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[EO2.0]Ranged Projectiles(Arrows, Bullets and more)[RELEASE]


evilbunnie
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This is a nice source mod, thanks!

But unfortunately, it appears that after installing (I downloaded the source), I seem to have lost the ability to edit map songs on the map properties. I try to select a song and it pops back to "None". Is this possible to overcome?

Edit: nevermind, I have it working.  :cheesy:
Again, the ranged projectiles are epic.
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  • 2 weeks later...
  • 2 weeks later...
Hello Captain Vabit! Hi all!
Thank you for your work, they mean a lot for us) to continue in this vein), we look forward to your work dalneishih) (sorry for my bad english) - communicate through a translator (

question:
how to create one of these shells direction? (Ie projectiles fly at any angle (but always at the enemy)) example: (1 unit) –-- (shell) ----> (2 unit)
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  • 3 weeks later...
@Peter120:

> Maybe… http://www.touchofdeathforums.com/smf/index.php/topic,73750.html

No, it's not the same thing. ^^'

@Me:

> I believe you can. Just need to have the know how.

Yeah, "How" this is the question. xD

Thank you for your aswer. ^^
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@Keny:

> No, it's not the same thing. ^^'
> Yeah, "How" this is the question. xD
>
> Thank you for your aswer. ^^

Well it could easily be an add-on for this or your own system, but first you have to check if it's a spell. Then you go on from there.
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This part where it shows frame4 = true is what makes it pop up so make sure its named frame4 or change it in this code :)
```
If frmEditor_Item.cmbType.ListIndex = ITEM_TYPE_WEAPON Then
frmEditor_Item.Frame4.Visible = True
```
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@Justn:

> This part where it shows frame4 = true is what makes it pop up so make sure its named frame4 or change it in this code :)
> ```
> If frmEditor_Item.cmbType.ListIndex = ITEM_TYPE_WEAPON Then
> frmEditor_Item.Frame4.Visible = True
> ```

where do i add that???

gonna try it hope it works…
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