abhi2011 Posted June 26, 2012 Share Posted June 26, 2012 What should I put them as? Yea I don't know anything in DD7 Link to comment Share on other sites More sharing options...
Domino_ Posted June 26, 2012 Share Posted June 26, 2012 @abhi2011:> Easy for you to say. I don't know how!Thats why u have to learn more and more!Also you have to read all posts here to know what to do…See what problems other got and check for answers... Maybe they had same problem with centering? :D Link to comment Share on other sites More sharing options...
abhi2011 Posted June 26, 2012 Share Posted June 26, 2012 I have thats why I posted it. Will check into it. Link to comment Share on other sites More sharing options...
Wilfre Posted June 27, 2012 Share Posted June 27, 2012 @waseemk:> No, it just closes it without showing anything. It's sorta like it thinks it is supposed to do that.Check your CPS on your server. I've noticed this tutorial without anything else will cause an **EXTREME** CPS and FPS drop. I'd get an FPS of 18 to 21 and a CPS of 3 to 19. Link to comment Share on other sites More sharing options...
Mistlight Posted June 30, 2012 Share Posted June 30, 2012 Its fine on mine. Maybe its just your computer :P Link to comment Share on other sites More sharing options...
Robin Posted July 6, 2012 Share Posted July 6, 2012 The centralisation problem comes because you ported over the DX8 font width method rather than using the DD7 native to EO.```Public Function EngineGetTextWidth(ByRef UseFont As String, ByVal text As String) As IntegerDim LoopI As Integer 'Make sure we have text If LenB(text) = 0 Then Exit Function 'Loop through the text For LoopI = 1 To Len(text) EngineGetTextWidth = EngineGetTextWidth + LetterWidth(Mid$(text, LoopI, 1)) Next LoopIEnd FunctionPublic Function LetterWidth(ByVal text As String) As Integer' You can use this function to specify the width of each letter you'll be using, if unspecified space will be 4 pixels. Select Case text Case "!", "1", "I", "i", "|", "l", "¡", "'", ".", ",", ";", ":" LetterWidth = 2 Case Else LetterWidth = 4 End SelectEnd Function```Remove all that.Replace all calls with getWidth(). Pass through the DC and the string as the parameters. Will perfectly centralise everything. Link to comment Share on other sites More sharing options...
abhi2011 Posted July 6, 2012 Share Posted July 6, 2012 Thanks. Link to comment Share on other sites More sharing options...
santa-clause Posted July 6, 2012 Share Posted July 6, 2012 Thanks Robin you're the best. Link to comment Share on other sites More sharing options...
Mondo Posted July 7, 2012 Author Share Posted July 7, 2012 @Robin:> The centralisation problem comes because you ported over the DX8 font width method rather than using the DD7 native to EO.> > ```> Public Function EngineGetTextWidth(ByRef UseFont As String, ByVal text As String) As Integer> Dim LoopI As Integer> > 'Make sure we have text> If LenB(text) = 0 Then Exit Function> > 'Loop through the text> For LoopI = 1 To Len(text)> EngineGetTextWidth = EngineGetTextWidth + LetterWidth(Mid$(text, LoopI, 1))> Next LoopI> > End Function> > Public Function LetterWidth(ByVal text As String) As Integer> ' You can use this function to specify the width of each letter you'll be using, if unspecified space will be 4 pixels. > > Select Case text> Case "!", "1", "I", "i", "|", "l", "¡", "'", ".", ",", ";", ":"> LetterWidth = 2> Case Else> LetterWidth = 4> End Select> End Function> > ```> Remove all that.> > Replace all calls with getWidth(). Pass through the DC and the string as the parameters. Will perfectly centralise everything.Yep, noticed that and posted it on reply #34… I've updated the tutorial reflecting that.Much appreciated. Link to comment Share on other sites More sharing options...
erkro1 Posted July 8, 2012 Share Posted July 8, 2012 I've replaced the DrawChatBubble thing and now I get this:![](http://www.freemmorpgmaker.com/files/imagehost/pics/cf06c9ea5963fd193b668600f2bec657.bmp) Link to comment Share on other sites More sharing options...
Wortel Angels Posted July 8, 2012 Share Posted July 8, 2012 I think the chat bubble is viewed too long… how can i make it shorter Link to comment Share on other sites More sharing options...
Joyce Posted July 9, 2012 Share Posted July 9, 2012 I can't possibly imagine you actually read through the code and didn't see this:```' check if it's timed out - close it if so If .Timer + 5000 < GetTickCount Then .active = False End If```The 5000 stands for 5 Seconds (5000ms / 1000 = 5s). So changing that would reduce or increase the time displayed on screen. Link to comment Share on other sites More sharing options...
Wortel Angels Posted July 9, 2012 Share Posted July 9, 2012 ummm… i didnt see it >.< sry and thanks Link to comment Share on other sites More sharing options...
bunny123 Posted September 9, 2012 Share Posted September 9, 2012 Attachment is missing. Link to comment Share on other sites More sharing options...
Alerd Posted September 24, 2012 Share Posted September 24, 2012 whether it is to change the coding on Europe? Link to comment Share on other sites More sharing options...
erkro1 Posted September 24, 2012 Share Posted September 24, 2012 > whether it is to change the coding on Europe?The code is VB6, what do you mean with Europe? Link to comment Share on other sites More sharing options...
Alerd Posted September 24, 2012 Share Posted September 24, 2012 i change language to polish (Šą ż)![](http://img20.imageshack.us/img20/8228/dwadwar.png) Link to comment Share on other sites More sharing options...
DopeyBiach Posted September 24, 2012 Share Posted September 24, 2012 Does anyone have this file? - chatbubble.bmpThe one used in this rip?Please PM me or attach if you do, thank you! Link to comment Share on other sites More sharing options...
Alerd Posted September 24, 2012 Share Posted September 24, 2012 I have chatbubble.bmpProblem is ecoding Link to comment Share on other sites More sharing options...
DopeyBiach Posted September 24, 2012 Share Posted September 24, 2012 Could you please upload it to a post or pm it to me? :] - It's only bubblechat.bmp I want ![^_^](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/happy.png) Link to comment Share on other sites More sharing options...
Justn Posted September 25, 2012 Share Posted September 25, 2012 Here is the file if anyone needs it Link to comment Share on other sites More sharing options...
DopeyBiach Posted September 25, 2012 Share Posted September 25, 2012 EDited out, nvm Link to comment Share on other sites More sharing options...
Cristian624 Posted October 13, 2012 Share Posted October 13, 2012 I have this problem, i use the last update of this tutorial and the text is not center and I don't know why but the bubble chat is in the face of the character (the character sprite is 64x64) look:![](http://imageshack.us/a/img685/8112/ayudar.png)Help me please i need this very much! Link to comment Share on other sites More sharing options...
abhi2011 Posted October 14, 2012 Share Posted October 14, 2012 You will have to edit where the buble appears. It seems you are using your own Sprites. The coords given by mondo are for RPG Maker XP sprites. Link to comment Share on other sites More sharing options...
Guest Posted October 19, 2012 Share Posted October 19, 2012 Due to the brand shop high Leggings price let most women flinch, so most of the girls turn to those fake leggings, but they worry about leggings quality is very poor, so how to choose those affordable quality good Leggings And Tights is also need some skills. The best way is to make contrast some shop around.http://www.ms-leggings.com Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now