or3o Posted June 1, 2012 Share Posted June 1, 2012 Thank you soo much for taking the time to code this, its awsome, and i cant wait till its stable. ill send bug reports for any errors I find. Link to comment Share on other sites More sharing options...
Richy420Rich Posted June 1, 2012 Share Posted June 1, 2012 found a bug in the room demo, I logged out & logged back in - It started me automatically in the room demo but when I wanted to leave (sleep), it RTE9'd me.It's a server side error;EventLogic - ProcessEventCommandsError line -```If .CurList > Map(GetPlayerMap(i)).Events(.eventID).Pages(.pageID).CommandListCount Then``` Link to comment Share on other sites More sharing options...
jcsnider Posted June 1, 2012 Author Share Posted June 1, 2012 @Richy:> -snip-Weird, that line is basically designed to stop RTE9s. Thanks for the report I am going to attempt to re-create and fix it before I release the (much more stable) 1.1.EDIT:Fixed that stuff above!And here is Beta version 1.1 :)Works better editor-wise, fixed up several bugs, and should overall be significantly more stable. Keep me posted on any bugs you find. Enjoy!http://www.mediafire.com/?0a5wk8w5z7n81h6 Link to comment Share on other sites More sharing options...
Exception Posted June 1, 2012 Share Posted June 1, 2012 RTE9 appears to happen when you use "add" on an existing event.Lemme go in the source, see what highlights…EDIT:In modGameEditors > AddComand, at Line 2059.```ReDim Preserve tmpEvent.Pages(curPageNum).CommandList(curlist).Commands(p)``` Link to comment Share on other sites More sharing options...
VictorLD Posted June 1, 2012 Share Posted June 1, 2012 Is there a tutorial for including this in an already edited version of EO? Link to comment Share on other sites More sharing options...
dxxknight Posted June 1, 2012 Share Posted June 1, 2012 This is a awesome addition to eclipse. Nice work snider! Link to comment Share on other sites More sharing options...
Stein Posted June 1, 2012 Share Posted June 1, 2012 @VictorLD:> Is there a tutorial for including this in an already edited version of EO?I believe he said there might be, but in the current state that would be a bad idea. It's rather broken you see. Link to comment Share on other sites More sharing options...
jcsnider Posted June 1, 2012 Author Share Posted June 1, 2012 @Lenn:> RTE9 appears to happen when you use "add" on an existing event.> > Lemme go in the source, see what highlights…> > EDIT:> > In modGameEditors > AddComand, at Line 2059.> ```> ReDim Preserve tmpEvent.Pages(curPageNum).CommandList(curlist).Commands(p)> ```Can you please be more specific?What event were you editing, what did you add and possibly a screenshot of your event commands and where you tried to add it? All of this makes it so I can actually re-create the error in order to fix it. Link to comment Share on other sites More sharing options...
Exception Posted June 1, 2012 Share Posted June 1, 2012 Well, it was a bit random. It seems to happen on any event, and, I accidentally clicked add instead of edit, and it just happened. However, the strange thing is that it doesn't always happen, and it seems to only apply to the first and last event in a page. Link to comment Share on other sites More sharing options...
jcsnider Posted June 1, 2012 Author Share Posted June 1, 2012 @Lenn:> However, the strange thing is that it doesn't always happen, and it seems to only apply to the first and last event in a page.THAT helps. Gonna test some more XD Link to comment Share on other sites More sharing options...
Exception Posted June 1, 2012 Share Posted June 1, 2012 Well, I tried to recreate it too, and it just randomly happens at the first and last event. Sorry that it's not very helpful, but it's the best I could figure out. xD Link to comment Share on other sites More sharing options...
jcsnider Posted June 1, 2012 Author Share Posted June 1, 2012 First and last "command". The event is the complete thing. Then there are pages, in each page there is a sprite and a command list.Anyways, you have helped :)In this process do you delete stuff? Link to comment Share on other sites More sharing options...
Guest Posted June 1, 2012 Share Posted June 1, 2012 I fixed 3 bugs, Ill submit them to JC Link to comment Share on other sites More sharing options...
jcsnider Posted June 1, 2012 Author Share Posted June 1, 2012 You sent bug reports XD and either way, the setting play to level 100 worked fine along with setting music effects :/ no issues that I can find on my side, get on MSN, the bug has more to do with the steps you took to create it versus actually making it appear. Link to comment Share on other sites More sharing options...
Guest Posted June 1, 2012 Share Posted June 1, 2012 No, I just havent told them yet haha. Im sending you what I have now. But I It seems that when you set a graphic of an event and "Set the grpahic" of the even in the move route commands, it will bug out. Another is when, lets say your a male, if you click change sprite to male it will give you rutime error 9. Link to comment Share on other sites More sharing options...
jcsnider Posted June 1, 2012 Author Share Posted June 1, 2012 I think I just fixed most of the RTE9s. Gonna send you a new client, see if it happens again… Link to comment Share on other sites More sharing options...
Guest Posted June 1, 2012 Share Posted June 1, 2012 Alright mate Link to comment Share on other sites More sharing options...
jcsnider Posted June 1, 2012 Author Share Posted June 1, 2012 Just got a PM back from daxterxx here and he was unable to bug the new client like he had been (w00t). I would expect a 1.2 update tonight with that monster of a bug fixed. There are a few more RTEs lurking around but they appear to be with the move route and special events here and there.Also with version 1.2, I have made event editing easier by making it so that you can doubleclick on the list of commands to add a new one and you can use the delete key to delete them only making it so you have to drag your mouse down to the bottom if you want to edit them (I will find a way to hotkey that here soon).Furthermore I have fixed the list so you can no longer try (and fail) to add commands on an "Else" or "End Branch" item on the list. It simply will not work :D. Stay turned for this update and more to come soon! Link to comment Share on other sites More sharing options...
Guest Posted June 2, 2012 Share Posted June 2, 2012 I think were making progress ;) Link to comment Share on other sites More sharing options...
james5890 Posted June 2, 2012 Share Posted June 2, 2012 It for some reason keeps on opening in notepad when i dowload it. Link to comment Share on other sites More sharing options...
jcsnider Posted June 2, 2012 Author Share Posted June 2, 2012 Here is version 1.2\. This version should simply be a lot more stable. It also includes easier event creation with the ability to add commands by double clicking on the command list and deleting them with the delete key on your keyboard. Finally, this version is available in a .zip so more people should be able to download it without problem ^^.Enjoy!http://www.mediafire.com/download.php?nbbuwg429lm4jnt Link to comment Share on other sites More sharing options...
JohnPony Posted June 2, 2012 Share Posted June 2, 2012 Looking good Jc. Link to comment Share on other sites More sharing options...
Yuko Posted June 2, 2012 Share Posted June 2, 2012 Awesome. Can't wait for that tutorial on installing to other versions. Link to comment Share on other sites More sharing options...
JohnPony Posted June 2, 2012 Share Posted June 2, 2012 @Arosona:> Awesome. Can't wait for that tutorial on installing to other versions.It isn't that hard to do without a tutorial… Link to comment Share on other sites More sharing options...
Yuko Posted June 2, 2012 Share Posted June 2, 2012 Well you don't need to stick it in my face. SOME PEOPLE Just don't understand what stays and what doesn't. If you have a problem with that you need to learn some people aren't as smart as you. Link to comment Share on other sites More sharing options...
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