Irhymer Posted November 2, 2011 Share Posted November 2, 2011 @Robin:> Robin&Rory/5That's a win.Ontopic: I think I actually would be willing to pay for extra features in this. Keep up the good work. Link to comment Share on other sites More sharing options...
mrmiguu Posted November 2, 2011 Share Posted November 2, 2011 For some reason, when I first saw this, I thought it was being made for a browser.Is it? (Maybe desktop)?@-Jake-:> That's a win.Depends on how you rank the two individuals.If it's 1x Robin and 1x Rory, then you have 2/5 essentially (below average). Link to comment Share on other sites More sharing options...
Owen F Posted November 2, 2011 Share Posted November 2, 2011 I think it's both, but one (presumably the browser) requires plug ins. Mentioned earlier in the thread, i think. Link to comment Share on other sites More sharing options...
Rob Janes Posted November 2, 2011 Author Share Posted November 2, 2011 You are correct, it'll be playable stand alone or via a browser with the appropriate plugin insed, more details on that as it gets closer. Link to comment Share on other sites More sharing options...
aaaron Posted November 2, 2011 Share Posted November 2, 2011 @Robin:> Robin&Rory/5Pretty much! Link to comment Share on other sites More sharing options...
Owen F Posted November 2, 2011 Share Posted November 2, 2011 @Aáron:> Pretty much!Suck up =D@Rob:> You are correct, it'll be playable stand alone or via a browser with the appropriate plugin insed, more details on that as it gets closer.Thought so, thanks for confirming that!Come on holiday season, get here faster -__- Link to comment Share on other sites More sharing options...
mrmiguu Posted November 2, 2011 Share Posted November 2, 2011 @Owen:> Come on holiday season, get here faster -__-If it came any faster, they would have to postpone the release date, you silly goose. Link to comment Share on other sites More sharing options...
Robin Posted November 2, 2011 Share Posted November 2, 2011 @Owen:> Come on holiday season, get here faster -__-The release date isn't tied to the holiday period. That's just when we'll have it ready. If you moved the holiday season earlier then the game would be released _after_ the holiday season.We've got a lot done but there are still lots of awesome things Rory and I are planning on doing which will make the gaming experience as smooth as possible. It's going to be a very fun game. ;] Link to comment Share on other sites More sharing options...
Bonk Posted November 2, 2011 Share Posted November 2, 2011 Very important question. Will the guns make a 'shpoop' noise when they fire paintballs? Link to comment Share on other sites More sharing options...
Robin Posted November 3, 2011 Share Posted November 3, 2011 I don't know if Rob has looked in to sound yet, but I can easily plug in some appropriate public domain sound effects. Link to comment Share on other sites More sharing options...
Rob Janes Posted November 3, 2011 Author Share Posted November 3, 2011 The holiday season is hopefully the expected playable date, whether that be alpha, beta or public release, it's too early to say. Ideally it would be in beta phases at a mere minimum or this holiday season with a live launch at the start of the new year. As for sound, I suppose I should send you the WAV files Robin ;) Link to comment Share on other sites More sharing options...
Bonk Posted November 3, 2011 Share Posted November 3, 2011 @Rob:> As for sound, I suppose I should send you the WAV files Robin ;)Is there a shpoop? There needs to be a shpoop. Link to comment Share on other sites More sharing options...
Magdreamer Posted November 3, 2011 Share Posted November 3, 2011 @Bonk:> Is there a shpoop? There needs to be a shpoop.I back bonk up on the shpoop sound.Imagining it just makes the game sound so much more fun :) Link to comment Share on other sites More sharing options...
mrmiguu Posted November 3, 2011 Share Posted November 3, 2011 What about _kersplat_s? You have to have _kersplat_s. Link to comment Share on other sites More sharing options...
Harris6310 Posted November 3, 2011 Share Posted November 3, 2011 And over exaggerated kill-streak sounds like in Unreal and Halo. Link to comment Share on other sites More sharing options...
Owen F Posted November 3, 2011 Share Posted November 3, 2011 @Harris:> And over exaggerated kill-streak sounds like in Unreal and Halo.Double splat! Triple splat!Dunno, not sounding right for me :/ Link to comment Share on other sites More sharing options...
Bonk Posted November 3, 2011 Share Posted November 3, 2011 Shpoops and Kersplats :DOh wow!Are you pushing this into the public and advertising, as well? Link to comment Share on other sites More sharing options...
schnurman Posted November 3, 2011 Share Posted November 3, 2011 Just a question, whats is with the backpacks? Paint ball gun's do not hold storage in a backpack unless it shows what team your in. Link to comment Share on other sites More sharing options...
Magdreamer Posted November 3, 2011 Share Posted November 3, 2011 Yeah I'm using it to show what team you're in. But I might change it. Link to comment Share on other sites More sharing options...
Rob Janes Posted November 3, 2011 Author Share Posted November 3, 2011 Players wear backpacks though ;)How else are you going to carry around hundreds of paintballs and grenades? Link to comment Share on other sites More sharing options...
Bonk Posted November 3, 2011 Share Posted November 3, 2011 Well it doesn't need to be realistic. It just looks like quite a light-hearted, fun game and you could ruin it by trying to make it coherant with real paintball.I like the duality of a backpack/inventory and a team marker.Will items (Like paintball types, grenades, guns) be selected via a hotbar? Link to comment Share on other sites More sharing options...
Rob Janes Posted November 3, 2011 Author Share Posted November 3, 2011 Never gave that any consideration Bonk. The speed of your paintballs is relative to the gun you are using, but I suppose we could give you the option to have 'Explosive' Paintballs, or Paintballs that have more Penetration and bypass a players avoidance, and you could select that type of option from the Hotbar. Link to comment Share on other sites More sharing options...
Bonk Posted November 3, 2011 Share Posted November 3, 2011 Guns could dictate how far the paintballs fire, instead. As for the paintballs, you could rip an idea from Angry Birds, a paintball that splits into three when it's got to a certain distance. Link to comment Share on other sites More sharing options...
Fuu Posted November 4, 2011 Share Posted November 4, 2011 @Rob:> 'Explosive' PaintballsAre you trying to paint people, or kill them? Link to comment Share on other sites More sharing options...
Bonk Posted November 4, 2011 Share Posted November 4, 2011 Maybe you have a certain amount of hits before you're out of the game and the explosive paintballs detract moreso? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now