luriok Posted December 20, 2010 Share Posted December 20, 2010 Rock needs some darker shading and the roof looks like part of the side of the house Link to comment Share on other sites More sharing options...
Jeff Posted December 20, 2010 Author Share Posted December 20, 2010 @Azyru:> Rock needs some darker shading and the roof looks like part of the side of the houseyeah, I see what you mean. I'll try and fix it. Link to comment Share on other sites More sharing options...
Jeff Posted December 26, 2010 Author Share Posted December 26, 2010 BUMP: made some cliff tiles(still WIP) and edited house tiles a bit; tell me what you think:![](http://img534.imageshack.us/img534/1170/tpmockup.png) Link to comment Share on other sites More sharing options...
luriok Posted December 26, 2010 Share Posted December 26, 2010 The cliffs(front face) look good. The rest looks like grass with the rounded edge around it.I think the house looks like the light soucre is in the ground? Anyone else think/see that? Link to comment Share on other sites More sharing options...
Jeff Posted December 26, 2010 Author Share Posted December 26, 2010 @Azyru:> The cliffs(front face) look good. The rest looks like grass with the rounded edge around it.> > I think the house looks like the light soucre is in the ground? Anyone else think/see that?yeah their still WIP, haven't done much work above the cliff face yet. Link to comment Share on other sites More sharing options...
Jeff Posted January 3, 2011 Author Share Posted January 3, 2011 BUMPalright, I'm going to start pixelling again over the next few days. Plan to have finished all the alpha tiles by the end of the month. and now, there's been a big change… Tales of Pentias got an anonymous coder! he has asked to be not named, and I will respect his wish. Also, the GUI is likely to be done soon, as I have gotten a hold of Legend Weaver again. Link to comment Share on other sites More sharing options...
luriok Posted January 3, 2011 Share Posted January 3, 2011 Sounds good can't wait for the updates Link to comment Share on other sites More sharing options...
Jeff Posted January 3, 2011 Author Share Posted January 3, 2011 Mostly finished the cliff tiles, I think they're a lot better:![](http://img696.imageshack.us/img696/7285/clifft.png) Link to comment Share on other sites More sharing options...
VitinhooxD Posted January 3, 2011 Share Posted January 3, 2011 Cliffs looka flat.I dont know i think its because of the grass.If you need a example pm me. Link to comment Share on other sites More sharing options...
Jeff Posted January 3, 2011 Author Share Posted January 3, 2011 @[Cake:> Woods â„¢ link=topic=66694.msg729235#msg729235 date=1294060483]> Cliffs looka flat.I dont know I think its because of the grass.If you need a example pm me.PMing u now, I kind of see what you mean that it almost looks like i but a gray rectangle around the grass and added a cliff face, but i'm not 100% sure. Link to comment Share on other sites More sharing options...
luriok Posted January 4, 2011 Share Posted January 4, 2011 > I kind of see what you mean that it almost looks like I but a gray rectangle around the grass and added a cliff face, but I'm not 100% sure.Yes that why I think they look flat, as for the new face it is better than the older ones Link to comment Share on other sites More sharing options...
Jeff Posted January 6, 2011 Author Share Posted January 6, 2011 BUMPI updated the cliff tiles a little bit as well as attempted a ramp(but did a bad job of it). Please C+C. check the OP under the mock up spoiler.2 other things:Our anonymous coder is doing great and we should have a finished multi-frame animation system soon.Also, I'm working out some lore, ideas on how magic works, and some design things. I found a nice little image that inspired me to make… something(will talk about it later once i've thought about it more) and since that will be using public graphics, I'll post them here as a teaser:![](http://2.bp.blogspot.com/_SniTwfm5BwE/TQoUs6wawQI/AAAAAAAADK8/82lW2Zymou8/s400/House%2BSymbols.JPG)THE ABOVE GRAPHICS ARE NOT MINE AND ARE USABLE BY ANYONE(though i'd prefer if you didn't, i have no authority over it.) Link to comment Share on other sites More sharing options...
VitinhooxD Posted January 6, 2011 Share Posted January 6, 2011 Hmm.. cliffs still the same. Link to comment Share on other sites More sharing options...
Jeff Posted January 6, 2011 Author Share Posted January 6, 2011 you checked the bottom ones, right? (below the one with the house) Link to comment Share on other sites More sharing options...
Scribbyz Posted January 6, 2011 Share Posted January 6, 2011 The shadow on the house just below the roof adds a bit of depth, but it needs more; still looks a bit flat. Also, the cliff tiles, you need to either put a shadow underneath them, or change the brightness of the cliffs to a darker color towards the bottom. Just helping you out.Otherwise, very good. Good luck. Link to comment Share on other sites More sharing options...
luriok Posted January 7, 2011 Share Posted January 7, 2011 Cliffs do still look the same, and good luck with your 'something' Link to comment Share on other sites More sharing options...
Jeff Posted January 7, 2011 Author Share Posted January 7, 2011 @Azyru:> Cliffs do still look the same, and good luck with your 'something'hmm…. I'm really at a loss here. I'll google some stuff right now.@Scribbyz:> The shadow on the house just below the roof adds a bit of depth, but it needs more; still looks a bit flat. Also, the cliff tiles, you need to either put a shadow underneath them, or change the brightness of the cliffs to a darker color towards the bottom. Just helping you out.> > Otherwise, very good. Good luck.I'll update the house after I google the depth. And for the cliff: the ramp is still very much W.I.P. I'm gonna make it a lot better right after I add more depths to the cliff and the house. Link to comment Share on other sites More sharing options...
luriok Posted January 7, 2011 Share Posted January 7, 2011 I want to see your most up-to-date tiles…..please :P Link to comment Share on other sites More sharing options...
The New World Posted January 7, 2011 Share Posted January 7, 2011 This game, although custom, seems so generic like all the rest just with a small pinch of a twist. Originality has always made the boom in any industry. Maybe that should be your prime focus, before anything else. Link to comment Share on other sites More sharing options...
Jeff Posted January 7, 2011 Author Share Posted January 7, 2011 @Yukiyo:> This game, although custom, seems so generic like all the rest just with a small pinch of a twist. Originality has always made the boom in any industry. Maybe that should be your prime focus, before anything else.yeah, I've been thinking of scrapping this idea for awhile, to make a realistic harry potter hogwarts game, placed in the era during voldemort's rise. I guess its not really ORIGINAL per se, but it would be new. Only problem is it needs a lot of coding, something i do not have.Also, by originality, do you mean story line, classes, features, or all of them? Based on my hogwarts idea, I've also been thinking about turning this game into an all wizarding game, but i don't know how much people would like that. Like a game where everybody chooses their background, their bloodline, and their ambitions and then they get stats based off of that. Then they go around doing the generic stuff with puzzlesolving using spells and riddles. Problem with that is, it would need a good bit of coding too.if you TL;DR'd then basically I have some cool original ideas but a lack of coding. Link to comment Share on other sites More sharing options...
Jeff Posted January 12, 2011 Author Share Posted January 12, 2011 BUMP. I added some info on the dungeons as well as the quests info and a world map. Check it out. Link to comment Share on other sites More sharing options...
luriok Posted January 12, 2011 Share Posted January 12, 2011 I like the world map, but they don't go very well with the rest of your graphics like you tiles and well.. sprites too Link to comment Share on other sites More sharing options...
Jeff Posted January 12, 2011 Author Share Posted January 12, 2011 yeah, its a temp world map because It is too small of an area to do the normal style world maps I do(with effects, cloud filters, and just dots for cities) so I made a nice map with Inquisitor's tiles. Chief agreed to make an epic map though, should be done in a bit. Link to comment Share on other sites More sharing options...
luriok Posted January 13, 2011 Share Posted January 13, 2011 Ok I can't wait to see your new world map, once it's made. Link to comment Share on other sites More sharing options...
Guest Posted January 15, 2011 Share Posted January 15, 2011 The map stily dont fit the game. Link to comment Share on other sites More sharing options...
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