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Iso Tiles - Mcnugget.


Patrick
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Howdy Ho.

I'm here again posting my ~~internetz~~ GFX again.

CC welcome.

Tiles ATM:

![](http://www.freemmorpgmaker.com/files/imagehost/pics/04bef418a330058adca31e6beeb4498e.PNG)
Could you say which is better.

UPDATE-1.
![](http://www.freemmorpgmaker.com/files/imagehost/pics/9da5c4a68397b4211dc63bf75d1999d7.bmp)
^repeaty above exercise.

Update 2.
![](http://www.freemmorpgmaker.com/files/imagehost/pics/f8063d897e55c70460ad1d2716d27075.png)

-Now in full iso format.
-Reduced amount of tiles to save space
(Ignore Iso template)
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I haven't got paint.net yet because framework is being a bitch and Photoshop isn't working either. So I'm using paint. But hopefully I'll have transparency before I do windows.

Oh yeah. Update!
![](http://www.freemmorpgmaker.com/files/imagehost/pics/9da5c4a68397b4211dc63bf75d1999d7.bmp)
I didn't do the overlay text because I'm releasing for public soon.
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@Kreator:

> @ShadowAssassin77:
>
> > Grass is to light, looks wieird, Fail.
> >
> > Sincerely,
> > **ShadowAssassin77
> >
> > Be more constructive shadowass.
> >
> > Nice spam..kreass? lol
> >
> > Anyway, the above ones are good, imo the bottom grass is a bit to light.
> >
> > Sincerely,
> > **ShadowAssassin77****
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@ShadowAssassin77:

> @Kreator:
>
> > @ShadowAssassin77:
> >
> > > Grass is to light, looks wieird, Fail.
> > >
> > > Sincerely,
> > > **ShadowAssassin77
> > >
> > > Be more constructive shadowass.
> > >
> > > Nice spam..kreass? lol
> > >
> > > Anyway, the above ones are good, imo the bottom grass is a bit to light.
> > >
> > > Sincerely,
> > > **ShadowAssassin77
> > >
> > > How is kreass short for kreator?
> > >
> > > Mcnugget, personally I like the very first top one. The green palette is really nice. I also prefer the skin color bricks.****
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Both lack depth. There should be at least some blades of grass that overlap the concrete. As it is, it looks really flat, whereas the outer edges, because they are isometric, look three-dimensional. Add something to show that there are blades of grass there, not just a green…blanket.
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Although not very professional, an amateurs trick to making things like bricks and buildings look more detailed, is to whip open a program with easy palette editing functions such as paint.net, and get a lighter and darker shade for each basic surface and scribble it on. In two minutes you can make it look better somewhat, even if not professional. Example attached.

Of course, more experienced artists will more carefully pick their palette, taking into mind things like hue blending and such. And of course, they'd detail it more precisely to capture texture, shine or other detail.
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  • 2 weeks later...
@Kreator:

> Although not very professional, an amateurs trick to making things like bricks and buildings look more detailed, is to whip open a programme with easy palette editing functions such as paint.net, and get a lighter and darker shade for each basic surface and scribble it on. In two minutes you can make it look better somewhat, even if not professional. Example attached.
>
> Of course, more experienced artists will more carefully pick their palette, taking into mind things like hue blending and such. And of course, they'd detail it more precisely to capture texture, shine or other detail.

The reason I didn't put too much deatiled in was that it'll stuff up the tiling.

![](http://www.freemmorpgmaker.com/files/imagehost/pics/4bfbfac49bb471e543a86f822f35cc7a.png)
But, it seemed to work with yours.

Btw, I'm not going to use these because my flash isometric engine only uses exact iso not pixel iso.

EDIT:
@Ballie:

> Both lack depth. There should be at least some blades of grass that overlap the concrete. As it is, it looks really flat, whereas the outer edges, because they are isometric, look three-dimensional. Add something to show that there are blades of grass there, not just a green…blanket.

Yeah, I was hoping to make the blades quite short.
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@мсичġġєт:

> Btw, I'm not going to use these because my flash isometric engine only uses exact iso not pixel iso.

Your not going to detail your work? What is the difference between exact iso and pixel iso…??? No engine is going to possibly restrict you from shading or detailing any of your tiles.
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@Kreator:

> @мсичġġєт:
>
> > Btw, I'm not going to use these because my flash isometric engine only uses exact iso not pixel iso.
>
> Your not going to detail your work? What is the difference between exact iso and pixel iso…??? No engine is going to possibly restrict you from shading or detailing any of your tiles.

No, wait, I meant a perfect iso diamond instead of pixellied iso diamond.

Eg.
![](http://www.freemmorpgmaker.com/files/imagehost/pics/94e3e7ea196e2b51211b6d98111f8ed2.bmp)

Also, isometric art usually has little detail. Usually around my level.
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@мсичġġєт:

> @Kreator:
>
> > @мсичġġєт:
> >
> > > Btw, I'm not going to use these because my flash isometric engine only uses exact iso not pixel iso.
> >
> > Your not going to detail your work? What is the difference between exact iso and pixel iso…??? No engine is going to possibly restrict you from shading or detailing any of your tiles.
>
> No, wait, I meant a perfect iso diamond instead of pixellied iso diamond.
>
> Eg.
> ![](http://www.freemmorpgmaker.com/files/imagehost/pics/94e3e7ea196e2b51211b6d98111f8ed2.bmp)
>
> Also, isometric art usually has little detail. Usually around my level.

The bottom has to be pixelated.. I don't see a problem with making it detailed..

![](http://j.imagehost.org/0952/Cave_Exit.png)

If your having them align with each other by using the top pixels, change it.. thats the WRONG way to do it.
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Art is moreso about bringing attention to the things that need attention.

![](http://www.inet2inet.com/Games_Graphics_Images_Tiles/Games_Graphics_Isometric_Urban.jpg)
This looks fugging ugly, too many details maybe? Or crap art?

![](http://www.nasc.fr/wp-content/gallery/pixel-art/make-pixel-not-war-v003.png)
This is decent p-art here.
There is parts of detail in the larger stuff and little in the smaller. Heck! The fire has two colours!

![](http://www.supriyadisw.net/wp-content/uploads/pixel_art_web_2.png)
Ohhhh SHI…!

[Here.](http://www.w2forum.com/images/uploaded/habbsc1.jpg)
And last but not least. an iso pixel Game.

Little detail on the walls, but more on the accessories, things people use!

Oh yeah, with the tilebase, I messed up. Mind Blank.
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