Magdreamer Posted June 15, 2013 Author Share Posted June 15, 2013 Hey everyone, just want to post an update on Nin Online's progress along with showcasing some of our village tiles.Right now we only have generic buildings, no famous buildings from the series. That's what I have to do next!The village will have multiple districts, which will look somewhat like this test map.(Sorry if you spot any faults, I did this really quickly to test out the tiles)![](http://i.imgur.com/WnP8SwD.png)![](http://i.imgur.com/aFyvA0v.png) Link to comment Share on other sites More sharing options...
PD Posted June 15, 2013 Share Posted June 15, 2013 Can we run and jump around roof-tops? Link to comment Share on other sites More sharing options...
Magdreamer Posted June 15, 2013 Author Share Posted June 15, 2013 Nope. Link to comment Share on other sites More sharing options...
Swizl Posted June 15, 2013 Share Posted June 15, 2013 Would be hard to add jumping to a 2d top down game lol Link to comment Share on other sites More sharing options...
Skaaz Posted June 15, 2013 Share Posted June 15, 2013 Nice. Link to comment Share on other sites More sharing options...
Magdreamer Posted June 15, 2013 Author Share Posted June 15, 2013 It would add to the gameplay a lot, but it's just not feasible in the initial development time we are planning. We'll be releasing Nin Online whatever we have done in July, so it'll be mostly focused on a few basic features and enough content. From there'll we'll see if it's a feasible idea in the long term.Thank you Skaaz :) Link to comment Share on other sites More sharing options...
Wortel Angels Posted June 15, 2013 Share Posted June 15, 2013 > Would be hard to add jumping to a 2d top down game lolNot really just add an animation (Player a bit up and shadown under him) finish hes jumping :-) set the range and an button to jump haha Link to comment Share on other sites More sharing options...
Swizl Posted June 15, 2013 Share Posted June 15, 2013 > Not really just add an animation (Player a bit up and shadown under him) finish hes jumping :-) set the range and an button to jump hahaIt would be hard you would need an animation performed upon the click of the button + Imagine hes jumping and there is a wall in front of him ect…It's not easy when you think more about it ... Link to comment Share on other sites More sharing options...
Magdreamer Posted June 15, 2013 Author Share Posted June 15, 2013 Actually, the hardest part would be to do platforming.You'd need the editor to be able to make tiles a certain Z height.Jumping roof to roof, the engine must be able to calculate the distance jump-able by difference in height, distance in length and maybe jump strength. Link to comment Share on other sites More sharing options...
Irhymer Posted June 15, 2013 Share Posted June 15, 2013 Looking good! I love the dithering wood textures on the buildings and the splashes of red, blue, and yellow throughout the map. :) Link to comment Share on other sites More sharing options...
Skaaz Posted June 15, 2013 Share Posted June 15, 2013 Rory is a fucking crazy graphic-designer guys, then respect. Link to comment Share on other sites More sharing options...
Magdreamer Posted June 15, 2013 Author Share Posted June 15, 2013 Thanks Jake, I used the dither effect sparingly though, I didn't want the entire game and every piece of wood to look dirty and old!Shucks Skaaz, that's nice to hear, but respect should go to Whack, he's been programming the game at a really fast pace :) Link to comment Share on other sites More sharing options...
luriok Posted June 16, 2013 Share Posted June 16, 2013 Looks really good Rory, Keep it up man! Link to comment Share on other sites More sharing options...
Zeno Posted June 17, 2013 Share Posted June 17, 2013 > Actually, the hardest part would be to do platforming.> > You'd need the editor to be able to make tiles a certain Z height.> > Jumping roof to roof, the engine must be able to calculate the distance jump-able by difference in height, distance in length and maybe jump strength.I would just make it be a flat distance of x. If you're on a roof and try to walk to a tile that's not a roof, check if there's a roof within x tiles of the roof you're on and, if so, jump. Not as cool, but way easier.These tiles look fantastic. I particularly like the tree leaves and the wooden fence. You've got a knack for impressionism. Link to comment Share on other sites More sharing options...
Magdreamer Posted June 17, 2013 Author Share Posted June 17, 2013 Problem is we have roofs of different heights @Zeno.**XXXXXN NXXXXX XXX| | XXX | |**Going from those two points would be weird.Thanks! Link to comment Share on other sites More sharing options...
Magdreamer Posted June 20, 2013 Author Share Posted June 20, 2013 Updated the front page with today's public screenshot/update!A complete Konoha Academy in-game![](http://i.imgur.com/WnP8SwD.png)Remember, only once in a few days will I post a public preview.Theres plenty of exclusives on the forum for registered users only.Click [HERE](http://www.Ninonline.org/forum) to go to Nin Online Community. Link to comment Share on other sites More sharing options...
PD Posted June 20, 2013 Share Posted June 20, 2013 Nice but in front of the bench, it looks rather empty. Link to comment Share on other sites More sharing options...
Magdreamer Posted June 20, 2013 Author Share Posted June 20, 2013 There will be players there. Hahaha! Link to comment Share on other sites More sharing options...
BaristaTony Posted June 23, 2013 Share Posted June 23, 2013 Totally forgot to say but MARVELOUS WORK on the tiles. As always.Oh yes, and green hair? can't remember if anyone had green hair in the anime. Anyhoot, looks good. Can't wait to play Link to comment Share on other sites More sharing options...
Dr.House Posted June 23, 2013 Share Posted June 23, 2013 Doesn't really matter if in the anime no one had green hair, I don't think players will have to choose their character based on Naruto's characters, they can create their own ninja, instead being Naruto, Sasuke, etc. Link to comment Share on other sites More sharing options...
BaristaTony Posted June 23, 2013 Share Posted June 23, 2013 > Doesn't really matter if in the anime no one had green hair, I don't think players will have to choose their character based on Naruto's characters, they can create their own ninja, instead being Naruto, Sasuke, etc.Of course I don't think players will choose their character that came from the series. That would be setting yourself up more for legal issues. But I get your point. Customization ^^I remembered Fuu, one of the jinchuuriki's had cyan hair. Forgot :P Link to comment Share on other sites More sharing options...
Magdreamer Posted June 23, 2013 Author Share Posted June 23, 2013 Thank you Tony!House is right, that's not important to me, I'd like players to be anyone they want. Link to comment Share on other sites More sharing options...
Grizzy Posted June 24, 2013 Share Posted June 24, 2013 These are amazing. Makes me feel like my tile set skills for sure need a lot of work lol. Link to comment Share on other sites More sharing options...
Magdreamer Posted June 25, 2013 Author Share Posted June 25, 2013 Thank you Grizzy!We all have things to improve on :) Link to comment Share on other sites More sharing options...
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