JeffSventora Posted January 9, 2013 Author Share Posted January 9, 2013 Main Post UpdateThe latest build of the engine is available for the community to see. This is my latest work on the project. it's a bit unorganized, I do apologize. Some parts of the code are experimental as well. I do expect harsh criticism, so please give me some. I am open to opinions, but please understand in advanced that we may not share the same views, and while that may be true I have no problem discussing them.So far, the client and server are set up and communicating (sending packets). I've also implemented the complete base for the engine (States, etc…) now all that needs to be done is actual game things. We need to get players rendering, maps rendering, etc... please ask questions if you have any!The download is attached to the MAIN POST at the bottom, look for ENET.zip Link to comment Share on other sites More sharing options...
Guest Posted January 9, 2013 Share Posted January 9, 2013 This shit is great ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png) Link to comment Share on other sites More sharing options...
JeffSventora Posted January 9, 2013 Author Share Posted January 9, 2013 Glad you like it ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png) Link to comment Share on other sites More sharing options...
Mal Posted January 9, 2013 Share Posted January 9, 2013 Cool, it's an XNA game that uses a prebuilt lighting engine and Lidgren. I'll browse more thoroughly over the code later, but it doesn't look very disorganized to me. Link to comment Share on other sites More sharing options...
JeffSventora Posted January 9, 2013 Author Share Posted January 9, 2013 Can't tell if that was sarcasm, lol. Link to comment Share on other sites More sharing options...
Mal Posted January 10, 2013 Share Posted January 10, 2013 > Can't tell if that was sarcasm, lol.The part about it being XNA after you promoted a C++ wrapper for Dx11 was half sarcasm. The part about your code not being disorganized wasn't; it was honest. I actually can't hate on ya too much because the code looks pretty good. It's not highly commented or explained, but what you've done is more than enough to get someone started with C# and XNA which is an incredible upgrade from VB6.In other words, good job man. Link to comment Share on other sites More sharing options...
JeffSventora Posted January 10, 2013 Author Share Posted January 10, 2013 I do have a working wrapper, it isn't 100% worked out though. I didn't want to present that and lose support for RamGec & Krypton. My primary reason for including these third party libraries was purely due to the lack of time I can dedicate to this project (school, school, school!). But I appreciate the feedback, thanks! Link to comment Share on other sites More sharing options...
Mal Posted January 10, 2013 Share Posted January 10, 2013 > I do have a working wrapper, it isn't 100% worked out though. I didn't want to present that and lose support for RamGec & Krypton. My primary reason for including these third party libraries was purely due to the lack of time I can dedicate to this project (school, school, school!). But I appreciate the feedback, thanks!Considering the entire project was done from the ground up using XNA I'm sure you decided a long time ago to scrap using your wrapper in the first .NET build you're doing. It's understandable, and trust me, I know exactly how much work goes into something like this. It's a painful grind with very few early pay offs. Link to comment Share on other sites More sharing options...
JeffSventora Posted January 10, 2013 Author Share Posted January 10, 2013 Glad someone understands ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png) I'll have to take a break from this project for a while. I have a 4 month deadline for a competition and I honestly haven't even started it yet. Hopefully I can pass this on to one of the other developers and help them along the way. Link to comment Share on other sites More sharing options...
crzyone9584 Posted January 27, 2013 Share Posted January 27, 2013 Looking good man. Damn school got in my way and i lost contact with you. Hope its all going well. Link to comment Share on other sites More sharing options...
Synergy Posted February 6, 2013 Share Posted February 6, 2013 Wondered if there was any news on this? Link to comment Share on other sites More sharing options...
JeffSventora Posted February 6, 2013 Author Share Posted February 6, 2013 As of right now, no. I just started a five month project class that requires all of my time, I'm trying to figure something out though. Link to comment Share on other sites More sharing options...
Synergy Posted February 6, 2013 Share Posted February 6, 2013 Ah, well, school comes first. ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png) Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now