RyokuHasu Posted October 25, 2011 Share Posted October 25, 2011 don't forget the 3 other tutorials and fixes that help optimise this one ;D Link to comment Share on other sites More sharing options...
Rew Posted January 31, 2012 Share Posted January 31, 2012 Help, I can't find line ' draw fps Link to comment Share on other sites More sharing options...
Ruins of Hell Posted February 5, 2012 Share Posted February 5, 2012 @Rew:> Help, I can't find line ' draw fpsmodDirectDraw7 client-side.Or: Control + F > Type ' draw fps > click "Current Project".If you still can't find it, here's it step by step.* Control + F | Opens the Find box.* Type ' draw fps | Sets what you want to find.* Alt + C | Selects Current Project.* Alt + N | Finds it. Link to comment Share on other sites More sharing options...
Touche Posted February 14, 2012 Share Posted February 14, 2012 Thanks, i've taken and modified this to work with information messages, rather than chat. Link to comment Share on other sites More sharing options...
Justn Posted February 14, 2012 Share Posted February 14, 2012 Yea touche its looks real good I was in the middle of trying to make it work with yamis loot display thing.. glad to know it looks so good thanks for sharing :) Link to comment Share on other sites More sharing options...
Touche Posted February 14, 2012 Share Posted February 14, 2012 Remember, when you use DrawText() to draw anything to the screen, use QBColor(), else it will just come out black with a black border.Also, the only thing I need to figure out now is writing a timer to remove the messages 1 line per second, oldest to newest lol. Shouldn't be too hard really. Link to comment Share on other sites More sharing options...
Touche Posted February 14, 2012 Share Posted February 14, 2012 -EDIT-Need to figure out another way to do this with a timer. Not as easy as I thought it was going to be. Tried using the ActionMsg system but that doesn't work right. Link to comment Share on other sites More sharing options...
DarkScythe57 Posted February 21, 2012 Share Posted February 21, 2012 wat does this do? Link to comment Share on other sites More sharing options...
Wing Posted February 22, 2012 Share Posted February 22, 2012 Makes the chat appear on the game screen. Link to comment Share on other sites More sharing options...
Wortel Angels Posted March 16, 2012 Share Posted March 16, 2012 > ReOrderChat Header & Name & ": " & message, colourVariable not defined…i know i must define it but where ? Link to comment Share on other sites More sharing options...
Keny14 Posted March 17, 2012 Share Posted March 17, 2012 @TWIN:> For people who are looking to add this feature to their projects to completely replace the original chat then i highly recommend you do the following.> > Go to FrmMain and double click the txtChat.> > Find:> ```> ' If debug mode, handle error then exit out> If Options.Debug = 1 Then On Error GoTo errorhandler > ```> Now below that add:> ```> 'Decides if txtchat is visable> txtChat.Visible = False> ```> This will simply make the txtchat not visible and it will pop up when you using the bank or trading.That's work great. Thank you. :D Link to comment Share on other sites More sharing options...
kira423 Posted May 28, 2012 Share Posted May 28, 2012 @devilfrenzy:> i get an error for variable not defined> > ReOrderChat Header & Name & ": " & message, colourMake sure you are putting that line in **ModHandleData** in the **HandleSayMsg Sub** and not theAddText Sub in ModText Link to comment Share on other sites More sharing options...
onzinho Posted July 13, 2012 Share Posted July 13, 2012 Anyone know if it works in Eclipse - Nightly? Link to comment Share on other sites More sharing options...
Whackeddie99 Posted July 13, 2012 Share Posted July 13, 2012 @onzinho:> Anyone know if it works in Eclipse - Nightly?Look at sub DrawPlayerName on Eclipse Nightly 3.0, and notice how it says Rendertexture Font_Default, instead of Call Drawtext. You need to change the Drawtext code in this to Rendertexture Font_Default Link to comment Share on other sites More sharing options...
Jumbofile Posted July 15, 2012 Share Posted July 15, 2012 ambiguous name: drawchatit highlighted public sub drawchat ()help Link to comment Share on other sites More sharing options...
Justn Posted July 15, 2012 Share Posted July 15, 2012 That only means that you have two subs called drawchat just delete one Link to comment Share on other sites More sharing options...
minipimp Posted August 3, 2012 Share Posted August 3, 2012 Will this work with EO 2.3? Link to comment Share on other sites More sharing options...
Wortel Angels Posted August 3, 2012 Share Posted August 3, 2012 It works with all EO version which use DX7 Link to comment Share on other sites More sharing options...
Fehedax Posted August 4, 2012 Share Posted August 4, 2012 How i can add this on EO 3.0 ??? It work? :( Link to comment Share on other sites More sharing options...
minipimp Posted August 9, 2012 Share Posted August 9, 2012 I added the Rendertexture Font_Default, the chat is not showing.Note - using 3.0 not 2.3 any more.```Public Sub DrawChat()Dim i As Integer For i = 1 To 6 RenderText Font_Default,(TexthDC, Camera.left + 10, (Camera.Bottom - 20) - (i * 20), Chat(i).text, Chat(i).Colour) NextEnd Sub```I know its probably not right, could someone fix for me please?Would appreciate it Link to comment Share on other sites More sharing options...
Kemerd Posted March 13, 2013 Share Posted March 13, 2013 Look at this, maybe it'll help.[http://www.touchofdeathforums.com/community/index.php?/topic/130785-chat-draw-on-screen-dx8/page__hl__%2Bchat+%2Bscreen](http://www.touchofdeathforums.com/community/index.php?/topic/130785-chat-draw-on-screen-dx8/page__hl__%2Bchat+%2Bscreen) Link to comment Share on other sites More sharing options...
santa-clause Posted April 12, 2013 Share Posted April 12, 2013 Works perfectly wabbit ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/wink.png) Link to comment Share on other sites More sharing options...
Shasokais Posted August 27, 2013 Share Posted August 27, 2013 Kemerd, It work! But chat be only white, somebody can helo with it? Link to comment Share on other sites More sharing options...
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