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Sprites.bmp to Sprites.png????


itsryan
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@Dr.:

> Yer, change the file type by paint but if you wanted to source edit it, all you would have to do is find where it loads the sprites and exchange the ".bmp" with ".png".

ummm… i just tried that... and that doesnt work man :s
i changed it in the initialization part, but it erros up :/

Any idea whats wrong then?

Damian666
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I'll post this for people who come after you. Don't listen to Lil Cheatah, he doesn't know anything. I forgot you have to be using directx8\. Pm the guy who did that tutorial and see if he'll tell you how to get that going. My apologies it's been a while since I read over that tut.
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well, thats the weird stuff about it, it highlights something about player spells

' :::::::::::::::::::
    ' :: Spells packet ::
    ' :::::::::::::::::::
    If (casestring = "spells") Then

        frmMirage.picPlayerSpells.Visible = True

and in that it highlights "picPlayerSpells"

very weird…

Damian666
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