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[EO] Minimap 1.3


iHero
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  • 1 month later...
  • Replies 79
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@DepTa:

> ![](http://i50.tinypic.com/2zdymqb.jpg)

@GoldSide:

> Add in /Data Files/**config.ini**
>
> Like That
>
> ```
> [Options]
> Game_Name=Eclipse Origins
> Username=
> Password=
> SavePass= 0
> IP=localhost
> Port= 7001
> MenuMusic=reddwarf.mid
> Music= 1
> Sound= 1
> Debug= 0
> MiniMap = 1
> ```
> What the problem ,Sorry hehhe :P
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  • 2 weeks later...
@Dawntide:

> I found a little problem/bug.
>
> When you create a map with 100x100 size, the minimap gets really large, how to change it so it is always the same size?

```
MapX = Map.MaxX
MapY = Map.MaxY
```
Although you are going to want to modify it to either size the minimap tiles to show it all, or as you move along the map show what was hidden before.
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  • 5 weeks later...
  • 4 months later...
Thank to all

> Maybe it's possible to make scrolling minimap?

Maybe I can make a change in minimap, I can add this ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png)

> Does this work for Nightly and/or Dx8? - If not, how could one have it work in such a setting?

I think someone turned this minimap to DirectX8, find in tutorials>source
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  • 3 months later...
> Shouldn't it be
>
> ```
>
> Select Case Npc(MapNpc(i).num).Behaviour
>
> ```
>
> and not
>
> ```
>
> Select Case Npc(i).Behaviour
>
> ```
>
> the "i" is the npc slot.

The "i" is the number of npc of the map

> what you chaged ricardo?`

I improved it, I left faster.
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oh i see ![:rolleyes:](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/rolleyes.gif)

also if you have time it will be nice to make minimap to dont get bigger if map is bigger so like real minimap….
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  • 4 months later...

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