jcsnider Posted February 27, 2010 Author Share Posted February 27, 2010 I plan to have this on the server itself to keep everything user friendly. Link to comment Share on other sites More sharing options...
Goku Posted March 8, 2010 Share Posted March 8, 2010 i store data in paint. Link to comment Share on other sites More sharing options...
Squiddle Posted March 9, 2010 Share Posted March 9, 2010 @Cyrus:> i store data in paint.….?Anyways, I would LOVE to see MySQL integrated into VB6\. That way we could use integrate the MySQL with PHP so that our websites can be super ownage =3\. Link to comment Share on other sites More sharing options...
Goku Posted March 9, 2010 Share Posted March 9, 2010 Is there something wrong with my statement? Link to comment Share on other sites More sharing options...
java Posted March 9, 2010 Share Posted March 9, 2010 My Java MMORPG stores the information in .INI files because i have no use for PHP when i am using applets. I will work on a MySQL sync later on, however. Would be useful for forum signatures etc. Link to comment Share on other sites More sharing options...
java Posted March 9, 2010 Share Posted March 9, 2010 @Cyrus:> Is there something wrong with my statement?If you are refering to MSPaint, then yes there are because you cannot store data for your server inside the program memory. Link to comment Share on other sites More sharing options...
achap89 Posted March 9, 2010 Share Posted March 9, 2010 You should put this up as your own source edit. I know I would use it… It would be ducking amazing!I would worship you for it. XD Link to comment Share on other sites More sharing options...
balliztik1 Posted March 10, 2010 Share Posted March 10, 2010 MySQL seems pretty pointless for Eclipse. With Eclipse, you host the server on a machine run by you. Using a MySQL database means that when the client asks for data, the server queries the database, then goes back to server, back to client, etc. With binary data, the server already has the info. Simple binary files take out an unneeded connection/query, so it's faster. Since all the server files are stored on your computer anyway, having some pieces of data at another location is far from ideal. It'd be different if this was a browser based game or had multiple servers across many locations that need to access common data.That said, having data accessible from an online location means you can query it for PHP stat pages, etc. Link to comment Share on other sites More sharing options...
unknown Posted March 10, 2010 Share Posted March 10, 2010 If you host the mysql server on the machine hosting the server, speeds are nearly identical to flat files.. A use case for a mysql db would be the ability to login to the server, forums, website with all the same user/pass & have access to all the same data (so on the forums your avatar could be your in game sprite).Another reason for using a SQL based database is queries.```SELECT * FROM USERS WHERE Name LIKE %bob%```is much cleaner than searching through all the users with the string bob in it.. There's a reason for it, idk if that reason justifies the cost of creating it. Link to comment Share on other sites More sharing options...
gothikaboy Posted March 10, 2010 Share Posted March 10, 2010 Keep it simple.This is a noob engine, keep it that way. Link to comment Share on other sites More sharing options...
java Posted March 11, 2010 Share Posted March 11, 2010 @Ballie:> Simple binary files take out an unneeded connection/query, so it's faster. Since all the server files are stored on your computer anyway, having some pieces of data at another location is far from ideal.I couldn't have said it better myself! Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now