Whackeddie99
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Everything posted by Whackeddie99
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you're putting it outside of the select case. Put it under where it says to in the tutorial.
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> i don't understand how everyone gets errors on sound… > > I have never gotten an error on that >__> It's when turning on and off sound. The game CTDs. Turn off the sound in options maybe 5 or six times, if you make it that far. ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons//tongue.png)
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Rip it from that engine. Shouldn't be that hard if you take some time to study the code.
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I just wished he got to see the first person walk on mars, oh well. RIP Neil!
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Ammunition for Ranged projectile / Spells [3.0]
Whackeddie99 replied to Exxsamuari's topic in Source
Code Tags! It's all hard coded, so it has to be item number 3. -
That was my God, save the queer. ass friend sorry, I knew that -.-
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(Help Please) Tile Placing System (like in terraria and minecraft)
Whackeddie99 replied to hardcorex9's topic in Requests
it's not that simple, I'm going to give you something shitty but working and you're going to need to do the rest yourself, or find somebody to do it for you. I just can't right now. -
(Help Please) Tile Placing System (like in terraria and minecraft)
Whackeddie99 replied to hardcorex9's topic in Requests
Haha, just what I thought you would say. Fortunately I was working on something for 5 minutes… -
(Help Please) Tile Placing System (like in terraria and minecraft)
Whackeddie99 replied to hardcorex9's topic in Requests
Okay, first there is no scripting in Eclipse Origins (assuming that's what engine you're using) so you're going to need to get a copy of visual basic 6 (torrent it). There IS a custom engine for these games, but it's Crystalshire DE, not EO. You can find the custom engine [Here](http://www.touchofdeathforums.com/community/index.php?/topic/128540-project-sandbox/) Try that, if you want Project Vertigo style terraria engine, then maybe I'll make one. -
[All Versions] - Unattended Server Locking/Unlocking
Whackeddie99 replied to Exception's topic in Source
crzy the hated you forgot a spelling error :3 -
[All Versions] - Unattended Server Locking/Unlocking
Whackeddie99 replied to Exception's topic in Source
Nice and simple. For a popular game, this could easily be adjusted for as many players as they want to allow before letting it hog the computer's resources. I never even thought of this >< -
Who is this Wacko guy? I don't like his name -.-
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You need to change your DPI settings.
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[![](http://www.speedtest.net/result/2131154875.png)](http://www.speedtest.net) My school's is better than Magical Aeroplane's
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crzy the hated you are really hated aren't you
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It's pretty nice. I'm excited for the wiki ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png)
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Quick! Admins are asleep! Count as high as possible!
Whackeddie99 replied to emblem's topic in Forum Games
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Are you the graphics artist? o.0
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Awesome. Time to switch.
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@JeffSventora: > Again, I have to stress… This will be optional to use. It isn't as if Eclipse is shifting towards a .NET version completely. If you can use it and want to, do it. If not, which you should be able to, I apologize. Well when you make a new engine, and it is pronounced official, people use it. Now that it's .NET, people are going to want to use .NET. Lets face it: nobody here should be making a successful game in vb6 anyways. Basic 6 is old, winsock is old, .NET is the way to go. And you know that just as well as I do.