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Growlith1223

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Everything posted by Growlith1223

  1. They do things you couldn't even imagine.
  2. Is the engine itself creating errors? when it freezes like this, especially with the graphics library, it usually means corrupt data being loaded(i can assure you this can happen a lot with certain systems) or it's a missing textures(i've seen it sometimes completely skip the error handling and resume like normal. what was the last thing you edited inside of said engine or is this with a brand new engine with no modifications added to it?
  3. this is looking pretty solid yo, keep up the good work!
  4. > Wait, why was my post deleted here?? > > > > Also - which "famous programmer" was it that died? Was it DFA? Deathbeam? Is that why Deathbeam's website is gone? I NEED TO KNOW THESE THINGS MAN, You can't just say "someone famous died" and not tell us who. Geez. Why would you even consider deathbeam as a famous programmer?
  5. right off the bat i can already see that the font doesn't even work well with your graphic style(not sure if it's just me or what). the buttons look a bit too faded into the background. Green, green and more green. other than that, meh.
  6. the sprites do remind me of rotmg quite a lot, im guessing that's what you've based your graphics on?
  7. > Okay, I will do in future. Just trying to get the point across. by insulting his work without telling him how to improve on it? yea that sure does get a point across.
  8. Growlith1223

    Public Apology.

    Eclipse didn't decide, the owner did.
  9. Bump, edited the op with a little more details on prices.
  10. I'm loving the art you're creating. looks very professional imo
  11. Could you tell us what the actual log says? you know that would help immensely rather than just telling us what log it wrote it to. You can find it in the src folder.
  12. Your problem does not reside with vb6 but more Internet Explorer 10 and 11, they like to screw with the dlls a LOT. just uninstall IE10/11 and reinstall the libraries once more and you should be golden.
  13. ![](http://www.minerwars.com/ForumUploads/20101115002739_181_necropost.png) So Define it.
  14. For me, i found Visual Basic to be the easiest to learn and read. I've tried C# and it just confused the hell out of me with its syntax
  15. That's already part of VB6\. you just don't have the "Common"/"All" tabs.
  16. > Thanks ![](http://www.minerwars.com/ForumUploads/20101115002739_181_necropost.png)
  17. Firstly, you'd need to portforward if he/she can't connect with the global ip without any of that. To do that log into your modem/router and Depending on your brand, you'd either look in the Firewall settings or look under Connections. You''ll Find something along the lines of "Port Triggering" and/or "Virtual Server". you'd add your ports and such. make sure the port is directed towards your comps local ip(192.168.0.???). Next to have your friend connect to the server, give him/her the ip from [http://www.canyouseeme.org/](http://www.canyouseeme.org/) and your friend should be able to connect to that ip, that ip you get from that site is your global ip, meaning it's only tied to you and only you(unless your isp randomly feels like changing it) After that there should be no problems, if you need anymore help just message me and i'll see what i can do.
  18. Growlith1223

    Delete shop

    ![](http://www.minerwars.com/ForumUploads/20101115002739_181_necropost.png)
  19. It does vary between engines, Each engine was made partially different so some wouldn't be able to handle much where others would be able to handle quite a bit. I remember there being some kind of Player count calculation you can use, but i can't remember where it was on here. Try and look around for it. > Usually around 20 at max Again, depends on the engine. Basic EO i know can handle more than 20 purely from experience.
  20. Can't really help you without knowing **what engine you useā€¦**
  21. You're only initializing the server, not actually playing with that much lag all the time, it only happens on load up, that's all.
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