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Xsyiaris

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  1. So i have cheked the forums for how to use the event system, and still its a bit disapointing for me, because the old system was so clear and handy. Thank you anyway for the help, appreciate.
  2. > Propekt Reborn In your website guys, i only found 'Eclipse Reborn' there. Is it what you we're talking about?
  3. > Go at official PR thread, i posted a link to the new er/ea forums ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png) > > Good luck ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons//wink.png) Excuse my lack of knowlage but, PR thread?
  4. Amazing! But the places location looks a bit weird.
  5. > Use a conditonal Branch that checks player class. If it is true jump to line and then exit the event if false then jump to line and exit event. I dont think you understand, but i can't understand anything about this new system, or how it works. Can you make a screen shot or a plain text of how to do it? Thanks, **Xsyiaris**.
  6. Surry for bumping, but this is so stupid, why would you make an event system that based on 'Exit event' for 'If' 'Else'. Also how would you do the question thingy, if you got two options, how would you do it? For example if you got a question. 'Would you like to become a warrior?' **(This is how normaly it would look)** Yes. _{__change.class.to 'warrior'}_ [email protected] '_JobWarrior_' = True._ [email protected] "_You are a warrior_"_ _{ exit event }_ No. [email protected] "_Come back when you want to be a warrior!_"_ _{ exit event }_ How would you do this simple question with this 'Exit Event' thingy?
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