azkanan Posted August 23, 2010 Share Posted August 23, 2010 @horsehead:> hey what is wrong not everyone can vb6 programming at this time… so let us ask some things> > I personaly want to get some stuff to start my game and if I can better programm wit vb6 I can add some good features to my game but not atmWe do let people ask things. After about the fiftieth person in one hour asking the same question, it gets annoying and people just ignore the newbies.Maybe a support channel should be set up for newbies to ask questions in… Nah, they'd all still ask away in the shoutbox, because they'd be too lazy to go in. I'm pretty sure this was attempted before, see... Link to comment Share on other sites More sharing options...
Keebler Elf Posted August 23, 2010 Share Posted August 23, 2010 @Azkanan:> Maybe a support channel should be set up for newbies to ask questions in…Am I wrong is that what the "Questions" board is for. Link to comment Share on other sites More sharing options...
azkanan Posted August 23, 2010 Share Posted August 23, 2010 Bingo. And thus was my joke, with the fact they use the shoutbox anyway. Link to comment Share on other sites More sharing options...
Sputnak Posted August 23, 2010 Share Posted August 23, 2010 @horsehead:> hey what is wrong not everyone can vb6 programming at this time… so let us ask some things> > I personaly want to get some stuff to start my game and if I can better programm wit vb6 I can add some good features to my game but not atmPersonally I don't see where the last 2 posts with questions have anything to do with vb6…There should be a warning at the top of the screen like this - WARNING - this engine is not the new stable, theres no .inis, so go away unless u could use the vb6 ways…At least then you wouldn't spend the time downloading then post 200 questions answered by 1 tutorial and have people get annoyed at you. Link to comment Share on other sites More sharing options...
Robin Posted August 24, 2010 Author Share Posted August 24, 2010 @Dr:> theres no .inislolwat. Link to comment Share on other sites More sharing options...
NullSkillVoid Posted August 24, 2010 Share Posted August 24, 2010 Robin, did u kill my sig? Link to comment Share on other sites More sharing options...
Robin Posted August 24, 2010 Author Share Posted August 24, 2010 We've been through this before. Yes, I did. Link to comment Share on other sites More sharing options...
NullSkillVoid Posted August 24, 2010 Share Posted August 24, 2010 have you translated my new name? Link to comment Share on other sites More sharing options...
Robin Posted August 24, 2010 Author Share Posted August 24, 2010 Fuck off out of my thread, kid. Link to comment Share on other sites More sharing options...
Helladen Posted August 24, 2010 Share Posted August 24, 2010 @Azkanan:> Eclipse Origins should be renamed to Eclipse Advanced, so newbies don't expect it to be "the next easy engine" in a series of releases…If you can't figure out how to work Visual Basic 6 you should go back to Rpg Maker. Not even joking. Get out of here if you expect someone to do everything for you. It doesn't have to be newb friendly. Link to comment Share on other sites More sharing options...
lucian Posted August 24, 2010 Share Posted August 24, 2010 Why are you guys so repulsive ? I saw more then 6 replays that tell me i'm a noob and i should go away, how do you want to increase the community, if the current is so aggressive. Instead of so many useless replies, someone could explain that (if everything is so easy for the "advanced").Thanks for help anyway. Link to comment Share on other sites More sharing options...
Robin Posted August 24, 2010 Author Share Posted August 24, 2010 @lucian:> Why are you guys so repulsive ? I saw more then 6 replays that tell me I'm a noob and I should go away, how do you want to increase the community, if the current is so aggressive. Instead of so many useless replies, someone could explain that (if everything is so easy for the "advanced").> > Thanks for help anyway.You're posting in the wrong place. This is the development discussion, not a Q&A. Link to comment Share on other sites More sharing options...
lucian Posted August 24, 2010 Share Posted August 24, 2010 @Robin:> @lucian:> > > Why are you guys so repulsive ? I saw more then 6 replays that tell me I'm a noob and I should go away, how do you want to increase the community, if the current is so aggressive. Instead of so many useless replies, someone could explain that (if everything is so easy for the "advanced").> > > > Thanks for help anyway.> > You're posting in the wrong place. This is the development discussion, not a Q&A.Robin you did a great job with the engine, all I wanted to know was where should I start to edit so I can make the maps scroll, and that think with the animations.When I changes the max_mapx and max_mapy, the engine reduces the graphics greatly. I see the sprite as a fleas on the map.Update :Nvm about animation, my fool sorry. But can you give me a hint about the map scroll ?Btw about development discussion. Can you add a diferent file.bmp for attack only ? So we can customize our character attack animation frames how long we want. Like the items animation ( One of the best thinks i saw) Link to comment Share on other sites More sharing options...
Robin Posted August 24, 2010 Author Share Posted August 24, 2010 Map Editor -> Map PropertiesChange the MaxX and MaxY. Map size is dynamic. Each map can be anywhere between 14x12 to 255x255. Link to comment Share on other sites More sharing options...
lucian Posted August 24, 2010 Share Posted August 24, 2010 @Robin:> Map Editor -> Map Properties> > Change the MaxX and MaxY. Map size is dynamic. Each map can be anywhere between 14x12 to 255x255.awsome, sorry for my noob question i didn't gived attention to map propeties, i took i have to change it from vb6 Link to comment Share on other sites More sharing options...
Robin Posted August 24, 2010 Author Share Posted August 24, 2010 Origins is very different from old Eclipse. I suggest you get acquainted with it. Link to comment Share on other sites More sharing options...
azure Posted August 24, 2010 Share Posted August 24, 2010 Everyone donate money to Robin so he'll be encouraged to work on this project. For every pint of beer he buys, another genius idea comes into his head. Link to comment Share on other sites More sharing options...
Godlord Posted August 25, 2010 Share Posted August 25, 2010 @Azure:> Everyone donate money to Robin so he'll be encouraged to work on this project. For every pint of beer he buys, another genius idea comes into his head.Don't you mean those funky pills with the symbols on them?Regards, Stephan. Link to comment Share on other sites More sharing options...
lucian Posted August 25, 2010 Share Posted August 25, 2010 I think i found a bug.Weapon dmg its not adding on Player (STR)DMG. I'm trying to code it by myself, but i'm a noob at vb6 codeing so it will take a wile for me to figure it out. Link to comment Share on other sites More sharing options...
DarkSpine Posted August 25, 2010 Share Posted August 25, 2010 @lucian:> I think I found a bug.> > Weapon dmg its not adding on Player (STR)DMG. I'm trying to code it by myself, but I'm a noob at vb6 codeing so it will take a wile for me to figure it out.I made a fix, pretty easy to edit to work with attacking players too:[http://www.touchofdeathforums.com/smf/index.php/topic,63247.0.html](http://www.touchofdeathforums.com/smf/index.php/topic,63247.0.html)Also, class/level requirements don't (At least in 1.1.0, maybe earlier too) work, so here's the fix for that: [http://www.touchofdeathforums.com/smf/index.php/topic,63168.0.html](http://www.touchofdeathforums.com/smf/index.php/topic,63168.0.html)~Urame Link to comment Share on other sites More sharing options...
lucian Posted August 25, 2010 Share Posted August 25, 2010 @Urame:> @lucian:> > > I think I found a bug.> > > > Weapon dmg its not adding on Player (STR)DMG. I'm trying to code it by myself, but I'm a noob at vb6 codeing so it will take a wile for me to figure it out.> > I made a fix, pretty easy to edit to work with attacking players too:> [http://www.touchofdeathforums.com/smf/index.php/topic,63247.0.html](http://www.touchofdeathforums.com/smf/index.php/topic,63247.0.html)> Also, class/level requirements don't (At least in 1.1.0, maybe earlier too) work, so here's the fix for that: [http://www.touchofdeathforums.com/smf/index.php/topic,63168.0.html](http://www.touchofdeathforums.com/smf/index.php/topic,63168.0.html)> > ~Uramethanks i will take a look to see how you fixed it, maybe i will learn a few Link to comment Share on other sites More sharing options...
Robin Posted August 25, 2010 Author Share Posted August 25, 2010 @lucian:> I think I found a bug.> > Weapon dmg its not adding on Player (STR)DMG. I'm trying to code it by myself, but I'm a noob at vb6 codeing so it will take a wile for me to figure it out.Already fixed in the new version. Link to comment Share on other sites More sharing options...
Displaced Posted August 25, 2010 Share Posted August 25, 2010 What about adding EO to svn? Link to comment Share on other sites More sharing options...
Robin Posted August 25, 2010 Author Share Posted August 25, 2010 No. Link to comment Share on other sites More sharing options...
doomteam1 Posted August 26, 2010 Share Posted August 26, 2010 Hurry up and release this robin, or else i will go under your bed and while you are sleeping i will tug at your leg. Also i want to give a shot at converting to dx8, which shouldn't be that hard. Link to comment Share on other sites More sharing options...
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