Murdoc Posted November 8, 2010 Share Posted November 8, 2010 That's some pretty good shit man. Keep it up! Link to comment Share on other sites More sharing options...
mrmiguu Posted November 9, 2010 Share Posted November 9, 2010 I agree with Chief. So awkward. Rest is fairly decent. Link to comment Share on other sites More sharing options...
Devogen Posted November 9, 2010 Share Posted November 9, 2010 Side on view sorta looks like his head is on backwards .. Link to comment Share on other sites More sharing options...
Murdoc Posted November 9, 2010 Share Posted November 9, 2010 ewwww. yea i just noticed the sideview of the sprite.. that can easily be fixed though. it needs shading on the leg that is farthest back, to give the idea of depth. and also, his head is too far back lol. Link to comment Share on other sites More sharing options...
Xergio Posted November 9, 2010 Share Posted November 9, 2010 Its nice because your making an efort to make something of your own and not ripping it like a lot of other people, keep it up Link to comment Share on other sites More sharing options...
Guest Posted November 12, 2010 Share Posted November 12, 2010 Woah, whut? I get back and find my thread still active. Sweet. I'll post my latest peices from the last couple of days in a moment.==========[Project Earth Page](http://www.moddb.com/games/project-earth/)**New Stuff**Most of these buildings are only half-made, because I don't want to spend too much time going into detailing the construction, because there's already so much to do. I intend to come back to them later on.The buildings are actually being built according to the Forum Romanum blueprint that I found, based on archaelogical findings, so they're in odd poses, rather than head-on.**Regia**(Still working on this one, as of the moment)![](http://media.moddb.com/cache/images/games/1/14/13556/thumb_620x2000/regia.jpg)**Aedes Vestae**![](http://media.moddb.com/images/games/1/14/13556/aa_aedesvestae2.jpg)![](http://media.moddb.com/cache/images/games/1/14/13556/thumb_620x2000/aedesvestae.jpg)**Aedes Castoris**![](http://media.moddb.com/images/games/1/14/13556/forumromanum.jpg) Link to comment Share on other sites More sharing options...
DrNova Posted November 12, 2010 Share Posted November 12, 2010 Needs more cowbell. Link to comment Share on other sites More sharing options...
Guest Posted November 12, 2010 Share Posted November 12, 2010 [**Forum Romanum, thus far**](http://media.moddb.com/images/games/1/14/13556/forumromanum2.jpg)Image is too big to fit in the chat area of Eclipse, and when it's made smaller, detail is lost. :) Link to comment Share on other sites More sharing options...
Absolute Posted November 15, 2010 Share Posted November 15, 2010 Tiles look okay. However, the front view sprite looks like he has a dildo stuck up his ass when hes walking. Not to mention, the side view looks like he was take to many of those penis enlargement pills.Why is he hunching? If that is the look your going for, its good.If it isn't, make him stand straight. He looks like he is in a squat in the front view, then suddenly, he turns to the side and his back is straight basically saying "Hey! Look at my 15 inch!" Link to comment Share on other sites More sharing options...
Guest Posted November 15, 2010 Share Posted November 15, 2010 @Absolute:> Tiles look okay. However, the front view sprite looks like he has a dildo stuck up his ass when hes walking. Not to mention, the side view looks like he was take to many of those package enlargement pills.> Why is he hunching? If that is the look your going for, its good.> If it isn't, make him stand straight. He looks like he is in a squat in the front view, then suddenly, he turns to the side and his back is straight basically saying "Hey! Look at my 15 inch!"1\. I don't even see a bump between his legs, not a pixel out of place.2\. He isn't hunched. If I raise his head any more, it looks like it's floating seperately. Adding a neck make it look even worse.3\. Ignore the Side view. It's pathetic. :PIn any case, methinks I'll be remaking it eventually. Link to comment Share on other sites More sharing options...
luriok Posted November 16, 2010 Share Posted November 16, 2010 I like the new stuff, Good job! ;D Link to comment Share on other sites More sharing options...
Jeff Posted November 16, 2010 Share Posted November 16, 2010 The new tiles look boring, but maybe thats just because they aren't on grass. Link to comment Share on other sites More sharing options...
Guest Posted November 16, 2010 Share Posted November 16, 2010 @Jeff:> The new tiles look boring, but maybe thats just because they aren't on grass.Or maybe it's because **you're** not on ~~weed~~grass :P Link to comment Share on other sites More sharing options...
Jeff Posted November 16, 2010 Share Posted November 16, 2010 ;D and no this isn't spam because… because... I think that the biggest building could use something to make the roof a little bit better now that i take a second look... just looks like... red. Link to comment Share on other sites More sharing options...
Guest Posted November 16, 2010 Share Posted November 16, 2010 …Because it isn't finished. Link to comment Share on other sites More sharing options...
Jeff Posted November 16, 2010 Share Posted November 16, 2010 Oh. That makes a lot of sense. Thank you for enlightening me. Link to comment Share on other sites More sharing options...
IceCream Tuesday Posted November 16, 2010 Share Posted November 16, 2010 They all need a better textures. very boring. Link to comment Share on other sites More sharing options...
Guest Posted November 17, 2010 Share Posted November 17, 2010 New stuff looks a ton better than when you first started. I think textures are fine. I personally believe you should darken up the pallet a bit and your gfx will look a lot better!They should have a more "wear and tear" appearance. Link to comment Share on other sites More sharing options...
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