Squiddle Posted March 24, 2010 Author Share Posted March 24, 2010 Hi everyone :3\. Well, I was bored waiting for S.E (Hint, hint ;D), so I decided to try to make an RTS game, inspired by R.U.S.E by Ubisoft. Well, It's making progress, but It's far from done. Right now I'm perfecting unit production, spawning units, making them spawn and move to where previously selected, mass spawns, etc.What I have gotten done already:> #Sprites#> Infantry> Supply Depot> Recon Jeep> > #Engine#> Unit Selection> Unit Moving> Unit Capturing (Supply Depots and bases)> Unit Attacking> Supply DepotsIf it doesn't work out very well, I have other ideas I can work on. I think I have an even better idea than this, but I want to see if I can make this first :3. Link to comment Share on other sites More sharing options...
Lam3r Posted March 24, 2010 Share Posted March 24, 2010 Niiice.Couple questions:1\. What engine are you using? (assuming it's premade)2\. How long have you been working on it?3\. What language?4\. Title?5\. Worthy of being released?6\. Need any help? ^^ Link to comment Share on other sites More sharing options...
Mr. Bob Firefarter Posted March 24, 2010 Share Posted March 24, 2010 Post screenshots? o3oWhat language are you using? Link to comment Share on other sites More sharing options...
Squiddle Posted March 24, 2010 Author Share Posted March 24, 2010 > 1\. What engine are you using? (assuming it's premade)> 2\. How long have you been working on it?> 3\. What language?> 4\. Title?> 5\. Worthy of being released?> 6\. Need any help? ^^1\. Game Maker2\. A few days-ish?3\. GML (Game Maker Language)4\. No idea, not sure until I can get a good, releasable version.5\. What do you mean? The current status? Maybe some screenies and such, not an actually playable atm.6\. Not really, thanks, though :3. Link to comment Share on other sites More sharing options...
Lam3r Posted March 24, 2010 Share Posted March 24, 2010 you can make RTS's with game maker? Link to comment Share on other sites More sharing options...
Squiddle Posted March 24, 2010 Author Share Posted March 24, 2010 If you'r good with it, like I am ;). Link to comment Share on other sites More sharing options...
Mr. Bob Firefarter Posted March 24, 2010 Share Posted March 24, 2010 Orly?@Huntsman:> link=topic=58748.msg621792#msg621792 date=1269470628]> If you'r good with it, like I am ;). Link to comment Share on other sites More sharing options...
Squiddle Posted March 24, 2010 Author Share Posted March 24, 2010 Yes, rly. Can use it easier with better results than if I use any other engine (At least, for 2d non-MMO's). Link to comment Share on other sites More sharing options...
Mr. Bob Firefarter Posted March 24, 2010 Share Posted March 24, 2010 You should make a New Super Mario Bros. Wii level maker 8D Link to comment Share on other sites More sharing options...
ddunit Posted March 25, 2010 Share Posted March 25, 2010 HRM.Weren't you working on an rts a while ago using squiddles? Link to comment Share on other sites More sharing options...
Adulese Games Posted March 25, 2010 Share Posted March 25, 2010 You know what is funny? MMO-RTS is a hardly touched genre. *hint hint*- Adulese Link to comment Share on other sites More sharing options...
Keebler Elf Posted March 25, 2010 Share Posted March 25, 2010 @Rodriguez:> You know what is funny? MMO-RTS is a hardly touched genre. *hint hint*> > - AduleseWhich is sad since any quality rts can hold a large player base for a long time, without needing any major changes to the gameplay. Link to comment Share on other sites More sharing options...
Squiddle Posted March 25, 2010 Author Share Posted March 25, 2010 @Dunnit: Yes, but I failed. Now I'm willing to give it another shot, with different changes and such.Hmmm, MMO-RTS. Interesting, interesting :3\. Levelable units/skills, buying different units and troops, but the combat type might be confusing, unless it's something like Ask to duel player. But that's boring XD. Link to comment Share on other sites More sharing options...
ddunit Posted March 25, 2010 Share Posted March 25, 2010 @Rodriguez:> You know what is funny? MMO-RTS is a hardly touched genre. *hint hint*> > - AduleseSwords of the New World.;D Link to comment Share on other sites More sharing options...
Mr. Bob Firefarter Posted March 25, 2010 Share Posted March 25, 2010 @Huntsman:> link=topic=58748.msg621850#msg621850 date=1269483431]> @Dunnit: Yes, but I failed. Now I'm willing to give it another shot, with different changes and such.> > Hmmm, MMO-RTS. Interesting, interesting :3\. Levelable units/skills, buying different units and troops, but the combat type might be confusing, unless it's something like Ask to duel player. But that's boring XD.If you make an MMO, you MUST refer to me for ideas ;Djk, but you can if you want… :OYou might even let me help make it... :O!(Because I'm bored...) Link to comment Share on other sites More sharing options...
HappyBoy Posted March 25, 2010 Share Posted March 25, 2010 Seems like a nice project :)Are you making it 3D or 2D? Got kinda confused when reading that part…> Yes, rly. Can use it easier with better results than if I use any other engine (At least, for 2d non-MMO's).Since with gamemaker, you CAN make 3D games! It's really possible, but also really hard.. Link to comment Share on other sites More sharing options...
Squiddle Posted March 25, 2010 Author Share Posted March 25, 2010 I myself am using a 2D Graphics style, but it is possible to do 3D, just it's not a very powerful 3D Engine. Link to comment Share on other sites More sharing options...
Godlord Posted March 25, 2010 Share Posted March 25, 2010 @Rodriguez:> You know what is funny? MMO-RTS is a hardly touched genre. *hint hint*> > - AduleseBecause most _programmers_ are ignorant idiots who can't actually program, and therefore they aren't able to deal with the networking involved in such a genre and therefore such a genre is considered hardly touched.@RavenStylez:> Seems like a nice project :)> Are you making it 3D or 2D? Got kinda confused when reading that part…> > > Yes, rly. Can use it easier with better results than if I use any other engine (At least, for 2d non-MMO's).> > Since with gamemaker, you CAN make 3D games! It's really possible, but also really hard..And also really pointless as you need SIMD for 3D, next to a few other things like NERBS and shading, which aren't provided by tools like Game Maker. The only real way to get high-performing 3D is via OpenGL and/or DirectX in a programming language which allows you to use inline Assembly or just in Assembly itself.Regards, Godlord. Link to comment Share on other sites More sharing options...
In7el3ct Posted March 25, 2010 Share Posted March 25, 2010 @Godlord:> @Rodriguez:> > > You know what is funny? MMO-RTS is a hardly touched genre. *hint hint*> > > > - Adulese> > Because most _programmers_ are ignorant idiots who can't actually program, and therefore they aren't able to deal with the networking involved in such a genre and therefore such a genre is considered hardly touched.People who program video games hate network code. Won't even touch the stuff most of the time. My brother is a datacomm/network programming student, loves it. Wrote a networked 2d linux bomberman.The guys in the Game Dev course, won't even touch network code. They make way better games in terms of graphics and innovative gameplay, but none of them will even try coding a networked game. Link to comment Share on other sites More sharing options...
java Posted March 26, 2010 Share Posted March 26, 2010 @Rodriguez:> You know what is funny? MMO-RTS is a hardly touched genre. *hint hint*> > - AduleseSSSHHHi'm already on that.. Link to comment Share on other sites More sharing options...
Anna Comnena Posted March 26, 2010 Share Posted March 26, 2010 You should look up Stratagus, I don't think it's worked on actively now, but it was an open-source RTS engine that had a lot of features (it was built as a cross-platform Warcraft 2 engine). Link to comment Share on other sites More sharing options...
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