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[ER] Event System tutorial


tslusny
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Surry for bumping, but this is so stupid, why would you make an event system that based on 'Exit event' for 'If' 'Else'.

Also how would you do the question thingy, if you got two options, how would you do it?

For example if you got a question.

'Would you like to become a warrior?'

**(This is how normaly it would look)**

Yes.

_{__change.class.to 'warrior'}_

[email protected] '_JobWarrior_' = True._

[email protected] "_You are a warrior_"_

_{ exit event }_

No.

[email protected] "_Come back when you want to be a warrior!_"_

_{ exit event }_

How would you do this simple question with this 'Exit Event' thingy?
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> Use a conditonal Branch that checks player class. If it is true jump to line and then exit the event if false then jump to line and exit event.

I dont think you understand, but i can't understand anything about this new system, or how it works.

Can you make a screen shot or a plain text of how to do it?

Thanks, **Xsyiaris**.
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Go at official PR thread, i posted a link to the new er/ea forums ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)

Good luck ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/wink.png)
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> Go at official PR thread, i posted a link to the new er/ea forums ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)
>
> Good luck ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/wink.png)

Excuse my lack of knowlage but, PR thread?
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