SkywardRiver Posted May 27, 2015 Author Share Posted May 27, 2015 Update planned for later today. Just some minor bug fixes and an optimization or two. Link to comment Share on other sites More sharing options...
Zetasis Posted May 27, 2015 Share Posted May 27, 2015 Okay so I noticed that npcs can cast blinding spells but not stealth spells. Not sure if that is meant to be or not but I think npcs should be able to cast stealth spells. Also, when blinded you can still see player/npcs names, again not sure if it meant to be like that but shouldn't names disappear also? Last thing, when npcs cast spells there is no casting animation and it would be helpful if the casting animation played. Also, npcs don't seem to target you again once you come out of stealth mode. These are not necessary things but they would be nice. Again, thanks for the engine. Link to comment Share on other sites More sharing options...
daftnerso Posted May 28, 2015 Share Posted May 28, 2015 cant wait to see the new update Link to comment Share on other sites More sharing options...
Mohenjo Daro Posted May 28, 2015 Share Posted May 28, 2015 @'riokoshin':> Okay so I noticed that npcs can cast blinding spells but not stealth spells. Not sure if that is meant to be or not but I think npcs should be able to cast stealth spells. Also, when blinded you can still see player/npcs names, again not sure if it meant to be like that but shouldn't names disappear also? Last thing, when npcs cast spells there is no casting animation and it would be helpful if the casting animation played. Also, npcs don't seem to target you again once you come out of stealth mode. These are not necessary things but they would be nice. Again, thanks for the engine.I'd love to see these things added/fixed, Zetasis is right no with what he said :D Link to comment Share on other sites More sharing options...
Ancient Posted May 28, 2015 Share Posted May 28, 2015 Awesome stuff :) You did a good thing launching this engine. Glad to have a coder like you working for Arkadia :) Link to comment Share on other sites More sharing options...
Agoraphobic Posted May 28, 2015 Share Posted May 28, 2015 This looks impressive. Link to comment Share on other sites More sharing options...
SkywardRiver Posted May 28, 2015 Author Share Posted May 28, 2015 Sorry guys, the update has been delayed. It should be out Friday Night. Link to comment Share on other sites More sharing options...
Palhão Posted May 28, 2015 Share Posted May 28, 2015 People, as I edit the evolution of class? At what level evolve so that class evolve, the text that comes … To a little lost, because when arriving at level 25 comes the classes, and I did not find where I can edit it ... Sorry for the english Link to comment Share on other sites More sharing options...
SkywardRiver Posted May 28, 2015 Author Share Posted May 28, 2015 Server Side modPlayer -> CheckPlayerLevelUp. Change the 25 to whatever you want. Link to comment Share on other sites More sharing options...
Palhão Posted May 28, 2015 Share Posted May 28, 2015 @'Jaxx':> Server Side modPlayer -> CheckPlayerLevelUp. Change the 25 to whatever you want.Thank you very much! :) Link to comment Share on other sites More sharing options...
Vus Posted May 28, 2015 Share Posted May 28, 2015 Very nice engine, I too hope this will spark a new wave of eclipse games being made. Link to comment Share on other sites More sharing options...
leminhde Posted May 29, 2015 Share Posted May 29, 2015 Everything is cool, but I have some problem …_I don't know the command for the editor ( why don't you create the button in admin panel ?)_The character sometime walk slow, sometime normal , how can I change the speed ?_In "show text" in event system doesn't have show face -.-! Link to comment Share on other sites More sharing options...
SkywardRiver Posted May 29, 2015 Author Share Posted May 29, 2015 1\. Just press insert…![](http://s15.postimg.org/qvefiqt6z/help1.png)2\. Read the features list…~Stamina and Weight~Items can now have an assigned weight. If you are carrying more weight than you have Stamina, you cannot run. 3\. Add that in yourself. Some people, like myself, don't want to make faces for every character. Link to comment Share on other sites More sharing options...
leminhde Posted May 29, 2015 Share Posted May 29, 2015 I'm talk about face for event (npc).If I want character run faster, how can I do that ? Link to comment Share on other sites More sharing options...
SkywardRiver Posted May 29, 2015 Author Share Posted May 29, 2015 I know you're talking about face for event. Add it in yourself. It's not in this engine, nor is it planned.If you want your character to run faster, take a look at these; client side.' Speed moving varsPublic Const WALK_SPEED As Byte = 4Public Const RUN_SPEED As Byte = 6 Link to comment Share on other sites More sharing options...
Palhão Posted May 29, 2015 Share Posted May 29, 2015 Cursor not appearing right in Other Commands, making it difficult to use these commands do not know if this has been even noticed by you. Link to comment Share on other sites More sharing options...
SkywardRiver Posted May 29, 2015 Author Share Posted May 29, 2015 The fix is going to be included in today's update.* * *v3 Has just been released. Nothing major, just bug fixes.Not many, if any, features are going to be added to this engine. Tutorials may be made and released, but I'm looking to keep this a solid BASE to start from. I don't want to repeat Eclipse Chronicles xD Link to comment Share on other sites More sharing options...
Alerd Posted May 30, 2015 Share Posted May 30, 2015 Hi jaxx can you use github?Thand Link to comment Share on other sites More sharing options...
leminhde Posted May 30, 2015 Share Posted May 30, 2015 ' Speed moving varsPublic Const WALK_SPEED As Byte = 25Public Const RUN_SPEED As Byte = 30I raised the number to 30, and the speed didn't, Did I do something wrong, man ?I'm sure in don't have anything in inv -.-! Link to comment Share on other sites More sharing options...
leminhde Posted May 30, 2015 Share Posted May 30, 2015 I have a video about speed problem. Althought I changed the code. But character sometime move speed as I want, sometime it move slow, you can check it in this video, when i run to the black map character walk slower than before. please check it ^^https://www.youtube.com/watch?v=deseONZjyfA Link to comment Share on other sites More sharing options...
SkywardRiver Posted May 30, 2015 Author Share Posted May 30, 2015 If someone wants to upload a mirror to github I'll put a link on the main thread.leminhde, it seems that when that many Animated Tiles are down the character moves quicker. I'll take a look into this. Link to comment Share on other sites More sharing options...
Render Posted May 30, 2015 Share Posted May 30, 2015 All this needs is a PvP Title System it is Pitch Perfect Link to comment Share on other sites More sharing options...
Kitam Posted May 30, 2015 Share Posted May 30, 2015 How to add new class evolve? or 50 lvl, 75 lvl, 100 lvl. Link to comment Share on other sites More sharing options...
SkywardRiver Posted May 30, 2015 Author Share Posted May 30, 2015 You'll have to program in further advancements yourself.A new tutorial on how to (theoretically) fix the issue of increased movement speed upon lag right here:http://www.eclipseorigins.com/thread-85146.html Link to comment Share on other sites More sharing options...
Kitam Posted May 30, 2015 Share Posted May 30, 2015 @'Jaxx':> You'll have to program in further advancements yourself.How to? :SEdit: Wtf?! I go to game but… ![](http://iv.pl/images/14441220049367081300.png) Link to comment Share on other sites More sharing options...
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