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Doom_real

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Everything posted by Doom_real

  1. Doom_real

    Cls buffers

    I want to learn about buffers because all codes i see use buffers.If someone can help me explaining or giving me some advices please post here.
  2. I saw that Samu made his chat box transparent on top o screen in his game.
  3. Is there a way to make it transparent even when is on top of picScreen?
  4. Ok I deleted all my accounts then I registered a new account.When I click to finish the character I get an rune time error.Rte 340:Control array element '6' dosent exist
  5. Hi.I tried to add a stat named Crit.I searched Agility and made same code except for crit or parry chance.I added Crit even to client.But when i run the client and log in i get an error:Run time error 9 Subscript out of range.I tried to register another account and get another rune time error 340 Control Aray element 6 dosent exist. Please help with this errors. :cheesy:
  6. Doom_real

    [EO] Timers

    Ok.I tried to make an code with GetTickCount.Like this: ``` Case SPELL_TYPE_BUFF c = 1 If targetType = TARGET_TYPE_PLAYER Then Do While c < 4 If Vital > 0 Then If Tick > msg Then SendActionMsg GetPlayerMap(index), "haha", Red, 1, (GetPlayerX(index) * 32), (GetPlayerY(index) * 32) c = c + 1 msg = GetTickCount + 5000 End If End If Loop Else PlayerMsg index, "Invalid target.", BrightRed End If ``` I initialized all variables c,Tick and msg As Long.When i tried to see if i get the Action message every 5 secs for 4 times my server crash.It give me a don't sent error.Probably from an infinite loop or something. Can you please tell me whats wrong in this timer? :embarrassed:
  7. Doom_real

    [EO] Timers

    I watched some tutorials but those are with timers on a form that can be enabled or not.I don't know how can i use that in Modcombat. Im interested in that GetTickCount Robin just mentioned.Can you give me an example on how to use it or an tutorial that lean you how to use it please?
  8. Doom_real

    [EO] Timers

    Ok that helped me alot…
  9. Doom_real

    [EO] Timers

    Hi.I wonder if its possible to make timers in vb6 and if its possible how? For example i want to make a buff spel and i need to put it a timer so after 2 mins the buff disappear.
  10. Ty for your help. :cheesy:
  11. I doubleclick on the list from where you choose spell type the Spell Editor Form. And It opens a page with code from that form.I cant find any list in the code.How its suposed to add my spell type? Sorry for being nubish.
  12. I entered in the form from client and cant find the list with spell types.Can you give me some details where is the list?
  13. Hi i wanted to make a new spell type.So i added a case in Server Side ModCombat and in ModConstants a constant like this: _**Public Const SPELL_TYPE_BUFF As Byte = 5**_.I made the same in Client side ModConstants.I saved and tried to make a new spell but cant select Buff type in spell editor.If someone can help me to get it work I will be so happy.
  14. The script works fine except that when i click on the chat box i can write on it.Idk how to explain but I can type not just on the box that you use to type an message but on entire chat box.Hope you understand my bad english.
  15. @lucifer1101: > u need to elaborate on this a bit more Well i have a sprite converter but is bugged and i need a new one for eclipse evolution v1.0.
  16. Please can someone give me a good sprite convertor for eclipse evolution v1.0?
  17. @HailBlazR: > What Hairo said. And here's one. > http://www.touchofdeathforums.com/smf/index.php/topic,21718.0.html Thank you man you save my life.
  18. :sad:Please i need a good sprite convertor for ee v1.0.Ty. :embarrassed:
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