JohnPony Posted August 8, 2012 Share Posted August 8, 2012 OOP?Please tell me you are going to be optimizing existing procedures? Link to comment Share on other sites More sharing options...
JeffSventora Posted August 8, 2012 Author Share Posted August 8, 2012 Very. And which procedures to be exact? Link to comment Share on other sites More sharing options...
JohnPony Posted August 8, 2012 Share Posted August 8, 2012 @JeffSventora:> Very. And which procedures to be exact?For one, i believe the networking could use a overhaul. But I'm pretty sure .Net uses different procedures so you had no option on that.Storing the player data in a array of classes rather then Structures is always a bonus.Of course those are just examples, you should know the rest of mirage's serious deep rooted problems. Link to comment Share on other sites More sharing options...
JeffSventora Posted August 8, 2012 Author Share Posted August 8, 2012 I'm building this whole project from scratch, don't let the name mislead you :P Link to comment Share on other sites More sharing options...
Vus Posted August 8, 2012 Share Posted August 8, 2012 Lighting system looks nice :) Link to comment Share on other sites More sharing options...
JeffSventora Posted August 8, 2012 Author Share Posted August 8, 2012 Thanks! ;D I can't wait to see what people do with it, I'm a horrible level designer xD Link to comment Share on other sites More sharing options...
Likestodraw Posted August 9, 2012 Share Posted August 9, 2012 Oh, if only EO had a lighting system. It's looking very nice! Link to comment Share on other sites More sharing options...
JeffSventora Posted August 9, 2012 Author Share Posted August 9, 2012 Thanks! :)UPDATE:Added multi-tile selection/placement in the map editor. Working on exporting and importing map binaries for loading in the game. Once that's done, I'll start working on the menus, animations and the player. Link to comment Share on other sites More sharing options...
Likestodraw Posted August 10, 2012 Share Posted August 10, 2012 A much needed addition. What all DO you have planned, anyways? Link to comment Share on other sites More sharing options...
JeffSventora Posted August 10, 2012 Author Share Posted August 10, 2012 Mirage was essentially an engine with the most basic implementations required for ORPG development. From there, people took Mirage and added to it. At that point, anything added in terms of features weren't necessities. What I'm doing is re-creating that. I will provide everyone with a clean, solid foundation for ORPG development . AT that point I'll leave it up to the community to make additions with tutorials etc… not saying I won't ever update it but my goal is to make this a community based project in the end.Heres a list of what I still want to do:- Particle System- Spells- Player (inventory, vitals, etc...)- Items- NPC's- Combat- Maps- Animations- Shops- ScriptingAnd I don't know what else, obviously it's not as easy as making a list and "doing it". But I'm all ears if anyone has suggestions.Also, I updated the main post, need some help with a GUI interface if anyone is interested. Link to comment Share on other sites More sharing options...
JeffSventora Posted August 13, 2012 Author Share Posted August 13, 2012 UPDATEUploaded the Map Editor as well as the latest version of FusionLib. This is by no means the final version of the editor, just looking for some feedback on the interface and any other improvements I can make. I suck at GUI design and I'd like to make it as simple/easy to use as possible. Thanks! Link to comment Share on other sites More sharing options...
JeffSventora Posted August 16, 2012 Author Share Posted August 16, 2012 UPDATEAdded server/client communication. As of right now it's working in a very basic manner but I'll be upgrading it heavily soon. Also, be sure to download the latest version of the map editor source and the FusionLib source. I'm looking for some constructive feedback. And last but not least, I need someone willing to help me out with a GUI design. I would greatly appreciate any takers.Thanks guys. Link to comment Share on other sites More sharing options...
JohnPony Posted August 16, 2012 Share Posted August 16, 2012 Looks great man, are you going to start up a community to support this? Link to comment Share on other sites More sharing options...
JeffSventora Posted August 16, 2012 Author Share Posted August 16, 2012 I am, in fact I do but I will not be advertising it on this forum, doing my best not to break any rules :p However, if you're interested just PM me and I'll send you a link, it's dead though, very dead xD Link to comment Share on other sites More sharing options...
crzyone9584 Posted August 16, 2012 Share Posted August 16, 2012 It will grow man. Mirage.NET is a solid peace of work man. Link to comment Share on other sites More sharing options...
JeffSventora Posted August 16, 2012 Author Share Posted August 16, 2012 Appreciate it crzy!UPDATEWorking on the GUI interface a bit. Touched up on the button class and created a textbox class. I also added a Control manager. It works as a factory as well as a manager. Here is a brief snippet of code followed by a screen shot. I'm all about little to no code, as you'll see, it does just that! :p``` // Controls TextBox UserBox, PasswordBox; GuiButton LoginBtn, RegisterBtn; private void AddControls() { UserBox = FusionControls.AddTextBox(new Vector2(32, 100f), 256); PasswordBox = FusionControls.AddTextBox(new Vector2(32, 132f), 256, true); LoginBtn = FusionControls.AddButton(@"Textures\Button", "Login!", new Vector2(32f, 164f), Color.White); RegisterBtn = FusionControls.AddButton(@"Textures\Button", "Register!", new Vector2(32f + 128f, 164f), Color.White); } private void RemoveControls() { FusionControls.ClearControls(); }```[![](http://www.freemmorpgmaker.com/files/imagehost/pics/bede7cacc37ca8411957cbf5814df760.PNG)](http://www.freemmorpgmaker.com/files/imagehost/#bede7cacc37ca8411957cbf5814df760.PNG) Link to comment Share on other sites More sharing options...
Jumpahead Posted August 16, 2012 Share Posted August 16, 2012 Does this mean if you use XNA can this be ported to Xbox?. Like an indie game?. Link to comment Share on other sites More sharing options...
JeffSventora Posted August 16, 2012 Author Share Posted August 16, 2012 I've taken that into major consideration. I made the decision that once I complete this ORPG engine, I'll work on a single player client for Xbox. I might even make a client for Windows phone, not sure yet, just staying focused on this at the moment. :P Link to comment Share on other sites More sharing options...
Jumpahead Posted August 16, 2012 Share Posted August 16, 2012 Good Good. I love checking back here and seeing "UPDATE". Nice work Jeff :). Link to comment Share on other sites More sharing options...
JeffSventora Posted August 16, 2012 Author Share Posted August 16, 2012 Thanks! I'm actually annoying myself with all of the "UPDATE"'s lol.. Think I'm just going to show off many updates simultaneously instead. Link to comment Share on other sites More sharing options...
Socuine Posted August 16, 2012 Share Posted August 16, 2012 @JeffSventora:> I am, in fact I do but I will not be advertising it on this forum, doing my best not to break any rules :p However, if you're interested just PM me and I'll send you a link, it's dead though, very dead xDThis changes due to the fact that you're head developer, right? Link to comment Share on other sites More sharing options...
JeffSventora Posted August 16, 2012 Author Share Posted August 16, 2012 Well now I won't be utilizing the new website. Everything associated with this project will be exclusive to the eclipse community :P Link to comment Share on other sites More sharing options...
Synergy Posted August 17, 2012 Share Posted August 17, 2012 I think I'm being silly, but… "Mirage.NET Client has stopped working"? o.o Link to comment Share on other sites More sharing options...
cheatking Posted August 17, 2012 Share Posted August 17, 2012 @Synergy:> I think I'm being silly, but… "Mirage.NET Client has stopped working"? o.oWonderfully helpful error messages! Link to comment Share on other sites More sharing options...
JeffSventora Posted August 17, 2012 Author Share Posted August 17, 2012 @Synergy:> I think I'm being silly, but… "Mirage.NET Client has stopped working"? o.oWhere is that coming from? Link to comment Share on other sites More sharing options...
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