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First try at coins…


00GuthixLord
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Imo it looks more like the beats….forgot the name... of music playing. You don't have to have so many columns of gold, 1,2 or 3 would be enough. Also try to add a little more shading to the coins, give them a gleam(shine). Lastly, I don't think you want to portray them from a side-portrait, give them some angle (kind of an iso-look would be good)
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I'd change the color up, a little brighter and find the sweet spot between yellow and orange to get more of a gold vibe from it. Even if you intend to use them in a darker setting (dungeon or something) it's always good to make dropped items pop from the background (same for sprites).

And as Azy suggested, some sheen/glimmering in places can help. As for the perspective I can't really give much critique since I don't know if you're aiming for top-down or from the side. (looking like from the side at the moment)
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@Socuine:

> Agreeing with above replies. It looks like a Equalizer. Try giving your coins a little depth and some better lightning.

I could not help myself XD

[![](http://img854.imageshack.us/img854/5388/2gwuh3c.png)](http://imageshack.us/photo/my-images/854/2gwuh3c.png/)
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you could also try to make a single coin like So

![](http://www.freemmorpgmaker.com/files/imagehost/pics/8aa50cc05228ba606ddf8c6c48bdf2a1.PNG)

or multi stack like so
![](http://www.freemmorpgmaker.com/files/imagehost/pics/9102b3f2928dcf7cd4cfa4de8555d05b.PNG)

both images made in under a min so they are just quick and crappy but just gives you an idea, Point of advice is use circle tool, copy and paste that circle a little above itself giving the visible "sides" with the face of the coin.
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![](http://i377.photobucket.com/albums/oo216/LukinT1/2q1xv0i.png)
When you shade an object, you need to think about how the object looks, not just shade from left to right, as that is not how the light would hit it. If it has a certain shape you need to follow that shape.
So what I did here is basically following the shape and also having a selective outline based on the color of the coin, not just plain black. You also need to decide where the light is supposed to come from.
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