KevinBoy Posted August 12, 2009 Author Share Posted August 12, 2009 fixing up some stuff. Link to comment Share on other sites More sharing options...
guzmanm Posted August 12, 2009 Share Posted August 12, 2009 Cool GFX! Link to comment Share on other sites More sharing options...
The New World Posted August 12, 2009 Share Posted August 12, 2009 It looks great other than the zig-zag pattern in which the cracked floor tiles fell into. It makes the map seem predictable. Link to comment Share on other sites More sharing options...
xeross Posted August 12, 2009 Share Posted August 12, 2009 They Look Like Recolored RMXP Tiles, Are They ?Not sure if I see correctly, Not wearing glasses can't sleep.Regards, Xeross Link to comment Share on other sites More sharing options...
Anna Comnena Posted August 12, 2009 Share Posted August 12, 2009 I don't think they are, there is enough differences.Nice map the only thing that looks wierd to me is the burlap sacks on top of the crates in that left corner. The depth in that pile looks off. Link to comment Share on other sites More sharing options...
xeross Posted August 12, 2009 Share Posted August 12, 2009 Maybe not recolors but pretty much the same outlineRegards, Xeross Link to comment Share on other sites More sharing options...
Alster Posted August 12, 2009 Share Posted August 12, 2009 I noticed 3 errors:@Anna:> Nice map the only thing that looks wierd to me is the burlap sacks on top of the crates in that left corner. The depth in that pile looks off.2\. The top of the stairs… Seems a bit weird...3\. The last banner along. There's no wall behind it! Link to comment Share on other sites More sharing options...
Tyr Posted August 12, 2009 Share Posted August 12, 2009 @Xeross:> They Look Like Recolored RMXP Tiles, Are They ?> Not sure if I see correctly, Not wearing glasses can't sleep.> > Regards, XerossRMVX tiles.. Link to comment Share on other sites More sharing options...
TheWorldAsunder Posted August 13, 2009 Share Posted August 13, 2009 They're inq's tiles, mixed with rmvx, and a couple others too. As for comments-The banners in the middle near the door don't match. With everything else being symmetrical here, these look off because of it. I'd change that, somehow.The towers on the left and right side are off. Unless they're slanting out of the wall,What I mean by that, is that they stretch out about 4 tiles from the top part, but at the base, they're only 1 tile away from the wall. And considering that description didn't make much sense to me, when I reread it, I'll just do it visually:![](http://img90.imageshack.us/img90/1135/map2l.png)The windows I circled in blue- It's only because they are below the door. If you have multiple floors, you MAY want to show that with more windows, rather than just a floor that's lower than the door. Link to comment Share on other sites More sharing options...
IceCream Tuesday Posted August 16, 2009 Share Posted August 16, 2009 On the second map. there is an issue with depth.. where the stairs connect with the bridge.. the wall shouldn't be that far down.Also.. those two towers are like.. leaning forward. you need to have the bottom two tiles thicker. or the top two thiner.![](http://img19.imageshack.us/img19/9113/mapdepth.png) Link to comment Share on other sites More sharing options...
ddunit Posted August 17, 2009 Share Posted August 17, 2009 ICT, you screwed the map up completely, lol. Link to comment Share on other sites More sharing options...
IceCream Tuesday Posted August 17, 2009 Share Posted August 17, 2009 @♥♠DDunit:> ICT, you screwed the map up completely, lol.relax.. i messed with half so he could compare with the other half. Link to comment Share on other sites More sharing options...
The Oracle Posted August 20, 2009 Share Posted August 20, 2009 its a beautiful map. I just realized though that the water thing (omg how did i forget what thats called) is full of grass XDDDDD Link to comment Share on other sites More sharing options...
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