DFA Posted February 10, 2010 Author Share Posted February 10, 2010 I'm doing a few modifications on EE2.7 to improve a few thingsI noticed many EE2.7 games use sprites that were designed for 3-frame walking animations yet they only show 2here is a video I recorded to show what it looks likehttp://www.youtube.com/watch?v=Jd2dXOJwfxsDo you think this would be a good addition to EE2.7? Link to comment Share on other sites More sharing options...
Drummerpete Posted February 10, 2010 Share Posted February 10, 2010 Of course it would be a good addition. xD Link to comment Share on other sites More sharing options...
DFA Posted February 10, 2010 Author Share Posted February 10, 2010 are the majority of EE2.7 games using 2-frame walk anim sprites or 3? Link to comment Share on other sites More sharing options...
Drummerpete Posted February 10, 2010 Share Posted February 10, 2010 Most games are using 2 frame. D: As far as I know, at least. Link to comment Share on other sites More sharing options...
Ruins of Hell Posted February 10, 2010 Share Posted February 10, 2010 I think there's already a source tutorial for this (Ballie's?), it was one line of code and I don't remember it being very optimal. Link to comment Share on other sites More sharing options...
Admiral Refuge Posted February 10, 2010 Share Posted February 10, 2010 I prefer the two-frame system; my sprites have the two frames reserved for walking, and the third for when the user attacks, so yeah; I'm a fan of the third frame being the attack frame. Link to comment Share on other sites More sharing options...
DFA Posted February 10, 2010 Author Share Posted February 10, 2010 this is a bit more advanced than a 1-line copy&paste Link to comment Share on other sites More sharing options...
blackkat9666 Posted February 10, 2010 Share Posted February 10, 2010 there should be 3 frame movements AND an attack frame for each position…and should be able to have the option to add sitting and other actions Link to comment Share on other sites More sharing options...
westin444 Posted February 10, 2010 Share Posted February 10, 2010 *votes in favor of 3 frame attacks and walking*lol cmon… how about a folder for sprites :)spirte1.bmp ect Link to comment Share on other sites More sharing options...
Robin Posted February 10, 2010 Share Posted February 10, 2010 This is ooold. Fairly sure someone ripped my ancient 3-frame movement code and tutorialised it somewhere. ;x Link to comment Share on other sites More sharing options...
DFA Posted February 10, 2010 Author Share Posted February 10, 2010 how can i put this….duhhhhttp://echostorms.net/Mirage/MS%20(2.43)%203-frame.rar Link to comment Share on other sites More sharing options...
Marsh Posted February 10, 2010 Share Posted February 10, 2010 Isnt this already a option in data.ini? walkfix = 1 or something? Link to comment Share on other sites More sharing options...
xelander Posted February 10, 2010 Share Posted February 10, 2010 That's in stable, not 2.7 Link to comment Share on other sites More sharing options...
Harris6310 Posted February 10, 2010 Share Posted February 10, 2010 Here is one of the tutorials: http://www.touchofdeathforums.com/smf/index.php/topic,30628.0.htmlIt's pretty simple too me. Link to comment Share on other sites More sharing options...
Robin Posted February 10, 2010 Share Posted February 10, 2010 Yeah, that's the one which was ripped from Essence.It's the same used in Origins, pretty much. Link to comment Share on other sites More sharing options...
Baron Posted February 10, 2010 Share Posted February 10, 2010 I hate the entire Mirage / Elysium /Eclipse /anythingelseonceuponatimespawnedbyplayerworldsorsimilar community and how they continually rip peoples work without credit. Tutorials get it all the time and they take ages to make if its anything thats complex to do. Link to comment Share on other sites More sharing options...
DFA Posted February 10, 2010 Author Share Posted February 10, 2010 props to robins for coding it Link to comment Share on other sites More sharing options...
Robin Posted February 10, 2010 Share Posted February 10, 2010 Eh, pretty much everything I've ever released has been ripped one way or another.I take it as a compliment now, and I'm safe in the knowledge that if they need to take the time to rip my work instead of making their own, their game is never going to be as good as mine. :3 Link to comment Share on other sites More sharing options...
Baron Posted February 10, 2010 Share Posted February 10, 2010 @Robin:> I take it as a compliment now, and I'm safe in the knowledge that if they need to take the time to rip my work instead of making their own, their game is never going to be as good as mine. :3I love the mindset :) Link to comment Share on other sites More sharing options...
DFA Posted February 10, 2010 Author Share Posted February 10, 2010 @Robin:> Eh, pretty much everything I've ever released has been ripped one way or another.> > I take it as a compliment now, and I'm safe in the knowledge that if they need to take the time to rip my work instead of making their own, their game is never going to be as good as mine. :3including your face rightrobin is what u call a programmer with 0 computer science knowledge Link to comment Share on other sites More sharing options...
Robin Posted February 10, 2010 Share Posted February 10, 2010 @DFA:> @Robin:> > > Eh, pretty much everything I've ever released has been ripped one way or another.> > > > I take it as a compliment now, and I'm safe in the knowledge that if they need to take the time to rip my work instead of making their own, their game is never going to be as good as mine. :3> > including your face right> > robin is what u call a programmer with 0 computer science knowledgeYou love it. <3 Link to comment Share on other sites More sharing options...
DFA Posted February 10, 2010 Author Share Posted February 10, 2010 hey, read the sig damnit, lol Link to comment Share on other sites More sharing options...
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