SilentGamer Posted September 1, 2010 Author Share Posted September 1, 2010 Map a WorldWhat I have done is make a "interactive" image. How it works is when you see a house on the image/ map you can click on the door and see inside. This will be updated as an when I make content to add.Update Blog**02/08/10** - Added Church with content (Click on door)>! [![](http://img121.imageshack.us/img121/1522/screenshot2qff.png)](http://img715.imageshack.us/img715/4397/screenshot3y.png)![](http://img831.imageshack.us/img831/8192/screenshotdr.png) Link to comment Share on other sites More sharing options...
luriok Posted September 1, 2010 Share Posted September 1, 2010 pretty nice Link to comment Share on other sites More sharing options...
DarkSpine Posted September 1, 2010 Share Posted September 1, 2010 Really good for a first try, I like it ^^~Urame Link to comment Share on other sites More sharing options...
SawQuart Posted September 1, 2010 Share Posted September 1, 2010 Its the best first try Ive ever seen… I suggest moving the oracle away from the flowers, since it's roof and the flower's color sort of blends. Link to comment Share on other sites More sharing options...
SilentGamer Posted September 1, 2010 Author Share Posted September 1, 2010 @Jungletoeâ„¢:> Its the best first try Ive ever seen… I suggest moving the oracle away from the flowers, since it's roof and the flower's color sort of blends.Do you think? I rather like it :icon_music: Link to comment Share on other sites More sharing options...
deathtaker26 Posted September 1, 2010 Share Posted September 1, 2010 a little bit crammed in the lower right corner but much better then my frist attempt….. which was an all black map with 4 tiles in the center :rolleyes:... good job ;D Link to comment Share on other sites More sharing options...
Robin Posted September 1, 2010 Share Posted September 1, 2010 Those ground tiles don't work. No transition at all. Link to comment Share on other sites More sharing options...
kibbelz Posted September 1, 2010 Share Posted September 1, 2010 Its good for a first time ^^ I suggest useing thicker grasses over the top of the normal grass for instance take a look of the link in my sig :3\. Hopefully soon youl be a great mapper :P Link to comment Share on other sites More sharing options...
SilentGamer Posted September 1, 2010 Author Share Posted September 1, 2010 @kibbelz:> Its good for a first time ^^ I suggest useing thicker grasses over the top of the normal grass for instance take a look of the link in my sig :3\. Hopefully soon youl be a great mapper :Phehe thanks. I hope to get better and have a decent game going with good maps. :afro: Link to comment Share on other sites More sharing options...
VitinhooxD Posted September 1, 2010 Share Posted September 1, 2010 It looks excellent good joob Aaron. Link to comment Share on other sites More sharing options...
ToshiroHayate Posted September 1, 2010 Share Posted September 1, 2010 I'm going to have to agree with Robin. It's great in detail, And an excellent first try, But the ground tiles, Just don't match up at all. If you have flowers and trees, It should be more of a grassy-plain type tile. Link to comment Share on other sites More sharing options...
SilentGamer Posted September 1, 2010 Author Share Posted September 1, 2010 @ToshiroHayate:> I'm going to have to agree with Robin. It's great in detail, And an excellent first try, But the ground tiles, Just don't match up at all. If you have flowers and trees, It should be more of a grassy-plain type tile.I was trying to do it so it looked like a abandoned bit so the grass grows over the tiles XDBut I will edit it :) Link to comment Share on other sites More sharing options...
deathtaker26 Posted September 1, 2010 Share Posted September 1, 2010 no need to really it looks i just thought the the patch of flowers around the statue came out about 2 spaces to far besides that it looks good Link to comment Share on other sites More sharing options...
ToshiroHayate Posted September 1, 2010 Share Posted September 1, 2010 @Deathtaker26:> no need to really it looks I just thought the the patch of flowers around the statue came out about 2 spaces to far besides that it looks goodRe-type that, So people can understand.@Blah:> @ToshiroHayate:> > > I'm going to have to agree with Robin. It's great in detail, And an excellent first try, But the ground tiles, Just don't match up at all. If you have flowers and trees, It should be more of a grassy-plain type tile.> > I was trying to do it so it looked like a abandoned bit so the grass grows over the tiles XD> > But I will edit it :)Lol, Alright. Be sure to post it. Link to comment Share on other sites More sharing options...
Ruins of Hell Posted September 1, 2010 Share Posted September 1, 2010 @ToshiroHayate:> @Deathtaker26:> > > no need to really it looks I just thought the the patch of flowers around the statue came out about 2 spaces to far besides that it looks good> > Re-type that, So people can understand.He's saying the flowers around the statue shouldn't have extended so far out. Link to comment Share on other sites More sharing options...
SilentGamer Posted September 1, 2010 Author Share Posted September 1, 2010 Made edits to map. Check them out on the image on first post XD Link to comment Share on other sites More sharing options...
VitinhooxD Posted September 1, 2010 Share Posted September 1, 2010 New edit is great , great job , Link to comment Share on other sites More sharing options...
Kusy Posted September 1, 2010 Share Posted September 1, 2010 You are still missing the point about transitions. Your ground are to obvious in not fittign eachother. You do have some nice maping skills but you should work on that, in this case the only really good way of dealing with it and not loosing the detail would be editing tiles so they fit eachoter better. Here's what I mean:![](http://www.freemmorpgmaker.com/files/imagehost/pics/7e63206e75243a61b4af275d11cd0928.jpg)borders between grass areas are too obvious, you see them right away. Link to comment Share on other sites More sharing options...
deathtaker26 Posted September 1, 2010 Share Posted September 1, 2010 i like the trees and stuff but now the colorful lines is just….why are they needed XD theyre so colorful....Micheal Jackson would be proud....nah i just messing besides the colors its good Link to comment Share on other sites More sharing options...
SilentGamer Posted September 2, 2010 Author Share Posted September 2, 2010 *UPDATE*-Added Church to image (Click Church door) Link to comment Share on other sites More sharing options...
IceCream Tuesday Posted September 2, 2010 Share Posted September 2, 2010 @Kusy:> You are still missing the point about transitions. Your ground are to obvious in not fittign eachother. You do have some nice maping skills but you should work on that, in this case the only really good way of dealing with it and not loosing the detail would be editing tiles so they fit eachoter better. Here's what I mean:> ![](http://www.freemmorpgmaker.com/files/imagehost/pics/7e63206e75243a61b4af275d11cd0928.jpg)> borders between grass areas are too obvious, you see them right away.I honestly don't understand why you're all nitpicking on such a minor issue. Yes the ground tiles could blend better, but as for while in game, your character should be consistently moving therefore it'll blend from movement and no one will sit in a game and search out such an oddity. Link to comment Share on other sites More sharing options...
Ispan Posted September 2, 2010 Share Posted September 2, 2010 Do you want an A+ or an A? Link to comment Share on other sites More sharing options...
SilentGamer Posted September 2, 2010 Author Share Posted September 2, 2010 @NGHS:> Do you want an A+ or an A?lol, what you on about? XD Link to comment Share on other sites More sharing options...
Kusy Posted September 2, 2010 Share Posted September 2, 2010 @Blah:> @NGHS:> > > Do you want an A+ or an A?> > lol, what you on about? XDI think he's reffering to the randomly retarded school grade system America has.ICT, if people wouldn't bother to stop and look at the graphics we all would still be playing text based DOS games. Since 2D pixel graphics are already considered outdated, they should be top notch to atract interest of anyone who had experience with games. And apart from that, even if you consider people playing your games blind retards, there's nothing that stops you from simply being a perfectioninst. Link to comment Share on other sites More sharing options...
Murdoc Posted September 4, 2010 Share Posted September 4, 2010 those are some nice mapping skills! Link to comment Share on other sites More sharing options...
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