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Lam3r

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Everything posted by Lam3r

  1. @Robin: > We've got a Java port coming along pretty well. You can run it as an applet in your browser. So basically yes, in the future..
  2. In the scripting database, find EvilBunnie or Cloudwolf's questmakers, they'll do all the scripting for you.
  3. Lam3r

    I need help!

    Not sure exactly what you want…you need to explain better. But here's a command that will allow admins to change the names of anyone. Put this in Sub Commands: ``` '############## 'Script by Lam3r '############## Case "/setname" If GetPlayerAccess(Index) >= 4 Then Call SetPlayerName(TextSay(1), TextSay(2)) Call PlayerMsg(TextSay(1), "You're name was changed to " & TextSay(2) & " by " & GetPlayerName(Index) & ".", YELLOW) ElseIf GetPlayerAccess(Index) < 4 Then Call PlayerMsg(Index, "You don't have permission to use that command!", RED) Else Call PlayerMsg(Index, "The correct command is '/setname '. It IS case-sensitive.", RED) End If ```
  4. Lam3r

    HELP! vb errors

    Did you install the library files…?
  5. @vitinho444: > hey about the change stat win to 5 i cant find Sub LevelUp on my main.. im using eclipse stable **Scripts\Events\OnLevelUp.ess**
  6. Niiice. Couple questions: 1\. What engine are you using? (assuming it's premade) 2\. How long have you been working on it? 3\. What language? 4\. Title? 5\. Worthy of being released? 6\. Need any help? ^^
  7. hehe maybe if someone made a game worthy of serious modding like that they could do some MASSIVE source edits to make something like that, but nah you'll pretty much be in the actual development team of the game.
  8. No idea, but if you're gonna use a premade questmaker use Evilbunnie's or cloudwolf00's.
  9. In addition to what the last two posts stated, I can tell already you won't be able to do this just from the vagueness of your post. You typed that out in two seconds and just expect someone to walk you through making a Pokemon based MMO from scratch? Your best bet is to learn a programming language, and make your own engine; don't even use eclipse.
  10. Totally depends on your game…this is all you...
  11. With the commands list open in one tab, go through the scripting database and just look through other people's scripts and try to pick them apart and see how they work.
  12. did you install the Library files correctly? and what OS are you running on?
  13. You press the "fix my lag" button on your keyboard… How the hell do you think we're supposed to know why you're lagging when you have given absolutely NO information on the problem.
  14. Make all your maps have the Indoor attribute, or go into your server.exe, and change the time to sometime during the day, then disable server time. (uncheck the little checkbox)
  15. Use this, I'm sure godlord edited after u pasted: ``` Sub ScriptedItem(Index, Script, Slot) Select Case Script Case 0 Call PlayerMsg(Index, "This scripted item has no apparent use.", WHITE) Exit Sub Case 1 If CountPlayerInvItem(Index, 8) > 0 And CountPlayerInvItem(Index, 9) > 0 Then Call RemovePlayerInvItem(Index, 8, 1) Call RemovePlayerInvItem(Index, 9, 1) Call AddPlayerInvItem(Index, 10, -1) End If Exit Sub Case Else Call PlayerMsg(Index, "No item script found. Please contact an admin to solve this problem.", WHITE) Exit Sub End Select End Sub ```
  16. No the item slot on the player has nothing to do with it.. By item# we mean the 8th item you created in your game. Items actually have a number, and if you look through a list of all your items they are all numbered, the item that you want to use needs to be #8/9/10
  17. Yeah Godlord and I both know what we're talking about, YOU screwed something up on your end, because the script i posted works.
  18. No it only needs to be in the server, it shouldn't be in the client at all.
  19. Firstly, use code tags, it's really annoying when you don't. Now to fix your problem, CountPlayerInvItem is a boolean value i believe, so try doing this: ``` '################### 'Fixed by Lam3r '################### Sub ScriptedItem(Index, Script, Slot) Select Case Script Case 0 Call PlayerMsg(Index, "This scripted item has no apparent use.", WHITE) Exit Sub Case 1 If CountPlayerInvItem(Index, 8, 1) = True And CountPlayerInvItem(Index, 9, 1) = True Then Call RemovePlayerInvItem(Index, 8, 1) Call RemovePlayerInvItem(Index, 9, 1) Call AddPlayerInvItem(Index, 10, -1) End If Exit Sub Case Else Call PlayerMsg(Index, "No item script found. Please contact an admin to solve this problem.", WHITE) Exit Sub End Select End Sub ```
  20. Have you edited _any_ scripts?
  21. Well there's an error in a Sub somewhere, probably OnDeath,ess or Main.ess We can't really help without seeing it…
  22. Lam3r

    Browser game

    Regardless of how hard Java is to learn or not, making an entire 3D MMORPG game engine mostly by yourself is extremely difficult. Even if he can base the logic of his code on the current Eclipse, he's still gotta add a Z axis as well. There will also be tons more features in SE, but like Zyvo said, I would expect to wait at least another year.
  23. Lam3r

    Browser game

    Um..idk about perfect but it will be able to integrate into a browser fine, since it's Java, not VB6.
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