nodes representing the properties of each.Also in the next release, or the release after this one, I'll be implementing functionality for the Change Array Size buttons, allowing for dynamic MAX_ variables. Link to comment Share on other sites More sharing options...
Justn Posted February 17, 2012 Share Posted February 17, 2012 wow this is great looking.. I never really got into rpgmaker so this is new too me.. seen event systems before but with this there will be no need for another quest system right? Thanks for sharing Link to comment Share on other sites More sharing options...
The New World Posted February 17, 2012 Author Share Posted February 17, 2012 http://www.rmxp.tigerseye.uk.com/tutorial_aevent1.shtmlTheir interface is a lot more advanced than mine, but I plan on having everything to where you can easily add a new type of event for your chain without conflicting with existing events. This will probably bring in elements from other editors such as the map editor specifically for what npcs are available on that map, and a bunch of other things.The point of this system is it's supposed to offer a the frame for making and putting to use your own custom types of events with total ease.So since I'm already pretty set on how I'm going to code it, I need to decide on, plot, and prototype an interface layout.**EDIT:** Or maybe I should just make a base system as exact as theres, but leave room for custom expansion? Or maybe just copy the UI and leave out all but basic commands and leave that for you all to extend? With the way I'll be creating this, as I've been saying, creating new commands will be quite simple in a sense, the only complicated part being the functionality for that command that you create yourself.**EDIT 2:** Also, this system will be replacing the "custom events" system I implemented for some of the game entities, and will instead offer the option to select an event to execute upon use. Link to comment Share on other sites More sharing options...
Whackeddie99 Posted February 17, 2012 Share Posted February 17, 2012 looks cool rose. Will be a nice addition to the community. Link to comment Share on other sites More sharing options...
The New World Posted February 17, 2012 Author Share Posted February 17, 2012 @Whack:> looks cool rose. Will be a nice addition to the community.Thank you for your generic and useless comment, this is a generic and useless response to your generic and useless comment.We thank you for your support. Have a blue-screen day. Link to comment Share on other sites More sharing options...
The New World Posted February 18, 2012 Author Share Posted February 18, 2012 Well this is how I'm designing the interface right now. Not sure if I should switch from the TreeView to a ListBox ..What do you guys think?![](http://i.imgur.com/Y1sfM.png) Link to comment Share on other sites More sharing options...
mrmiguu Posted February 18, 2012 Share Posted February 18, 2012 @[rose:> link=topic=72596.msg839028#msg839028 date=1329526371]> What do you guys think?looks cool rose. Will be a nice addition to the community. Link to comment Share on other sites More sharing options...
Whackeddie99 Posted February 18, 2012 Share Posted February 18, 2012 @MrMiguu:> looks cool rose. Will be a nice addition to the community.I totally agree. Can't wait to see this in action. (: Link to comment Share on other sites More sharing options...
Helladen Posted February 18, 2012 Share Posted February 18, 2012 You probably need to add set x, y, direction, & map for player/NPC among other things.But looks nice, good luck finishing it. :) Link to comment Share on other sites More sharing options...
The New World Posted February 19, 2012 Author Share Posted February 19, 2012 TODO: Implement Command Targets (Easy) Implement Event Triggers Make List Commands Prettier ??? Non-Profit Tutorial![](http://i.imgur.com/Q3XGI.png) Link to comment Share on other sites More sharing options...
Whackeddie99 Posted February 19, 2012 Share Posted February 19, 2012 If it were possible I would use this edit when you were done but I can't. I guess I'll try to rip it and give you credit instead. Link to comment Share on other sites More sharing options...
The New World Posted February 19, 2012 Author Share Posted February 19, 2012 @[rose:> link=topic=72596.msg838992#msg838992 date=1329514036]> **I'll also be writing a tutorial to implement this into your own source.** Link to comment Share on other sites More sharing options...
Wing Posted February 20, 2012 Share Posted February 20, 2012 @[rose:> link=topic=72596.msg839617#msg839617 date=1329692073]> -snip-I already told him that. He probably wanted to make sure. Link to comment Share on other sites More sharing options...
Whackeddie99 Posted February 20, 2012 Share Posted February 20, 2012 @♥:> I already told him that. He probably wanted to make sure.I feel so dumb. Link to comment Share on other sites More sharing options...
Likestodraw Posted February 20, 2012 Share Posted February 20, 2012 What happened to the take/give item?Some suggestions:Add tile blocking/unblocking and warp or don't warp. Link to comment Share on other sites More sharing options...
The New World Posted February 20, 2012 Author Share Posted February 20, 2012 @Likestodraw:> What happened to the take/give item?Great scott! Link to comment Share on other sites More sharing options...
mrmiguu Posted February 22, 2012 Share Posted February 22, 2012 Why is this being advertised if a new version has yet to be released? I'm not diggin' on the project, just the _progress_ (haha). Link to comment Share on other sites More sharing options...
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