mrmiguu Posted February 11, 2011 Share Posted February 11, 2011 @saruish:> I think this is all client side . I think >.> is it?I'd hope so. Else, you have this whole programming thing all wrong. Lulz. Link to comment Share on other sites More sharing options...
saruish Posted February 11, 2011 Share Posted February 11, 2011 @MrMiguu:> I'd hope so. Else, you have this whole programming thing all wrong. Lulz.lol it is :P but i think i need a image first befor hand cuz it doesnt appear transparent to me. i was hoping to get a veiw of in game from it. Link to comment Share on other sites More sharing options...
crzyone9584 Posted February 11, 2011 Share Posted February 11, 2011 Hey samu, Just tried it out. The entire box is gone now along with the text. Or did I miss something? Do i need to move the txtChat to like a picture box or something? Link to comment Share on other sites More sharing options...
Rob Janes Posted February 11, 2011 Author Share Posted February 11, 2011 Make sure your txtChat isn't ontop of picScreen, (when it renders it'll overlap the txtChat) so you need to make sure it's not ontop of picScreen. Link to comment Share on other sites More sharing options...
crzyone9584 Posted February 11, 2011 Share Posted February 11, 2011 Ahh min is on the top of the pic screen. So by putting it behind the picscreen it should work. I got ya. Now time to test it. Link to comment Share on other sites More sharing options...
Rob Janes Posted February 11, 2011 Author Share Posted February 11, 2011 No I mean, it can't over lap it at all. You'd need to have it to the right or bottom of the playable game window. Link to comment Share on other sites More sharing options...
crzyone9584 Posted February 11, 2011 Share Posted February 11, 2011 Okay i see what you mean now. Thanks for the info. Link to comment Share on other sites More sharing options...
Kradon Posted February 11, 2011 Share Posted February 11, 2011 does this work for EO 1.5? Link to comment Share on other sites More sharing options...
Ruins of Hell Posted February 11, 2011 Share Posted February 11, 2011 @Kradon:> does this work for EO 1.5?Yes. Link to comment Share on other sites More sharing options...
Kradon Posted February 12, 2011 Share Posted February 12, 2011 i added this to EO 1.5 source and this error came up"variable not found"for txtChat Link to comment Share on other sites More sharing options...
iSKweek Posted February 12, 2011 Share Posted February 12, 2011 Did you forget to rename the rich text box? Link to comment Share on other sites More sharing options...
Doom_real Posted February 13, 2011 Share Posted February 13, 2011 Is there a way to make it transparent even when is on top of picScreen? Link to comment Share on other sites More sharing options...
Robin Posted February 13, 2011 Share Posted February 13, 2011 No. Not properly. Link to comment Share on other sites More sharing options...
Doom_real Posted February 13, 2011 Share Posted February 13, 2011 I saw that Samu made his chat box transparent on top o screen in his game. Link to comment Share on other sites More sharing options...
Robin Posted February 13, 2011 Share Posted February 13, 2011 That's _translucent._ Again, it's abusing the API and the only way of doing it properly is beyond you. Link to comment Share on other sites More sharing options...
Iann Posted February 14, 2011 Share Posted February 14, 2011 Traslucent Picture Box ?? Link to comment Share on other sites More sharing options...
Ruins of Hell Posted February 14, 2011 Share Posted February 14, 2011 @Ian:> Traslucent Picture Box ??I don't understand what you're saying? Link to comment Share on other sites More sharing options...
iSKweek Posted February 14, 2011 Share Posted February 14, 2011 @Ian:> Traslucent Picture Box ??There is a difference between translucent and transperant.[More info.](http://en.wikipedia.org/wiki/Transparency_and_translucency) Link to comment Share on other sites More sharing options...
saruish Posted February 15, 2011 Share Posted February 15, 2011 there is a way to do it tho. but it will take a while to program in and come up with the code. Link to comment Share on other sites More sharing options...
mrmiguu Posted February 15, 2011 Share Posted February 15, 2011 @saruish:> there is a way to do it tho. but it will take a while to program in and come up with the code.It won't take a while. It would literally take a few minutes. You wouldn't "come up with the code."ITT: There's no efficient way of effectively adding alpha-blending into DX7-based programs. Link to comment Share on other sites More sharing options...
airdude2 Posted May 10, 2011 Share Posted May 10, 2011 Couldnt find the sub frm_load :/Edit: NVM :P Link to comment Share on other sites More sharing options...
Yonkox Posted November 10, 2011 Share Posted November 10, 2011 Hello!This tutorial is not working for me… I can't finde line 'frm_load' and I don't understand what do you mean by 'on the sub ... add' Link to comment Share on other sites More sharing options...
Stach Posted November 10, 2011 Share Posted November 10, 2011 Then you should learn how to program before attempting to do ANYTHING. Link to comment Share on other sites More sharing options...
Yonkox Posted November 10, 2011 Share Posted November 10, 2011 Please don't be aggresive. I'm from Chile, and I don't understand the english modisms, because i understand the instructions… but... "on the sub" what do you mean by that? Link to comment Share on other sites More sharing options...
Taegan Posted November 10, 2011 Share Posted November 10, 2011 Open the source, press CTRL+F, and type in "sub". Then realize what a sub is. Link to comment Share on other sites More sharing options...
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