cudauhoan Posted June 17, 2012 Share Posted June 17, 2012 i have method or data member not found error, .text is highlighted in "frmMain.txtChat.SelStart = Len(frmMain.txtChat.text)" how to fix it? Link to comment Share on other sites More sharing options...
DepTa Posted July 19, 2012 Share Posted July 19, 2012 ![](http://i50.tinypic.com/2zdymqb.jpg) Link to comment Share on other sites More sharing options...
PVJsquad Posted July 20, 2012 Share Posted July 20, 2012 @DepTa:> ![](http://i50.tinypic.com/2zdymqb.jpg)@GoldSide:> Add in /Data Files/**config.ini**> > Like That> > ```> [Options]> Game_Name=Eclipse Origins> Username=> Password=> SavePass= 0> IP=localhost> Port= 7001> MenuMusic=reddwarf.mid> Music= 1> Sound= 1> Debug= 0> MiniMap = 1> ```> What the problem ,Sorry hehhe :P Link to comment Share on other sites More sharing options...
john93562 Posted July 20, 2012 Share Posted July 20, 2012 Thank you!!! ^^ Nice Minimap!!! Link to comment Share on other sites More sharing options...
DarkOne5890 Posted July 31, 2012 Share Posted July 31, 2012 Hey sorry for the late post but can I use these in EO3.0 Link to comment Share on other sites More sharing options...
Draco.exe Posted July 31, 2012 Share Posted July 31, 2012 you need to edit the code to make it work with directx8 Link to comment Share on other sites More sharing options...
DarkOne5890 Posted July 31, 2012 Share Posted July 31, 2012 Do you think you can give me the code? Link to comment Share on other sites More sharing options...
Dawntide Posted August 4, 2012 Share Posted August 4, 2012 I found a little problem/bug.When you create a map with 100x100 size, the minimap gets really large, how to change it so it is always the same size? Link to comment Share on other sites More sharing options...
JohnPony Posted August 4, 2012 Share Posted August 4, 2012 @Dawntide:> I found a little problem/bug.> > When you create a map with 100x100 size, the minimap gets really large, how to change it so it is always the same size?```MapX = Map.MaxXMapY = Map.MaxY```Although you are going to want to modify it to either size the minimap tiles to show it all, or as you move along the map show what was hidden before. Link to comment Share on other sites More sharing options...
Zopto Posted August 4, 2012 Share Posted August 4, 2012 so that code will work it will show what is hiden? Link to comment Share on other sites More sharing options...
Dawntide Posted August 4, 2012 Share Posted August 4, 2012 So you are saying that it is not going to show everything, how to modify it then, that it shows the area around you in which you are currently moving like in other mmo's? Link to comment Share on other sites More sharing options...
Damian1992 Posted September 4, 2012 Share Posted September 4, 2012 Can someone tell me how to use BltToDc on this tutorial? , I want have minimap on picbox not on picScreen. Link to comment Share on other sites More sharing options...
vakarieser Posted September 7, 2012 Share Posted September 7, 2012 oh ! thank for watch xDyour code is so good …can you help me ?i want to direct x8 ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png) Link to comment Share on other sites More sharing options...
Ganjika Posted September 13, 2012 Share Posted September 13, 2012 Does this work for Nightly and/or Dx8? - If not, how could one have it work in such a setting? Link to comment Share on other sites More sharing options...
FlatlanD Posted January 19, 2013 Share Posted January 19, 2013 Maybe it's possible to make scrolling minimap? Link to comment Share on other sites More sharing options...
iHero Posted January 23, 2013 Author Share Posted January 23, 2013 Thank to all> Maybe it's possible to make scrolling minimap?Maybe I can make a change in minimap, I can add this ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png)> Does this work for Nightly and/or Dx8? - If not, how could one have it work in such a setting?I think someone turned this minimap to DirectX8, find in tutorials>source Link to comment Share on other sites More sharing options...
FlatlanD Posted January 23, 2013 Share Posted January 23, 2013 Zeref it would be great if you make it ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png) Link to comment Share on other sites More sharing options...
iHero Posted May 3, 2013 Author Share Posted May 3, 2013 I had some free time and did a little editing in the code. Link to comment Share on other sites More sharing options...
Matt Posted May 3, 2013 Share Posted May 3, 2013 Shouldn't it be```Select Case Npc(MapNpc(i).num).Behaviour```and not```Select Case Npc(i).Behaviour```the "i" is the npc slot. Link to comment Share on other sites More sharing options...
Zopto Posted May 3, 2013 Share Posted May 3, 2013 what you chaged ricardo?` Link to comment Share on other sites More sharing options...
iHero Posted May 3, 2013 Author Share Posted May 3, 2013 > Shouldn't it be> > ```> > Select Case Npc(MapNpc(i).num).Behaviour> > ```> > and not> > ```> > Select Case Npc(i).Behaviour> > ```> > the "i" is the npc slot.The "i" is the number of npc of the map> what you chaged ricardo?`I improved it, I left faster. Link to comment Share on other sites More sharing options...
Zopto Posted May 3, 2013 Share Posted May 3, 2013 oh i see ![:rolleyes:](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/rolleyes.gif)also if you have time it will be nice to make minimap to dont get bigger if map is bigger so like real minimap…. Link to comment Share on other sites More sharing options...
h3lp Posted May 3, 2013 Share Posted May 3, 2013 Tanks. Link to comment Share on other sites More sharing options...
teamokell Posted October 2, 2013 Share Posted October 2, 2013 I think someone could make the minimap scrolling would be a good upgrade Link to comment Share on other sites More sharing options...
Slasheree Posted October 3, 2013 Share Posted October 3, 2013 like this ? :b[http://www.youtube.com/watch?v=N_iw7E8IuAU](http://www.youtube.com/watch?v=N_iw7E8IuAU) Link to comment Share on other sites More sharing options...
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