Haru144 Posted January 4, 2010 Author Share Posted January 4, 2010 This simple thought has come to mind lately. I'm pretty much an amateur off and on. But in the realm of possibilities, how possible do you think it would be to run a released eclipse game as an application on an iPod? Link to comment Share on other sites More sharing options...
Ruins of Hell Posted January 4, 2010 Share Posted January 4, 2010 Impossible. They are two totally different programming languages. Link to comment Share on other sites More sharing options...
Keebler Elf Posted January 4, 2010 Share Posted January 4, 2010 however if a free eclipse app was made that would be sick Link to comment Share on other sites More sharing options...
Monkey Boy Posted January 4, 2010 Share Posted January 4, 2010 @A:> however if a free eclipse app was made that would be sickNo it wouldnt. Imagine how hard it would be to map, and play. Link to comment Share on other sites More sharing options...
westin444 Posted January 4, 2010 Share Posted January 4, 2010 Wouldn't be to hard to reprogram eclipse client in XNA and you can make apps for handheld devices using XNA i know. Link to comment Share on other sites More sharing options...
SawQuart Posted January 4, 2010 Share Posted January 4, 2010 I was going to do this, but I didnt get a Mac for Christmas… You would need a Mac to edit it btw... Link to comment Share on other sites More sharing options...
westin444 Posted January 4, 2010 Share Posted January 4, 2010 oh yeah.. just remembered XNA was for the ZUNE Link to comment Share on other sites More sharing options...
The New World Posted January 4, 2010 Share Posted January 4, 2010 @Jungletoe:> I was going to do this, but I didnt get a Mac for Christmas… You would need a Mac to edit it btw...Not true, there are a few ways, for instance, Virtual PC, or http://www.adventuremaker.com/downloads.htm. Theres a lot of nifty software out there :D Link to comment Share on other sites More sharing options...
SawQuart Posted January 4, 2010 Share Posted January 4, 2010 @Rose:> @Jungletoe:> > > I was going to do this, but I didnt get a Mac for Christmas… You would need a Mac to edit it btw...> > Not true, there are a few ways, for instance, Virtual PC, or http://www.adventuremaker.com/downloads.htm. Theres a lot of nifty software out there :DDoesnt all that crap cost a ton of money though? Wouldn't it be easier just to get a Mac? Link to comment Share on other sites More sharing options...
The New World Posted January 4, 2010 Share Posted January 4, 2010 @Jungletoe:> @Rose:> > > @Jungletoe:> > > > > I was going to do this, but I didnt get a Mac for Christmas… You would need a Mac to edit it btw...> > > > Not true, there are a few ways, for instance, Virtual PC, or [http://www.adventuremaker.com/downloads.htm.](http://www.adventuremaker.com/downloads.htm.) Theres a lot of nifty software out there :D> > Doesnt all that crap cost a ton of money though? Wouldn't it be easier just to get a Mac?Virtual pc and that link, are both free things. Lol. Link to comment Share on other sites More sharing options...
SawQuart Posted January 4, 2010 Share Posted January 4, 2010 @Rose:> @Jungletoe:> > > @Rose:> > > > > @Jungletoe:> > > > > > > I was going to do this, but I didnt get a Mac for Christmas… You would need a Mac to edit it btw...> > > > > > Not true, there are a few ways, for instance, Virtual PC, or [http://www.adventuremaker.com/downloads.htm.](http://www.adventuremaker.com/downloads.htm.) Theres a lot of nifty software out there :D> > > > Doesnt all that crap cost a ton of money though? Wouldn't it be easier just to get a Mac?> > Virtual pc and that link, are both free things. Lol.I LOVE YOU Link to comment Share on other sites More sharing options...
The New World Posted January 4, 2010 Share Posted January 4, 2010 ;-dSlow down. We're off-topic. Link to comment Share on other sites More sharing options...
SawQuart Posted January 4, 2010 Share Posted January 4, 2010 @Rose:> ;-d> > Slow down. We're off-topic.Not completely… What ever. Ill get back "ontopic" Link to comment Share on other sites More sharing options...
Homicidal Monkey Posted January 4, 2010 Share Posted January 4, 2010 it costs $100 per code review for iTouch/iPhone apps. So unless you people would pay for it, it is not going to happen. Link to comment Share on other sites More sharing options...
Robin Posted January 4, 2010 Share Posted January 4, 2010 @[BS:> westin444 link=topic=56229.msg595258#msg595258 date=1262571946]> Wouldn't be to hard to reprogram eclipse client in XNA and you can make apps for handheld devices using XNA i know.XNA… iTouch... Logic? Link to comment Share on other sites More sharing options...
Haru144 Posted January 4, 2010 Author Share Posted January 4, 2010 > Submit application to apple for review (* Cost: $99.99 for Apple Developer License *) - you are binded to a Non-Disclosure Agreement which prevents you from sharing apple trade secrets of the SDK…I'd imagine the first MMORPG for the iPod would be popular. Something tells me it wouldn't be hard to gain profit if the price was fitting to the game content. Link to comment Share on other sites More sharing options...
java Posted January 4, 2010 Share Posted January 4, 2010 You guys never heard of TribiaME? That's the first graphical 2d mobile MMORPG ever, very successful, very good. Link to comment Share on other sites More sharing options...
westin444 Posted January 4, 2010 Share Posted January 4, 2010 @Robin:> @[BS:> > > westin444 link=topic=56229.msg595258#msg595258 date=1262571946]> > Wouldn't be to hard to reprogram eclipse client in XNA and you can make apps for handheld devices using XNA i know.> > XNA… iTouch... Logic?@[BS:> westin444 link=topic=56229.msg595262#msg595262 date=1262572660]> oh yeah.. just remembered XNA was for the ZUNEI did remember… just not when i made the post :P Link to comment Share on other sites More sharing options...
Godlord Posted January 4, 2010 Share Posted January 4, 2010 @[BS:> westin444 link=topic=56229.msg595258#msg595258 date=1262571946]> Wouldn't be to hard to reprogram eclipse client in XNA and you can make apps for handheld devices using XNA i know.XNA is .net only which is Microsoft-only. iPod and iPhone require native C/C++ and ObjC. Also, GLES > XNA.Ironically, Windows Mobile supports GLES better than XNA.Regards, Godlord. Link to comment Share on other sites More sharing options...
Rithy58 Posted January 4, 2010 Share Posted January 4, 2010 @java:> You guys never heard of TribiaME? That's the first graphical 2d mobile MMORPG ever, very successful, very good.@Haru:> > Submit application to apple for review (* Cost: $99.99 for Apple Developer License *) - you are binded to a Non-Disclosure Agreement which prevents you from sharing apple trade secrets of the SDK…> > I'd imagine the first MMORPG for the iPod would be popular. Something tells me it wouldn't be hard to gain profit if the price was fitting to the game content.Just a hint ;)The first iPod Touch/iPhone Online Role Playing Game is in development.If you love cute/awesome graphic and awesome action, you'll love the game.I probably doesn't have the right to leech this info but you know…pre-advertisment. XDOn Topic : I think we can make a reduced version of Eclipse Server and re-write a Obj-C Client. All the client need is, map, sprite, spell/skill draw on the map. Then the core/logic such as attack, stat, items and stuff. Then it would work. Just make a small reduced version of Eclipse because it will only take a couple of weeks or months for professional programmer.Sincerely,Rithy Link to comment Share on other sites More sharing options...
Jamessut Posted January 4, 2010 Share Posted January 4, 2010 Doesn't java work on the iphone?Solar Eclipse=Java? Link to comment Share on other sites More sharing options...
Homicidal Monkey Posted January 4, 2010 Share Posted January 4, 2010 nope. You cannot run Java on the iPhone. Its against the TOA of owning an iPhone/iTouch. Link to comment Share on other sites More sharing options...
Dthen Posted January 4, 2010 Share Posted January 4, 2010 *is not buying an iPhone Link to comment Share on other sites More sharing options...
The New World Posted January 4, 2010 Share Posted January 4, 2010 @Haru:> > Submit application to apple for review (* Cost: $99.99 for Apple Developer License *) - you are binded to a Non-Disclosure Agreement which prevents you from sharing apple trade secrets of the SDK…> > I'd imagine the first MMORPG for the iPod would be popular. Something tells me it wouldn't be hard to gain profit if the price was fitting to the game content.Eliminator Pro. Link to comment Share on other sites More sharing options...
Chief Posted January 4, 2010 Share Posted January 4, 2010 @Rithy58:> Just a hint ;)> The first iPod Touch/iPhone Online Role Playing Game is in development.> If you love cute/awesome graphic and awesome action, you'll love the game.> I probably doesn't have the right to leech this info but you know…pre-advertisment. XDme knows ^^ Link to comment Share on other sites More sharing options...
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