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Isometric Work


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The tree or whatever it is on top looks out of place and maybe try and make the grass less flat and boring, the yellow in grass doesn't look good at all and the rest of the grass is simply one colour.

The bridge and cave looks great, but the side of the cave is too square IMO.
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@☺Skell:

> The tree or whatevan it is on top looks out of place and maybe try and make the grass less flat and boring, the yellow in grass doesn't look good at all and the rest of the grass is simply one colour.
>
> The bridge and cave looks great, but the side of the cave is too square IMO.

The grass is one color, its a style called minimalistic. The yellow grass is tall grass, more realistic that it is blades of grass rather than just a bunch or pieces of garbage green rock-looking blobs stuck together.@Minilinkki:

> Well.. its..errmm.. eh.. something.
> Looks good.

What?
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@[ð:

> slym¸ link=topic=45903.msg465993#msg465993 date=1244317813]
> The grass is one color, its a style called minimalistic. The yellow grass is tall grass, more realistic that it is blades of grass rather than just a bunch or pieces of garbage green rock-looking blobs stuck together.

I do not care about the style, I still think it looks bad compared to the rest :)
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THe wood doesnt connect, to me this makes it look as if it were puddy and its forming together into one giant blob.

either the cave or the bridge goes. the GFX are way to different.
the grass is ungodly bright. the dirt is just plain way too dark.

the tree matches teh bridge but does not match the grass at all. those lighter spots of grass look like little bulbs of bright bright pixels. it give teh effect of nothing. i cant even tell what it is.
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@[ð:

> slym¸ link=topic=45903.msg465987#msg465987 date=1244317397]
> [On Pixel Joint](http://www.pixeljoint.com/files/icons/full/iso_tiles_02.gif)
>
> ![](http://www.pixeljoint.com/files/icons/full/iso_tiles_02.gif)
>
> Suggestions?

Shadow underlying the snow is to dark and distinctive.
Oh, that's grass, maybe the grass is a little… Vivid?

I really like the shadowing/lighting in the cave, I've tried this recently myself and know how hard it can be to get a decent result like that.

Very nice work with the dock/bridge/wooden path.
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@[ð:

> slym¸ link=topic=45903.msg466307#msg466307 date=1244341506]
> 26 colors (including transparency. 25 without). This is NOT the same scene.
>
> ![](http://i373.photobucket.com/albums/oo175/fuselinestudios/tiles.gif)

I like the scene, te sprites not to hot, and not my style but, I like the scene a lot.
9/10 for the scene 6/10 for the sprite.

Keep it coming!
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Removed, thanks to rippers.

Tried another grass texture I made. Really liking it now. Changed sprite, (ignore head, it will have hair, back of it is really duck up).
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Lol yeah I need to take off the darker shade in the grass. That way it looks more grass-like. With the purple shades, I think it is just the brighter purple shades that are annoying, but I'll try other shades as well.
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