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Project Vertigo Origins [ 1.1.4 – FINAL ] (2D Side-Scrolling ORPG Engine)


mrmiguu
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@darkpeople196:

> his beautiful work  :cheesy:, so I am with a doubt as to Faso increase the general size of the sample frame for 32x32 64x64?

Faso?

Um, if you're asking about what size the sprites can be, the answer is **any size you want**. Make sure that all frames are the same size though.
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Not features. I mean't like anything for me to adjust. I can always make source edits with step-by-step instructions. For example, the next release will have proper paperdoll, the choice to have double jump, and maybe wall jumping.

@Black★Gold:

> Do NPCs have jump frames + flying? Theres 2 suggestions

I will also add the dynamic frames for NPCs also. Not sure about jumping frames since NPCs with jump would have to operate on the server's loop and that runs on a timer. It would be jerky and they already don't move very fluidly. Any jumps would be up then down with little to no side movement. I can look into improving their AI though.
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