bintin Posted March 5, 2013 Share Posted March 5, 2013 Ugh, I keep looking at this thread and it makes me want to play this game more. Link to comment Share on other sites More sharing options...
SawQuart Posted March 6, 2013 Author Share Posted March 6, 2013 > It's funny seeing people ask to be added on Skype now.. lololololOh Aaron…> Ugh, I keep looking at this thread and it makes me want to play this game more.Hehe, the more you wait, the more content ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/wink.png) Link to comment Share on other sites More sharing options...
aaaron Posted March 6, 2013 Share Posted March 6, 2013 > Oh Aaron…;PI came up with cool idea for you to add…. now that I think of it, I'll tell you on Skype. Some people might steal it. o_O Link to comment Share on other sites More sharing options...
SawQuart Posted March 7, 2013 Author Share Posted March 7, 2013 New animals!![](http://media.indiedb.com/cache/images/games/1/22/21178/thumb_620x2000/animals.png) Link to comment Share on other sites More sharing options...
SawQuart Posted March 10, 2013 Author Share Posted March 10, 2013 [media]http://youtu.be/TJ2GfAjKcM4[/media] Link to comment Share on other sites More sharing options...
JohnPony Posted March 10, 2013 Share Posted March 10, 2013 You sound really serious lol. Link to comment Share on other sites More sharing options...
PD Posted March 10, 2013 Share Posted March 10, 2013 > You sound really serious lol.Aha, sure does ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png) You've got a great game here, keep it up! Link to comment Share on other sites More sharing options...
SawQuart Posted March 10, 2013 Author Share Posted March 10, 2013 > You sound really serious lol.Si.> Aha, sure does ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png) You've got a great game here, keep it up!Thanks ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png) Link to comment Share on other sites More sharing options...
Vus Posted March 10, 2013 Share Posted March 10, 2013 Looks really awesome! I can't wait to play it Link to comment Share on other sites More sharing options...
SawQuart Posted March 10, 2013 Author Share Posted March 10, 2013 > Looks really awesome! I can't wait to play itthanks man ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png) Link to comment Share on other sites More sharing options...
Ertzel Posted March 11, 2013 Share Posted March 11, 2013 I remember like the first version of this engine that you showed me. Sure has changed a lot since then.I still think the particle's look funny and don't match with any of the other graphics, but the rest of the game looks really good. Might actually be something I'd play and I normally never play games of this type. Link to comment Share on other sites More sharing options...
zerohero Posted March 11, 2013 Share Posted March 11, 2013 This project is really coming along nicely, looks awesome! Link to comment Share on other sites More sharing options...
SawQuart Posted March 14, 2013 Author Share Posted March 14, 2013 > This project is really coming along nicely, looks awesome!Thanks ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png) Link to comment Share on other sites More sharing options...
SawQuart Posted March 18, 2013 Author Share Posted March 18, 2013 I now have an alpha chatroom with 21 active people and a Russian/Ukrainian/Japanese/Korean fansite. This project is moving smoothly along… Link to comment Share on other sites More sharing options...
Swizl Posted March 18, 2013 Share Posted March 18, 2013 Fansites in that many languages o.o ? wow, anyways I can't wait for the game to be released, the concept is great and it has materialized pretty nicely along the way ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png) Link to comment Share on other sites More sharing options...
SawQuart Posted March 24, 2013 Author Share Posted March 24, 2013 ![](http://i.imgur.com/Mw5HKZT.png)Testing session with the bros. Link to comment Share on other sites More sharing options...
Swizl Posted March 24, 2013 Share Posted March 24, 2013 It looks really amazing jungle, can't wait until it's released. Link to comment Share on other sites More sharing options...
SawQuart Posted March 29, 2013 Author Share Posted March 29, 2013 These are all user-submitted images from our testing session:![](http://24.media.tumblr.com/947cfd5707ae54619da057297f755fd4/tumblr_mkar8twQiu1qmy0coo1_1280.png)![](http://24.media.tumblr.com/1c9fab3beda274d62d63ce27bd012940/tumblr_mk8ww9g6Sa1qmy0coo1_1280.png)![](http://25.media.tumblr.com/5bb2e82932e4bee081c1b1bf49443f45/tumblr_mk8pwjk5Sn1qmy0coo1_1280.png)![](http://25.media.tumblr.com/68d7356de233c08016dd3e648945aa37/tumblr_mk6u56CY2n1qmy0coo1_500.png)![](http://25.media.tumblr.com/7c77d564b42913f64a77576107b7802a/tumblr_mk6tepZA0Q1qmy0coo1_1280.png) Link to comment Share on other sites More sharing options...
Agoraphobic Posted March 29, 2013 Share Posted March 29, 2013 Keep up the good work, I'm liking it. Link to comment Share on other sites More sharing options...
SawQuart Posted March 30, 2013 Author Share Posted March 30, 2013 **Some stats:**We get about 7 players constantly during our non-promoted (no new client update or features) prime hours, about 15 constantly during our promoted prime hours, and 3 during our non-promoted off-hours. Most we've had on at once was 20\. There are more than 5 factions which have already formed (3-10 people in each) and they use Skype to connect with each other. Only 1 has been able to form a village thus far. Maximum server connectors for Windows is 64, 1024 for Linux (unless I add multiple selectors and redo the backend which is now seeming inevitable).There are currently only ~40 testers admitted to these tests, 20 of which are active daily. 60 more people have requested to be in the next session, and they are currently wait listed as we slowly allow more players to join alpha. We project 200 testers by the end of alpha, at which point it will be cutoff with no new testers accepted.The server seems capable of only handling a few dozen players at the moment, but once I redo the backend I will be able to extend sustainability to 1000 players without much lag (hopefully). We only have 1 server working at the moment, but we plan to launch with servers in the UK, Western US, Eastern US, and Australia. Link to comment Share on other sites More sharing options...
Helladen Posted March 30, 2013 Share Posted March 30, 2013 I personally dislike the persistent body design. It has pros and cons, but it makes me feel as a player that I must log-in everyday at specific times/monitor my body all the time. It just feels like a huge hassle in my opinion.Anyway the game looks fairly good; good luck with it. Link to comment Share on other sites More sharing options...
SawQuart Posted March 30, 2013 Author Share Posted March 30, 2013 > I personally dislike the persistent body design. It has pros and cons, but it makes me feel as a player that I must log-in everyday at specific times/monitor my body all the time. It just feels like a huge hassle in my opinion.> > Anyway the game looks fairly good; good luck with it.Thanks! We're currently switching a lot of stuff around with the new systems and such, so it'll all be changed before release. Link to comment Share on other sites More sharing options...
Dark Crusade Posted March 30, 2013 Share Posted March 30, 2013 Why's the graphics so inconsistent? Some tiles such as the grass and trees look good, nice colors and well made. Then there's the fence bearing much darker outlines, and lower quality. And finally the inventory items which look disfigured due to bad scaling or resizing? Link to comment Share on other sites More sharing options...
SawQuart Posted March 30, 2013 Author Share Posted March 30, 2013 > Why's the graphics so inconsistent? Some tiles such as the grass and trees look good, nice colors and well made. Then there's the fence bearing much darker outlines, and lower quality. And finally the inventory items which look disfigured due to bad scaling or resizing?Placeholders vs ICT's art. A lot of the graphics are yet to be finished. Link to comment Share on other sites More sharing options...
Link Posted March 30, 2013 Share Posted March 30, 2013 For some reason I thought this was made with eclipse, nice job. Your work is really commendable and it's grown much since I last seen it. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now