DshWinchester Posted December 21, 2010 Author Share Posted December 21, 2010 :cheesy:starting by the tilesground and hills onlyI made some but need recolor and some fixesso I am asking help ;D>! http://www.youtube.com/watch?v=LF2pn9RMnGs&feature=player_embedded![](http://img831.imageshack.us/img831/2600/imagemdpw.png) Link to comment Share on other sites More sharing options...
Absolute Posted December 21, 2010 Share Posted December 21, 2010 I like the shape, but you need to work on the shading. Link to comment Share on other sites More sharing options...
SawQuart Posted December 21, 2010 Share Posted December 21, 2010 The hills need to have some grass overflowing on them so it looks like Kirby isn't walking on the hillside. Link to comment Share on other sites More sharing options...
DshWinchester Posted December 21, 2010 Author Share Posted December 21, 2010 @Absolute:> I like the shape, but you need to work on the shading.Guess I will take a long to put more shading@Jungletoeâ„¢:> The hills need to have some grass overflowing on them so it looks like Kirby isn't walking on the hillside.thanks.![](http://img29.imageshack.us/img29/1143/feet2.jpg)![](http://img42.imageshack.us/img42/1251/feet1.jpg)~I will show some different colors then wich one is beterOriginal![](http://img687.imageshack.us/img687/6152/toriginals.jpg)Effect![](http://img214.imageshack.us/img214/7696/89628364.jpg)Darker![](http://img145.imageshack.us/img145/3384/tdarker.jpg)ps:my game isnt chibiI will use that boy sprite Link to comment Share on other sites More sharing options...
Jeff Posted December 21, 2010 Share Posted December 21, 2010 those are jpgs. i cant see them. Link to comment Share on other sites More sharing options...
luriok Posted December 21, 2010 Share Posted December 21, 2010 They need alot of work.. Shading, Improving the shape a little, etc.. Link to comment Share on other sites More sharing options...
DshWinchester Posted December 21, 2010 Author Share Posted December 21, 2010 wich one is better![](http://img98.imageshack.us/img98/4154/tdarker.gif) Link to comment Share on other sites More sharing options...
magezhilo Posted December 21, 2010 Share Posted December 21, 2010 It's not the shading of the platform that needs to be fixed. It's the tiling and the depth of the tiles that needs to be fixed. Link to comment Share on other sites More sharing options...
DocDanger Posted December 27, 2010 Share Posted December 27, 2010 For a side scroller, I think these would look terrible. For a 3d or top down game, they would look pretty good. Link to comment Share on other sites More sharing options...
Microwave Posted December 28, 2010 Share Posted December 28, 2010 On the rocky tileset you need to fix up the tiles so it aligns properly and looks smooth when repeating. And, I think it looks better as the "Effect" option, however, two things take away from the tileset. The brownish panorama behind doesn't go with the grey rocky theme, and this is only speculation, but since you have jusy rock and stone in that tileset at this point, it looks more naked than anything and I'm sure will look better once you have more detail to add. Link to comment Share on other sites More sharing options...
DshWinchester Posted December 28, 2010 Author Share Posted December 28, 2010 new tile![](http://img837.imageshack.us/img837/429/testingb.jpg)man,idk shade correctly :sad:thanks for the tips and other stuffs Link to comment Share on other sites More sharing options...
Microwave Posted December 29, 2010 Share Posted December 29, 2010 Looking alright.Few things I noticed in your last picture:The grass transition from top grass tile to the lower grass on top of rock is very noticeable.The small rock cliff, on right of image, has very defined edges between the tiles. Try making the rock/pebble shapes more consistent throughout the tile. It appears you have many small rocks bordering the edge of your tile. Which becomes very prominent line.Try adding some detail to the bottom of the floating islands, maybe some dangling roots and making the base more dynamic, as opposed to flat (more so in the horizontal segment than the diagonal).Quick Google image search to explain my last point about the base:http://rhysrodgers.com/wp-content/uploads/2007/10/flying-island.jpghttp://www.portwallpaper.com/imgwal/floating-island.jpg Link to comment Share on other sites More sharing options...
Patrick Posted December 29, 2010 Share Posted December 29, 2010 That angle between those two platforms seems very obscure. Link to comment Share on other sites More sharing options...
lollicat Posted December 29, 2010 Share Posted December 29, 2010 It's not the best, but the background and the tiles don't mix at all. If you want a cartoon-ish style, make both that way, or else make the tiles more realistic to match the background. Link to comment Share on other sites More sharing options...
Carim123 Posted December 29, 2010 Share Posted December 29, 2010 I wouldn't bother making sloping tiles. They're very iffy to use in Project Vertigo, so unless if Miguu figures out the P-BM…Alright looking tiles, though, but like Lollicat said, they don't mix very well, and the palette is extremely dull. Link to comment Share on other sites More sharing options...
DshWinchester Posted December 29, 2010 Author Share Posted December 29, 2010 thanks edward ;D**mcnuge**t~I think this color is the best for my game style and beter than the chit colors from my last XD**@lolicat:**its just the Tiles.BackGrounds and Sprites will be others**Mijumaru!**why you think that?pvo has slope tile and works well :) Link to comment Share on other sites More sharing options...
Carim123 Posted December 30, 2010 Share Posted December 30, 2010 I know it has a slope attribute…It just works more like stairs than they do slopes. Link to comment Share on other sites More sharing options...
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